Illusion-UE5/hwanyoung2/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini

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[/Script/UnrealEd.EditorPerProjectUserSettings]
bDisplayDocumentationLink=False
bDisplayActionListItemRefIds=False
bAlwaysGatherBehaviorTreeDebuggerData=False
bDisplayBlackboardKeysInAlphabeticalOrder=False
bUseSimplygonSwarm=False
SimplygonServerIP=127.0.0.1
bEnableSwarmDebugging=False
SimplygonSwarmDelay=5000
SwarmNumOfConcurrentJobs=16
SwarmMaxUploadChunkSizeInMB=100
SwarmIntermediateFolder=D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Intermediate/Simplygon/
bShowCompilerLogOnCompileError=False
DataSourceFolder=(Path="")
bAnimationReimportWarnings=False
bSCSEditorShowFloor=False
bAlwaysBuildUAT=True
SCSViewportCameraSpeed=4
AssetViewerProfileName=
PreviewFeatureLevel=4
PreviewPlatformName=None
PreviewShaderFormatName=None
PreviewShaderPlatformName=None
bPreviewFeatureLevelActive=False
bPreviewFeatureLevelWasDefault=True
PreviewDeviceProfileName=None
2023-10-10 01:37:22 +02:00
[/Script/UnrealEd.EditorStyleSettings]
bColorVisionDeficiencyCorrection=False
bColorVisionDeficiencyCorrectionPreviewWithDeficiency=False
SelectionColor=(R=0.828000,G=0.364000,B=0.003000,A=1.000000)
bEnableEditorWindowBackgroundColor=False
EditorWindowBackgroundColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000)
bUseGrid=True
RegularColor=(R=0.035000,G=0.035000,B=0.035000,A=1.000000)
RuleColor=(R=0.008000,G=0.008000,B=0.008000,A=1.000000)
CenterColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)
GridSnapSize=16
GraphBackgroundBrush=(bIsDynamicallyLoaded=False,DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=32.000000,Y=32.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),ResourceObject=None,ResourceName="",UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=0))
bShowNativeComponentNames=True
AssetEditorOpenLocation=Default
bEnableColorizedEditorTabs=True
CurrentAppliedTheme=134380265FBB4A9CA00A1DC9770217B8
[/Script/UnrealEd.LevelEditorPlaySettings]
LaptopScreenResolutions=(Description="Apple MacBook Air 11",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions=(Description="Apple MacBook Air 13\"",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions=(Description="Apple MacBook Pro 13\"",Width=1280,Height=800,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions=(Description="Apple MacBook Pro 13\" (Retina)",Width=2560,Height=1600,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions=(Description="Apple MacBook Pro 15\"",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions=(Description="Apple MacBook Pro 15\" (Retina)",Width=2880,Height=1800,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions=(Description="Generic 14-15.6\" Notebook",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
MonitorScreenResolutions=(Description="19\" monitor",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
MonitorScreenResolutions=(Description="20\" monitor",Width=1600,Height=900,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
MonitorScreenResolutions=(Description="22\" monitor",Width=1680,Height=1050,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
MonitorScreenResolutions=(Description="21.5-24\" monitor",Width=1920,Height=1080,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
MonitorScreenResolutions=(Description="27\" monitor",Width=2560,Height=1440,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions=(Description="iPad Pro 12.9-inch (3rd gen.)",Width=1024,Height=1366,AspectRatio="~3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro3_129")
TabletScreenResolutions=(Description="iPad Pro 12.9-inch (2nd gen.)",Width=1024,Height=1366,AspectRatio="~3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro2_129")
TabletScreenResolutions=(Description="iPad Pro 11-inch",Width=834,Height=1194,AspectRatio="5:7",bCanSwapAspectRatio=True,ProfileName="iPadPro11")
TabletScreenResolutions=(Description="iPad Pro 10.5-inch",Width=834,Height=1112,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro105")
TabletScreenResolutions=(Description="iPad Pro 12.9-inch",Width=1024,Height=1366,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro129")
TabletScreenResolutions=(Description="iPad Pro 9.7-inch",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro97")
TabletScreenResolutions=(Description="iPad (6th gen.)",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPad6")
TabletScreenResolutions=(Description="iPad (5th gen.)",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPad5")
TabletScreenResolutions=(Description="iPad Air 3",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadAir3")
TabletScreenResolutions=(Description="iPad Air 2",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadAir2")
TabletScreenResolutions=(Description="iPad Mini 5",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadMini5")
TabletScreenResolutions=(Description="iPad Mini 4",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadMini4")
TabletScreenResolutions=(Description="LG G Pad X 8.0",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions=(Description="Asus Zenpad 3s 10",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions=(Description="Huawei MediaPad M3",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions=(Description="Microsoft Surface RT",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions=(Description="Microsoft Surface Pro",Width=1080,Height=1920,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TelevisionScreenResolutions=(Description="720p (HDTV, Blu-ray)",Width=1280,Height=720,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
TelevisionScreenResolutions=(Description="1080i, 1080p (HDTV, Blu-ray)",Width=1920,Height=1080,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
TelevisionScreenResolutions=(Description="4K Ultra HD",Width=3840,Height=2160,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
TelevisionScreenResolutions=(Description="4K Digital Cinema",Width=4096,Height=2160,AspectRatio="1.90:1",bCanSwapAspectRatio=True,ProfileName="")
GameGetsMouseControl=False
UseMouseForTouch=False
MouseControlLabelPosition=LabelAnchorMode_TopLeft
ViewportGetsHMDControl=False
bShouldMinimizeEditorOnNonVRPIE=False
bEmulateStereo=False
SoloAudioInFirstPIEClient=False
EnablePIEEnterAndExitSounds=False
PlayInEditorSoundQualityLevel=0
bUseNonRealtimeAudioDevice=False
bPreferToStreamLevelsInPIE=False
bPromoteOutputLogWarningsDuringPIE=False
2024-11-02 16:23:01 +01:00
NewWindowPosition=(X=320,Y=180)
2023-10-10 01:37:22 +02:00
PIEAlwaysOnTop=False
DisableStandaloneSound=False
AdditionalLaunchParameters=
BuildGameBeforeLaunch=PlayOnBuild_Default
LaunchConfiguration=LaunchConfig_Default
PackFilesForLaunch=NoPak
bAutoCompileBlueprintsOnLaunch=True
bLaunchSeparateServer=False
PlayNetMode=PIE_Standalone
RunUnderOneProcess=True
PlayNetDedicated=False
PlayNumberOfClients=1
PrimaryPIEClientIndex=0
ServerPort=17777
ClientWindowWidth=640
AutoConnectToServer=True
RouteGamepadToSecondWindow=False
CreateAudioDeviceForEveryPlayer=False
ClientWindowHeight=480
ServerMapNameOverride=
AdditionalServerGameOptions=
AdditionalLaunchOptions=
bShowServerDebugDrawingByDefault=True
ServerDebugDrawingColorTintStrength=0.000000
ServerDebugDrawingColorTint=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)
AdditionalServerLaunchParameters=
ServerFixedFPS=0
NetworkEmulationSettings=(bIsNetworkEmulationEnabled=False,EmulationTarget=Server,CurrentProfile="Custom",OutPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0),InPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0))
2024-11-02 16:23:01 +01:00
LastSize=(X=1280,Y=720)
2023-10-10 01:37:22 +02:00
LastExecutedLaunchDevice=Windows@DESKTOP-891Q34P
LastExecutedLaunchName=DESKTOP-891Q34P
LastExecutedPIEPreviewDevice=
DeviceToEmulate=
PIESafeZoneOverride=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000)
2024-11-02 16:23:01 +01:00
LastExecutedPlayModeType=PlayMode_InEditorFloating
MultipleInstancePositions=(X=320,Y=180)
2023-10-10 01:37:22 +02:00
[/Script/UnrealEd.LevelEditorViewportSettings]
FlightCameraControlExperimentalNavigation=False
MinimumOrthographicZoom=250.000000
bAllowArcballRotate=False
bAllowScreenRotate=False
bShowActorEditorContext=True
SnapToSurface=(bEnabled=False,SnapOffsetExtent=0.000000,bSnapRotation=True)
bEnableLayerSnap=False
ActiveSnapLayerIndex=0
PreserveNonUniformScale=False
PreviewMeshes=/Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.SM_ColorCalibrator
BillboardScale=1.000000
TransformWidgetSizeAdjustment=0
bSaveEngineStats=False
MeasuringToolUnits=MeasureUnits_Centimeters
SelectedSplinePointSizeAdjustment=0.000000
SplineLineThicknessAdjustment=0.000000
SplineTangentHandleSizeAdjustment=0.000000
SplineTangentScale=0.500000
LastInViewportMenuLocation=(X=0.000000,Y=0.000000)
MaterialForDroppedTextures=None
MaterialParamsForDroppedTextures=()
PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport0",ConfigSettings=(ViewportType=LVT_OrthoYZ,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeLocalExposure=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,VisualizeMotionVectors=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,NaniteMeshes=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,VisualizeLevelInstanceEditing=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeStrataMaterial=0,VirtualShadowMapCaching=1,DrawOnlyVSMInvalidatingGeo=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenScreenSpaceDirectionalOcclusion=1,LumenReuseShadowMaps=1,VisualizeGPUSkinCache=0,ShaderPrint=1",GameShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,Visualize
2024-04-09 05:37:15 +02:00
PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport1",ConfigSettings=(ViewportType=LVT_Perspective,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=1,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeLocalExposure=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,VisualizeMotionVectors=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,NaniteMeshes=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=0,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=1,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,VisualizeLevelInstanceEditing=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=0,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeStrataMaterial=0,VirtualShadowMapCaching=1,DrawOnlyVSMInvalidatingGeo=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenScreenSpaceDirectionalOcclusion=1,LumenReuseShadowMaps=1,VisualizeGPUSkinCache=0,ShaderPrint=1",GameShowFlagsString="PostProcessing=1,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,Visua
PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport2",ConfigSettings=(ViewportType=LVT_OrthoXZ,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeLocalExposure=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,VisualizeMotionVectors=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,NaniteMeshes=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,VisualizeLevelInstanceEditing=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeStrataMaterial=0,VirtualShadowMapCaching=1,DrawOnlyVSMInvalidatingGeo=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenScreenSpaceDirectionalOcclusion=1,LumenReuseShadowMaps=1,VisualizeGPUSkinCache=0,ShaderPrint=1",GameShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,Visualize
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[DetailCustomWidgetExpansion]
WorldSettings=WorldSettings.WorldPartitionSetup.RuntimeHash,
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WorldPartitionRuntimeSpatialHash=WorldSettings.WorldPartitionSetup.RuntimeHash,
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ToolbarOpenBPClass.ThumbnailSize=2
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AssetPropertyPicker.ThumbnailSize=2
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[EditorStartup]
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LastLevel=/Game/StarterContent/Maps/StarterMap
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[ModuleFileTracking]
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Media.TimeStamp=2024.01.31-19.18.32
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PixWinPlugin.TimeStamp=2024.01.31-19.20.02
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ChaosCloth.TimeStamp=2024.01.31-19.20.08
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ChunkDownloader.TimeStamp=2024.01.31-19.23.05
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ExampleDeviceProfileSelector.TimeStamp=2024.01.31-19.23.06
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D3D12RHI.TimeStamp=2024.01.31-19.18.29
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AVEncoder.TimeStamp=2024.01.31-19.18.29
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Chaos.TimeStamp=2024.01.31-19.18.29
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GeometryCore.TimeStamp=2024.01.31-19.18.31
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ChaosSolverEngine.TimeStamp=2024.01.31-19.18.29
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FieldSystemEngine.TimeStamp=2024.01.31-19.18.30
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DirectoryWatcher.TimeStamp=2024.01.31-19.18.30
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AudioFormatOPUS.TimeStamp=2024.01.31-19.18.28
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AudioFormatADPCM.TimeStamp=2024.01.31-19.18.28
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ShaderFormatD3D.TimeStamp=2024.01.31-19.18.32
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MetalShaderFormat.TimeStamp=2024.01.31-19.18.32
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MeshUtilities.TimeStamp=2024.01.31-19.18.32
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NaniteBuilder.TimeStamp=2024.01.31-19.18.32
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MovieSceneTools.TimeStamp=2024.01.31-19.18.32
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Networking.TimeStamp=2024.01.31-19.18.32
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UnrealEd.TimeStamp=2024.01.31-19.18.34
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SlateCore.TimeStamp=2024.01.31-19.18.33
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AssetTools.TimeStamp=2024.01.31-19.18.28
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CollisionAnalyzer.TimeStamp=2024.01.31-19.18.29
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FunctionalTesting.TimeStamp=2024.01.31-19.18.30
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AnimationDataController.TimeStamp=2024.01.31-19.18.28
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AndroidFileServer.TimeStamp=2024.01.31-19.23.04
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AssetManagerEditor.TimeStamp=2024.01.31-19.20.02
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TreeMap.TimeStamp=2024.01.31-19.18.33
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ContentBrowser.TimeStamp=2024.01.31-19.18.29
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HotReload.TimeStamp=2024.01.31-19.18.31
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DataValidation.TimeStamp=2024.01.31-19.20.02
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FacialAnimation.TimeStamp=2024.01.31-19.20.02
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GameplayTagsEditor.TimeStamp=2024.01.31-19.20.02
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EnvironmentQueryEditor.TimeStamp=2024.01.31-19.19.58
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AnimationSharing.TimeStamp=2024.01.31-19.20.01
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PropertyAccessNode.TimeStamp=2024.01.31-19.20.02
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TraceDataFiltering.TimeStamp=2024.01.31-19.20.02
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ControlRig.TimeStamp=2024.01.31-19.19.59
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IKRig.TimeStamp=2024.01.31-19.20.00
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ChaosCaching.TimeStamp=2024.01.31-19.20.08
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TakeRecorder.TimeStamp=2024.01.31-19.23.34
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FullBodyIK.TimeStamp=2024.01.31-19.20.09
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PBIK.TimeStamp=2024.01.31-19.20.09
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PythonScriptPlugin.TimeStamp=2024.01.31-19.22.32
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StructUtils.TimeStamp=2024.01.31-19.22.32
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GameplayCameras.TimeStamp=2024.01.31-19.20.01
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NiagaraCore.TimeStamp=2024.01.31-19.22.49
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NiagaraEditor.TimeStamp=2024.01.31-19.22.49
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SignalProcessing.TimeStamp=2024.01.31-19.18.33
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NiagaraAnimNotifies.TimeStamp=2024.01.31-19.22.49
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TcpMessaging.TimeStamp=2024.01.31-19.23.01
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UdpMessaging.TimeStamp=2024.01.31-19.23.01
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AudioSynesthesiaCore.TimeStamp=2024.01.31-19.23.05
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AudioAnalyzer.TimeStamp=2024.01.31-19.18.28
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CableComponent.TimeStamp=2024.01.31-19.23.05
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GameplayAbilities.TimeStamp=2024.01.31-19.23.06
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GameplayAbilitiesEditor.TimeStamp=2024.01.31-19.23.06
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GameplayStateTreeModule.TimeStamp=2024.01.31-19.23.06
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LocationServicesBPLibrary.TimeStamp=2024.01.31-19.23.18
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MetasoundGraphCore.TimeStamp=2024.01.31-19.23.19
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AudioCodecEngine.TimeStamp=2024.01.31-19.18.28
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WaveTable.TimeStamp=2024.01.31-19.23.31
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MetasoundEngineTest.TimeStamp=2024.01.31-19.23.19
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MetasoundEditor.TimeStamp=2024.01.31-19.23.19
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AudioWidgets.TimeStamp=2024.01.31-19.23.05
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AdvancedWidgets.TimeStamp=2024.01.31-19.18.28
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ProceduralMeshComponent.TimeStamp=2024.01.31-19.23.29
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SignificanceManager.TimeStamp=2024.01.31-19.23.31
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PropertyAccessEditor.TimeStamp=2024.01.31-19.23.29
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SoundFields.TimeStamp=2024.01.31-19.23.31
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StateTreeModule.TimeStamp=2024.01.31-19.23.31
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StateTreeTestSuite.TimeStamp=2024.01.31-19.23.31
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Paper2D.TimeStamp=2024.01.31-19.19.58
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AnimGraph.TimeStamp=2024.01.31-19.18.28
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InputEditor.TimeStamp=2024.01.31-19.20.03
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MeshPaintingToolset.TimeStamp=2024.01.31-19.23.01
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TraceUtilities.TimeStamp=2024.01.31-19.23.32
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GLTFMaterialAnalyzer.TimeStamp=2024.01.31-19.20.07
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DatasmithContentEditor.TimeStamp=2024.01.31-19.20.05
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OnlineBase.TimeStamp=2024.01.31-19.23.02
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TakeMovieScene.TimeStamp=2024.01.31-19.23.34
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TakeSequencer.TimeStamp=2024.01.31-19.23.34
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BlueprintHeaderView.TimeStamp=2024.01.31-19.20.02
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EditorScriptingUtilities.TimeStamp=2024.01.31-19.20.02
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CurveEditorTools.TimeStamp=2024.01.31-19.20.02
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CryptoKeys.TimeStamp=2024.01.31-19.20.02
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CryptoKeysOpenSSL.TimeStamp=2024.01.31-19.20.02
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GLTFCore.TimeStamp=2024.01.31-19.20.02
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GLTFImporter.TimeStamp=2024.01.31-19.20.02
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MaterialAnalyzer.TimeStamp=2024.01.31-19.20.03
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EditorDebugTools.TimeStamp=2024.01.31-19.20.02
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MobileLauncherProfileWizard.TimeStamp=2024.01.31-19.20.03
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ModelingToolsEditorMode.TimeStamp=2024.01.31-19.20.03
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SequencerAnimTools.TimeStamp=2024.01.31-19.20.03
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StylusInput.TimeStamp=2024.01.31-19.20.03
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PluginBrowser.TimeStamp=2024.01.31-19.20.03
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SpeedTreeImporter.TimeStamp=2024.01.31-19.20.03
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WorldPartitionHLODUtilities.TimeStamp=2024.01.31-19.20.03
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InterchangeTests.TimeStamp=2024.01.31-19.23.32
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InterchangeTestEditor.TimeStamp=2024.01.31-19.23.32
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AlembicImporter.TimeStamp=2024.01.31-19.22.54
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GeometryCache.TimeStamp=2024.01.31-19.23.06
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GeometryCacheEd.TimeStamp=2024.01.31-19.23.06
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MediaCompositing.TimeStamp=2024.01.31-19.22.59
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AnimationSharingEd.TimeStamp=2024.01.31-19.20.01
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DumpGPUServices.TimeStamp=2024.01.31-19.20.02
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PluginUtils.TimeStamp=2024.01.31-19.20.02
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RiderSourceCodeAccess.TimeStamp=2024.01.31-19.20.02
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UObjectPlugin.TimeStamp=2024.01.31-19.20.02
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VisualStudioSourceCodeAccess.TimeStamp=2024.01.31-19.20.02
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AnimationModifierLibrary.TimeStamp=2024.01.31-19.19.58
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ClassViewer.TimeStamp=2024.01.31-19.18.29
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Kismet.TimeStamp=2024.01.31-19.18.31
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Persona.TimeStamp=2024.01.31-19.18.32
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AdvancedPreviewScene.TimeStamp=2024.01.31-19.18.28
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AnimationBlueprintEditor.TimeStamp=2024.01.31-19.18.28
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PackagesDialog.TimeStamp=2024.01.31-19.18.32
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DetailCustomizations.TimeStamp=2024.01.31-19.18.30
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ComponentVisualizers.TimeStamp=2024.01.31-19.18.29
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AutomationWindow.TimeStamp=2024.01.31-19.18.29
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AutomationController.TimeStamp=2024.01.31-19.18.29
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DeviceManager.TimeStamp=2024.01.31-19.18.30
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ProfilerClient.TimeStamp=2024.01.31-19.18.32
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SessionFrontend.TimeStamp=2024.01.31-19.18.32
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ProjectLauncher.TimeStamp=2024.01.31-19.18.32
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SettingsEditor.TimeStamp=2024.01.31-19.18.32
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EditorSettingsViewer.TimeStamp=2024.01.31-19.18.30
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InternationalizationSettings.TimeStamp=2024.01.31-19.18.31
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Blutility.TimeStamp=2024.01.31-19.18.29
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XmlParser.TimeStamp=2024.01.31-19.18.34
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UndoHistory.TimeStamp=2024.01.31-19.18.33
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DeviceProfileEditor.TimeStamp=2024.01.31-19.18.30
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HardwareTargeting.TimeStamp=2024.01.31-19.18.31
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LocalizationDashboard.TimeStamp=2024.01.31-19.18.31
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LocalizationService.TimeStamp=2024.01.31-19.18.31
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MergeActors.TimeStamp=2024.01.31-19.18.32
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InputBindingEditor.TimeStamp=2024.01.31-19.18.31
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EditorInteractiveToolsFramework.TimeStamp=2024.01.31-19.18.30
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TraceInsights.TimeStamp=2024.01.31-19.18.33
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TraceServices.TimeStamp=2024.01.31-19.18.33
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StaticMeshEditor.TimeStamp=2024.01.31-19.18.33
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EditorFramework.TimeStamp=2024.01.31-19.18.30
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WorldPartitionEditor.TimeStamp=2024.01.31-19.18.34
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EditorConfig.TimeStamp=2024.01.31-19.18.30
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DerivedDataEditor.TimeStamp=2024.01.31-19.18.29
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CSVtoSVG.TimeStamp=2024.01.31-19.18.29
2024-02-11 21:37:54 +01:00
CSVtoSVG.LastCompileMethod=External
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VirtualizationEditor.TimeStamp=2024.01.31-19.18.34
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AnimationSettings.TimeStamp=2024.01.31-19.18.28
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AndroidRuntimeSettings.TimeStamp=2024.01.31-19.18.24
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IOSRuntimeSettings.TimeStamp=2024.01.31-19.18.25
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HoloLensPlatformEditor.TimeStamp=2024.01.31-19.18.31
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WindowsPlatformEditor.TimeStamp=2024.01.31-19.18.34
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AndroidPlatformEditor.TimeStamp=2024.01.31-19.18.24
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2024-04-09 05:37:15 +02:00
AndroidDeviceDetection.TimeStamp=2024.01.31-19.18.24
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AndroidDeviceDetection.LastCompileMethod=External
2024-04-09 05:37:15 +02:00
PIEPreviewDeviceProfileSelector.TimeStamp=2024.01.31-19.18.32
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PIEPreviewDeviceProfileSelector.LastCompileMethod=External
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IOSPlatformEditor.TimeStamp=2024.01.31-19.18.25
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LogVisualizer.TimeStamp=2024.01.31-19.18.31
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ClothPainter.TimeStamp=2024.01.31-19.18.29
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SkeletalMeshEditor.TimeStamp=2024.01.31-19.18.33
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ViewportInteraction.TimeStamp=2024.01.31-19.18.34
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ViewportSnapping.TimeStamp=2024.01.31-19.18.34
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ActorPickerMode.TimeStamp=2024.01.31-19.18.28
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SceneDepthPickerMode.TimeStamp=2024.01.31-19.18.32
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LandscapeEditor.TimeStamp=2024.01.31-19.18.31
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FoliageEdit.TimeStamp=2024.01.31-19.18.30
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VirtualTexturingEditor.TimeStamp=2024.01.31-19.18.34
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PlacementMode.TimeStamp=2024.01.31-19.18.32
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MeshPaint.TimeStamp=2024.01.31-19.18.32
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SessionServices.TimeStamp=2024.01.31-19.18.32
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GeometryMode.TimeStamp=2024.01.31-19.20.02
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BspMode.TimeStamp=2024.01.31-19.20.02
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TextureAlignMode.TimeStamp=2024.01.31-19.20.02
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AndroidMediaEditor.TimeStamp=2024.01.31-19.22.59
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AndroidMediaFactory.TimeStamp=2024.01.31-19.22.59
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AvfMediaEditor.TimeStamp=2024.01.31-19.22.59
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AvfMediaFactory.TimeStamp=2024.01.31-19.22.59
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ImgMediaEditor.TimeStamp=2024.01.31-19.22.59
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ImgMediaFactory.TimeStamp=2024.01.31-19.22.59
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OpenExrWrapper.TimeStamp=2024.01.31-19.22.59
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MediaCompositingEditor.TimeStamp=2024.01.31-19.22.59
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SequenceRecorder.TimeStamp=2024.01.31-19.18.32
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MediaPlayerEditor.TimeStamp=2024.01.31-19.23.00
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WmfMediaEditor.TimeStamp=2024.01.31-19.23.01
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WmfMediaFactory.TimeStamp=2024.01.31-19.23.01
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WebMMedia.TimeStamp=2024.01.31-19.23.00
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WebMMediaEditor.TimeStamp=2024.01.31-19.23.00
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WebMMediaFactory.TimeStamp=2024.01.31-19.23.00
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ControlRigEditor.TimeStamp=2024.01.31-19.19.59
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IKRigEditor.TimeStamp=2024.01.31-19.20.00
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CharacterAI.TimeStamp=2024.01.31-19.20.09
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PlanarCut.TimeStamp=2024.01.31-19.20.19
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CameraShakePreviewer.TimeStamp=2024.01.31-19.20.01
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AndroidFileServerEditor.TimeStamp=2024.01.31-19.23.04
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AudioCaptureEditor.TimeStamp=2024.01.31-19.23.05
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GooglePADEditor.TimeStamp=2024.01.31-19.23.13
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ResonanceAudioEditor.TimeStamp=2024.01.31-19.23.29
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ResonanceAudioEditor.LastCompileMethod=External
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WaveTableEditor.TimeStamp=2024.01.31-19.23.31
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ActorSequenceEditor.TimeStamp=2024.01.31-19.23.01
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LevelSequenceEditor.TimeStamp=2024.01.31-19.23.01
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SmartSnapping.TimeStamp=2024.01.31-19.19.58
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TemplateSequenceEditor.TimeStamp=2024.01.31-19.23.02
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AutomationWorker.TimeStamp=2024.01.31-19.18.29
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AutomationWorker.LastCompileMethod=External
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SequenceRecorderSections.TimeStamp=2024.01.31-19.18.32
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SequenceRecorderSections.LastCompileMethod=External
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StatsViewer.TimeStamp=2024.01.31-19.18.33
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GameProjectGeneration.TimeStamp=2024.01.31-19.18.30
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StatusBar.TimeStamp=2024.01.31-19.18.33
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SceneOutliner.TimeStamp=2024.01.31-19.18.32
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SubobjectEditor.TimeStamp=2024.01.31-19.18.33
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SubobjectEditor.LastCompileMethod=External
WorldBrowser.TimeStamp=2023.10.02-22.32.50
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AddContentDialog.TimeStamp=2024.01.31-19.18.28
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AddContentDialog.LastCompileMethod=External
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WidgetCarousel.TimeStamp=2024.01.31-19.18.34
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WidgetCarousel.LastCompileMethod=External
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UnsavedAssetsTracker.TimeStamp=2024.01.31-19.18.34
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UnsavedAssetsTracker.LastCompileMethod=External
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HierarchicalLODOutliner.TimeStamp=2024.01.31-19.18.31
2024-02-11 21:37:54 +01:00
HierarchicalLODOutliner.LastCompileMethod=External
BlueprintGraph.TimeStamp=2024.01.31-19.18.29
BlueprintGraph.LastCompileMethod=External
DataTableEditor.TimeStamp=2023.10.02-22.32.40
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2024-11-14 04:30:21 +01:00
FMODStudio.TimeStamp=2024.11.14-03.08.47
2024-04-09 05:37:15 +02:00
FMODStudio.LastCompileMethod=External
2024-11-14 04:30:21 +01:00
FMODStudioEditor.TimeStamp=2024.11.14-03.08.48
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FMODStudioEditor.LastCompileMethod=External
2024-05-25 01:07:59 +02:00
AnimationEditor.TimeStamp=2023.10.02-22.32.35
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SkeletonEditor.TimeStamp=2023.10.02-22.32.49
SkeletonEditor.LastCompileMethod=Unknown
PinnedCommandList.TimeStamp=2023.10.02-22.32.45
PinnedCommandList.LastCompileMethod=Unknown
2024-06-13 03:28:17 +02:00
SequencerWidgets.TimeStamp=2024.01.31-19.18.32
SequencerWidgets.LastCompileMethod=External
2024-05-25 01:07:59 +02:00
PhysicsAssetEditor.TimeStamp=2023.10.02-22.32.44
PhysicsAssetEditor.LastCompileMethod=Unknown
GeometryProcessingInterfaces.TimeStamp=2023.10.02-22.32.44
GeometryProcessingInterfaces.LastCompileMethod=Unknown
2024-06-13 03:28:17 +02:00
Voice.TimeStamp=2024.01.31-19.18.34
Voice.LastCompileMethod=Unknown
MovieSceneCapture.TimeStamp=2024.01.31-19.18.32
MovieSceneCapture.LastCompileMethod=Unknown
2024-11-02 16:23:01 +01:00
Water.TimeStamp=2023.10.02-22.37.42
Water.LastCompileMethod=Unknown
MassEntity.TimeStamp=2023.10.02-22.38.01
MassEntity.LastCompileMethod=Unknown
BlueprintMaterialTextureNodes.TimeStamp=2023.10.02-22.35.04
BlueprintMaterialTextureNodes.LastCompileMethod=Unknown
GameplayInteractionsModule.TimeStamp=2023.10.02-22.37.59
GameplayInteractionsModule.LastCompileMethod=Unknown
NavCorridor.TimeStamp=2023.10.02-22.38.06
NavCorridor.LastCompileMethod=Unknown
SmartObjectsModule.TimeStamp=2023.10.02-22.38.10
SmartObjectsModule.LastCompileMethod=Unknown
SmartObjectsTestSuite.TimeStamp=2023.10.02-22.38.10
SmartObjectsTestSuite.LastCompileMethod=Unknown
MotionWarping.TimeStamp=2023.10.02-22.34.58
MotionWarping.LastCompileMethod=Unknown
MassEntityTestSuite.TimeStamp=2023.10.02-22.38.01
MassEntityTestSuite.LastCompileMethod=Unknown
MassEntityEditor.TimeStamp=2023.10.02-22.38.01
MassEntityEditor.LastCompileMethod=Unknown
MassEntityDebugger.TimeStamp=2023.10.02-22.38.01
MassEntityDebugger.LastCompileMethod=Unknown
Landmass.TimeStamp=2023.10.02-22.35.19
Landmass.LastCompileMethod=Unknown
LandmassEditor.TimeStamp=2023.10.02-22.35.19
LandmassEditor.LastCompileMethod=Unknown
ContextualAnimation.TimeStamp=2023.10.02-22.35.18
ContextualAnimation.LastCompileMethod=Unknown
ContextualAnimationEditor.TimeStamp=2023.10.02-22.35.18
ContextualAnimationEditor.LastCompileMethod=Unknown
SmartObjectsEditorModule.TimeStamp=2023.10.02-22.38.10
SmartObjectsEditorModule.LastCompileMethod=Unknown
WaterEditor.TimeStamp=2023.10.02-22.37.42
WaterEditor.LastCompileMethod=Unknown
2023-10-10 01:37:22 +02:00
[DetailPropertyExpansion]
WorldPartitionRuntimeSpatialHash="\"Object\" "
WorldPartitionRuntimeHash="\"Object\" "
Object="\"Object\" "
NewGameplayAbilityBlueprint_C="\"Object\" "
GameplayAbility_CharacterJump="\"Object\" "
GameplayAbility="\"Object\" "
DataTable="\"Object\" "
2024-05-25 01:07:59 +02:00
PersonaPreviewSceneDescription="\"Object\" "
PreviewMeshCollection="\"Object\" "
DataAsset="\"Object\" "
AssetViewerSettings="\"Object\" "
AnimSequence="\"Object\" "
AnimSequenceBase="\"Object\" "
AnimationAsset="\"Object\" "
PhysicsAssetGenerationSettings="\"Object\" "
PhysicsAsset="\"Object\" "
SkeletalMesh="\"Object\" "
SkinnedAsset="\"Object\" "
StreamableRenderAsset="\"Object\" "
LODInfoUILayout="\"Object\" "
2024-06-13 03:28:17 +02:00
SpringArmComponent="\"Object\" "
SceneComponent="\"Object\" "
ActorComponent="\"Object\" "
EdGraphNode_Comment="\"Object\" "
EdGraphNode="\"Object\" "
BP_InventoryHUDWidget_C="\"Object\" "
UserWidget="\"Object\" "
Widget="\"Object\" "
Visual="\"Object\" "
WrapBox="\"Object\" "
PanelWidget="\"Object\" "
Image="\"Object\" "
2024-11-02 16:23:01 +01:00
BehaviorTreeGraphNode_Root="\"Object\" "
BehaviorTreeGraphNode="\"Object\" "
AIGraphNode="\"Object\" "
WG_PlayerHUD_C="\"Object\" "
BP_InventoryItemSlot_C="\"Object\" "
BP_CraftingItemSlot_C="\"Object\" "
BP_Save_C="\"Object\" "
SaveGame="\"Object\" "
BP_CraftingHUDWidget_C="\"Object\" "
K2Node_BreakStruct="\"Object\" "
K2Node_StructMemberGet="\"Object\" "
K2Node_StructOperation="\"Object\" "
K2Node_Variable="\"Object\" "
K2Node="\"Object\" "
BP_InventoryItemToolTip_C="\"Object\" "
BTComposite_Selector="\"Object\" "
BTCompositeNode="\"Object\" "
BTNode="\"Object\" "
BTTask_RunBehavior="\"Object\" "
BTTaskNode="\"Object\" "
BTDecorator_Blackboard="\"Object\" "
BTDecorator_BlackboardBase="\"Object\" "
BTDecorator="\"Object\" "
BTAuxiliaryNode="\"Object\" "
BTComposite_Sequence="\"Object\" "
CapsuleComponent="\"Object\" "
ShapeComponent="\"Object\" "
PrimitiveComponent="\"Object\" "
SphereComponent="\"Object\" "
CharacterMovementComponent="\"Object\" "
PawnMovementComponent="\"Object\" "
NavMovementComponent="\"Object\" "
MovementComponent="\"Object\" "
2023-10-10 01:37:22 +02:00
[DetailCategories]
WorldSettings.GameMode=True
WorldSettings.PrecomputedVisibility=True
WorldSettings.Lightmass=True
WorldSettings.World=True
WorldSettings.Physics=True
WorldPartitionRuntimeSpatialHash.RuntimeSettings=True
WorldSettings.WorldPartitionSetup=True
WorldSettings.Broadphase=True
WorldSettings.Foliage=True
WorldSettings.Landscape=True
WorldSettings.Navigation=True
WorldSettings.VR=True
WorldSettings.Rendering=True
WorldSettings.Audio=True
WorldSettings.Tick=True
WorldSettings.Networking=True
NewBlueprint_C.HYPlayerCharacController=True
NewBlueprint_C.Tick=True
NewBlueprint_C.PlayerController=True
NewBlueprint_C.Cheat Manager=True
NewBlueprint_C.MouseInterface=True
NewBlueprint_C.Game=True
NewBlueprint_C.Input=True
NewBlueprint_C.WorldPartition=True
NewBlueprint_C.Controller=True
NewBlueprint_C.Replication=True
NewBlueprint_C.Actor=True
NewBlueprint_C.HLOD=True
NewBlueprint_C.Physics=True
NewBlueprint_C.Events=True
PropertyWrapper.Variable=True
PropertyWrapper.DefaultValueCategory=True
PropertyWrapper.Events=True
NewGameplayAbilityBlueprint_C.Tags=True
NewGameplayAbilityBlueprint_C.Input=True
NewGameplayAbilityBlueprint_C.Advanced=True
NewGameplayAbilityBlueprint_C.Costs=True
NewGameplayAbilityBlueprint_C.Triggers=True
NewGameplayAbilityBlueprint_C.Cooldowns=True
Generic.InventoryItem=True
2024-05-25 01:07:59 +02:00
AnimSequence.Animation=True
AnimSequence.Compression=True
AnimSequence.AdditiveSettings=True
AnimSequence.RootMotion=True
AnimSequence.ImportSettings=True
AnimSequence.Transform=True
AnimSequence.Miscellaneous=True
AnimSequence.File Path=True
AnimSequence.CustomAttributes=True
AnimSequence.Animation Model=True
AnimSequence.MetaData=True
AnimSequence.Thumbnail=True
PhysicsAssetGenerationSettings.Body Creation=True
PhysicsAssetGenerationSettings.Constraint Creation=True
SkeletalMesh.Material Slots=True
SkeletalMesh.LODCustomMode=True
SkeletalMesh.LOD0=True
SkeletalMesh.LODSettings=True
SkeletalMesh.Clothing=True
SkeletalMesh.Mesh=True
SkeletalMesh.AnimationRig=True
SkeletalMesh.SkeletalMesh=True
SkeletalMesh.Physics=True
SkeletalMesh.ImportSettings=True
SkeletalMesh.Lighting=True
SkeletalMesh.SkinWeights=True
SkeletalMesh.Animation=True
SkeletalMesh.RayTracing=True
SkeletalMesh.Sampling=True
SkeletalMesh.Deformer=True
2024-06-13 03:28:17 +02:00
BP_PlayerCharacterBase_C.TransformCommon=True
BP_PlayerCharacterBase_C.Animation=True
BP_PlayerCharacterBase_C.Mesh=True
BP_PlayerCharacterBase_C.CameraSettings=True
BP_PlayerCharacterBase_C.CameraOptions=True
BP_PlayerCharacterBase_C.Default=True
BP_PlayerCharacterBase_C.Tick=True
BP_PlayerCharacterBase_C.Camera=True
BP_PlayerCharacterBase_C.CameraCollision=True
BP_PlayerCharacterBase_C.ComponentTick=True
BP_PlayerCharacterBase_C.Lag=True
BP_PlayerCharacterBase_C.Physics=True
BP_PlayerCharacterBase_C.Collision=True
BP_PlayerCharacterBase_C.Lighting=True
BP_PlayerCharacterBase_C.Tags=True
BP_PlayerCharacterBase_C.LOD=True
BP_PlayerCharacterBase_C.AssetUserData=True
BP_PlayerCharacterBase_C.SkinWeights=True
BP_PlayerCharacterBase_C.Replication=True
BP_PlayerCharacterBase_C.ComponentReplication=True
BP_PlayerCharacterBase_C.Rendering=True
BP_PlayerCharacterBase_C.Activation=True
BP_PlayerCharacterBase_C.Variable=True
BP_PlayerCharacterBase_C.Cooking=True
BP_PlayerCharacterBase_C.PostProcess=True
BP_PlayerCharacterBase_C.Input=True
BP_PlayerCharacterBase_C.HY_Character=True
BP_PlayerCharacterBase_C.Hwanyoung=True
BP_PlayerCharacterBase_C.Clothing=True
BP_PlayerCharacterBase_C.LeaderPoseComponent=True
BP_PlayerCharacterBase_C.AnimationRig=True
BP_PlayerCharacterBase_C.Deformer=True
BP_PlayerCharacterBase_C.HLOD=True
BP_PlayerCharacterBase_C.Mobile=True
BP_PlayerCharacterBase_C.Navigation=True
BP_PlayerCharacterBase_C.RayTracing=True
BP_PlayerCharacterBase_C.VirtualTexture=True
BP_PlayerCharacterBase_C.Character Movement (General Settings)=True
BP_PlayerCharacterBase_C.Character Movement: Walking=True
BP_PlayerCharacterBase_C.Character Movement: Jumping / Falling=True
BP_PlayerCharacterBase_C.Character Movement (Networking)=True
BP_PlayerCharacterBase_C.Character Movement: Swimming=True
BP_PlayerCharacterBase_C.Character Movement: Flying=True
BP_PlayerCharacterBase_C.Character Movement: Custom Movement=True
BP_PlayerCharacterBase_C.Character Movement (Rotation Settings)=True
BP_PlayerCharacterBase_C.Character Movement: Physics Interaction=True
BP_PlayerCharacterBase_C.Character Movement=True
BP_PlayerCharacterBase_C.Character Movement: Avoidance=True
BP_PlayerCharacterBase_C.RootMotion=True
BP_PlayerCharacterBase_C.Character Movement: NavMesh Movement=True
BP_PlayerCharacterBase_C.NavMovement=True
BP_PlayerCharacterBase_C.Velocity=True
BP_PlayerCharacterBase_C.PlanarMovement=True
BP_PlayerCharacterBase_C.MovementComponent=True
BP_PlayerCharacterBase_C.Shape=True
BP_PlayerCharacterBase_C.Character=True
BP_PlayerCharacterBase_C.Pawn=True
BP_PlayerCharacterBase_C.Actor=True
BP_PlayerCharacterBase_C.WorldPartition=True
BP_PlayerCharacterBase_C.Events=True
BP_PlayerCharacterBase_C.Materials=True
EdGraphNode_Comment.GraphNodeDetail=True
EdGraphNode_Comment.Comment=True
StaticMeshActor.TransformCommon=True
StaticMeshActor.StaticMesh=True
StaticMeshActor.Materials=True
StaticMeshActor.Physics=True
StaticMeshActor.Collision=True
StaticMeshActor.Lighting=True
StaticMeshActor.Rendering=True
StaticMeshActor.HLOD=True
StaticMeshActor.Navigation=True
StaticMeshActor.VirtualTexture=True
StaticMeshActor.Tags=True
StaticMeshActor.Cooking=True
StaticMeshActor.Replication=True
StaticMeshActor.Networking=True
StaticMeshActor.WorldPartition=True
StaticMeshActor.Actor=True
BP_InventoryHUDWidget_C.Appearance=True
BP_InventoryHUDWidget_C.Designer=True
BP_InventoryHUDWidget_C.Input=True
BP_InventoryHUDWidget_C.Interaction=True
BP_InventoryHUDWidget_C.Performance=True
BP_InventoryHUDWidget_C.Layout=True
BP_InventoryHUDWidget_C.Behavior=True
BP_InventoryHUDWidget_C.Render Transform=True
BP_InventoryHUDWidget_C.Localization=True
BP_InventoryHUDWidget_C.Accessibility=True
BP_InventoryHUDWidget_C.Clipping=True
BP_InventoryHUDWidget_C.Navigation=True
ThirdPersonMap_C.Default=True
ThirdPersonMap_C.Tick=True
ThirdPersonMap_C.Replication=True
ThirdPersonMap_C.Actor=True
ThirdPersonMap_C.Input=True
ThirdPersonMap_C.HLOD=True
ThirdPersonMap_C.Physics=True
ThirdPersonMap_C.WorldPartition=True
ThirdPersonMap_C.Events=True
WrapBox.Layout=True
WrapBox.Content Layout=True
WrapBox.Accessibility=True
WrapBox.Behavior=True
WrapBox.Render Transform=True
WrapBox.Performance=True
WrapBox.Clipping=True
WrapBox.Navigation=True
WrapBox.Localization=True
Image.Layout=True
Image.Appearance=True
Image.Accessibility=True
Image.Behavior=True
Image.Render Transform=True
Image.Performance=True
Image.Clipping=True
Image.Navigation=True
Image.Localization=True
Image.Events=True
2024-11-02 16:23:01 +01:00
BehaviorTreeGraphNode_Root.AI=True
WG_PlayerHUD_C.Appearance=True
WG_PlayerHUD_C.Input=True
WG_PlayerHUD_C.Interaction=True
WG_PlayerHUD_C.Performance=True
WG_PlayerHUD_C.Layout=True
WG_PlayerHUD_C.Behavior=True
WG_PlayerHUD_C.Render Transform=True
WG_PlayerHUD_C.Clipping=True
WG_PlayerHUD_C.Navigation=True
WG_PlayerHUD_C.Designer=True
WG_PlayerHUD_C.Localization=True
WG_PlayerHUD_C.Accessibility=True
K2Node_VariableGet.Variable=True
K2Node_VariableGet.DefaultValueCategory=True
BP_InventoryItemSlot_C.Default=True
BP_InventoryItemSlot_C.Appearance=True
BP_InventoryItemSlot_C.Input=True
BP_InventoryItemSlot_C.Interaction=True
BP_InventoryItemSlot_C.Performance=True
BP_InventoryItemSlot_C.Layout=True
BP_InventoryItemSlot_C.Behavior=True
BP_InventoryItemSlot_C.Render Transform=True
BP_InventoryItemSlot_C.Clipping=True
BP_InventoryItemSlot_C.Navigation=True
BP_InventoryItemSlot_C.Designer=True
BP_InventoryItemSlot_C.Localization=True
BP_InventoryItemSlot_C.Accessibility=True
BP_CraftingItemSlot_C.Default=True
BP_CraftingItemSlot_C.Appearance=True
BP_CraftingItemSlot_C.Input=True
BP_CraftingItemSlot_C.Interaction=True
BP_CraftingItemSlot_C.Performance=True
BP_CraftingItemSlot_C.Layout=True
BP_CraftingItemSlot_C.Behavior=True
BP_CraftingItemSlot_C.Render Transform=True
BP_CraftingItemSlot_C.Clipping=True
BP_CraftingItemSlot_C.Navigation=True
BP_CraftingItemSlot_C.Designer=True
BP_CraftingItemSlot_C.Localization=True
BP_CraftingItemSlot_C.Accessibility=True
K2Node_VariableSet.Variable=True
K2Node_VariableSet.DefaultValueCategory=True
BP_Save_C.Default=True
BP_CraftingHUDWidget_C.Appearance=True
BP_CraftingHUDWidget_C.Input=True
BP_CraftingHUDWidget_C.Interaction=True
BP_CraftingHUDWidget_C.Performance=True
BP_CraftingHUDWidget_C.Layout=True
BP_CraftingHUDWidget_C.Behavior=True
BP_CraftingHUDWidget_C.Render Transform=True
BP_CraftingHUDWidget_C.Clipping=True
BP_CraftingHUDWidget_C.Navigation=True
BP_CraftingHUDWidget_C.Designer=True
BP_CraftingHUDWidget_C.Localization=True
BP_CraftingHUDWidget_C.Accessibility=True
K2Node_FunctionEntry.GraphNodeDetail=True
K2Node_FunctionEntry.Graph=True
K2Node_FunctionEntry.Inputs=True
K2Node_FunctionEntry.Outputs=True
EdGraph.Graph=True
EdGraph.Inputs=True
EdGraph.Outputs=True
K2Node_BreakStruct.PinOptions=True
BP_InventoryItemToolTip_C.Default=True
BP_InventoryItemToolTip_C.Appearance=True
BP_InventoryItemToolTip_C.Input=True
BP_InventoryItemToolTip_C.Interaction=True
BP_InventoryItemToolTip_C.Performance=True
BP_InventoryItemToolTip_C.Layout=True
BP_InventoryItemToolTip_C.Behavior=True
BP_InventoryItemToolTip_C.Render Transform=True
BP_InventoryItemToolTip_C.Clipping=True
BP_InventoryItemToolTip_C.Navigation=True
BP_InventoryItemToolTip_C.Designer=True
BP_InventoryItemToolTip_C.Localization=True
BP_InventoryItemToolTip_C.Accessibility=True
BTComposite_Selector.Composite=True
BTComposite_Selector.Description=True
BTTask_RunBehavior.Node=True
BTTask_RunBehavior.Task=True
BTTask_RunBehavior.Description=True
BTDecorator_Blackboard.FlowControl=True
BTDecorator_Blackboard.Blackboard=True
BTDecorator_Blackboard.Description=True
BTComposite_Sequence.Composite=True
BTComposite_Sequence.Description=True
BP_AggroNPCBase_C.TransformCommon=True
BP_AggroNPCBase_C.Animation=True
BP_AggroNPCBase_C.Mesh=True
BP_AggroNPCBase_C.Physics=True
BP_AggroNPCBase_C.Clothing=True
BP_AggroNPCBase_C.Collision=True
BP_AggroNPCBase_C.LeaderPoseComponent=True
BP_AggroNPCBase_C.Lighting=True
BP_AggroNPCBase_C.AnimationRig=True
BP_AggroNPCBase_C.Deformer=True
BP_AggroNPCBase_C.SkinWeights=True
BP_AggroNPCBase_C.Rendering=True
BP_AggroNPCBase_C.HLOD=True
BP_AggroNPCBase_C.Mobile=True
BP_AggroNPCBase_C.Navigation=True
BP_AggroNPCBase_C.RayTracing=True
BP_AggroNPCBase_C.VirtualTexture=True
BP_AggroNPCBase_C.Tags=True
BP_AggroNPCBase_C.AssetUserData=True
BP_AggroNPCBase_C.Activation=True
BP_AggroNPCBase_C.Cooking=True
BP_AggroNPCBase_C.Character Movement (General Settings)=True
BP_AggroNPCBase_C.Character Movement: Walking=True
BP_AggroNPCBase_C.Character Movement: Jumping / Falling=True
BP_AggroNPCBase_C.Character Movement (Networking)=True
BP_AggroNPCBase_C.Character Movement: Swimming=True
BP_AggroNPCBase_C.Character Movement: Flying=True
BP_AggroNPCBase_C.Character Movement: Custom Movement=True
BP_AggroNPCBase_C.Character Movement (Rotation Settings)=True
BP_AggroNPCBase_C.Character Movement: Physics Interaction=True
BP_AggroNPCBase_C.Character Movement=True
BP_AggroNPCBase_C.Character Movement: Avoidance=True
BP_AggroNPCBase_C.RootMotion=True
BP_AggroNPCBase_C.Character Movement: NavMesh Movement=True
BP_AggroNPCBase_C.NavMovement=True
BP_AggroNPCBase_C.Velocity=True
BP_AggroNPCBase_C.PlanarMovement=True
BP_AggroNPCBase_C.MovementComponent=True
BP_AggroNPCBase_C.Shape=True
BP_AggroNPCBase_C.Character=True
BP_AggroNPCBase_C.Camera=True
BP_AggroNPCBase_C.Pawn=True
BP_AggroNPCBase_C.Replication=True
BP_AggroNPCBase_C.Input=True
BP_AggroNPCBase_C.AI=True
BP_AggroNPCBase_C.Networking=True
BP_AggroNPCBase_C.Actor=True
BP_AggroNPCBase_C.Materials=True
BP_Haesol_C.TransformCommon=True
BP_Haesol_C.Animation=True
BP_Haesol_C.Mesh=True
BP_Haesol_C.Tick=True
BP_Haesol_C.Default=True
BP_Haesol_C.Shape=True
BP_Haesol_C.ComponentTick=True
BP_Haesol_C.Navigation=True
BP_Haesol_C.HLOD=True
BP_Haesol_C.Physics=True
BP_Haesol_C.Collision=True
BP_Haesol_C.Mobile=True
BP_Haesol_C.Lighting=True
BP_Haesol_C.RayTracing=True
BP_Haesol_C.SkinWeights=True
BP_Haesol_C.Tags=True
BP_Haesol_C.AssetUserData=True
BP_Haesol_C.Rendering=True
BP_Haesol_C.Replication=True
BP_Haesol_C.ComponentReplication=True
BP_Haesol_C.Variable=True
BP_Haesol_C.Cooking=True
BP_Haesol_C.Camera=True
BP_Haesol_C.Input=True
BP_Haesol_C.Clothing=True
BP_Haesol_C.LeaderPoseComponent=True
BP_Haesol_C.AnimationRig=True
BP_Haesol_C.Deformer=True
BP_Haesol_C.VirtualTexture=True
BP_Haesol_C.Activation=True
BP_Haesol_C.Character Movement (General Settings)=True
BP_Haesol_C.Character Movement: Walking=True
BP_Haesol_C.Character Movement: Jumping / Falling=True
BP_Haesol_C.Character Movement (Networking)=True
BP_Haesol_C.Character Movement: Swimming=True
BP_Haesol_C.Character Movement: Flying=True
BP_Haesol_C.Character Movement: Custom Movement=True
BP_Haesol_C.Character Movement (Rotation Settings)=True
BP_Haesol_C.Character Movement: Physics Interaction=True
BP_Haesol_C.Character Movement=True
BP_Haesol_C.Character Movement: Avoidance=True
BP_Haesol_C.RootMotion=True
BP_Haesol_C.Character Movement: NavMesh Movement=True
BP_Haesol_C.NavMovement=True
BP_Haesol_C.Velocity=True
BP_Haesol_C.PlanarMovement=True
BP_Haesol_C.MovementComponent=True
BP_Haesol_C.Character=True
BP_Haesol_C.Pawn=True
BP_Haesol_C.Actor=True
BP_Haesol_C.HY_Character=True
BP_Haesol_C.Hwanyoung=True
BP_Haesol_C.WorldPartition=True
BP_Haesol_C.Events=True
BP_Haesol_C.Materials=True
CharacterMovementComponent.Variable=True
CharacterMovementComponent.Sockets=True
CharacterMovementComponent.Character Movement (General Settings)=True
CharacterMovementComponent.Character Movement: Walking=True
CharacterMovementComponent.Character Movement: Jumping / Falling=True
CharacterMovementComponent.ComponentTick=True
CharacterMovementComponent.Character Movement (Networking)=True
CharacterMovementComponent.Character Movement: Swimming=True
CharacterMovementComponent.Character Movement: Flying=True
CharacterMovementComponent.Character Movement: Custom Movement=True
CharacterMovementComponent.Character Movement (Rotation Settings)=True
CharacterMovementComponent.Character Movement: Physics Interaction=True
CharacterMovementComponent.Character Movement=True
CharacterMovementComponent.Character Movement: Avoidance=True
CharacterMovementComponent.RootMotion=True
CharacterMovementComponent.Character Movement: NavMesh Movement=True
CharacterMovementComponent.NavMovement=True
CharacterMovementComponent.Velocity=True
CharacterMovementComponent.PlanarMovement=True
CharacterMovementComponent.MovementComponent=True
CharacterMovementComponent.Tags=True
CharacterMovementComponent.ComponentReplication=True
CharacterMovementComponent.Activation=True
CharacterMovementComponent.Cooking=True
CharacterMovementComponent.Events=True
K2Node_VariableGet.Events=True
2023-10-10 01:37:22 +02:00
[AssetEditorSubsystem]
2024-04-09 05:37:15 +02:00
CleanShutdown=True
2023-10-10 01:37:22 +02:00
[PluginBrowser]
2024-11-02 16:23:01 +01:00
InstalledPlugins=VisualStudioTools
InstalledPlugins=DLSS
InstalledPlugins=DLSSMoviePipelineSupport
InstalledPlugins=NIS
2024-02-26 01:30:18 +01:00
InstalledPlugins=FMODStudio
[ContentBrowserRecent]
2024-11-02 16:23:01 +01:00
MRUItem0=/Game/Hwanyoung/Character/PlayerCharacter/Playables/Haesol/BP_Haesol
MRUItem1=/Game/Hwanyoung/Character/NPC/Behavior/BST/BST_Investigate
MRUItem2=/Game/Hwanyoung/Character/NPC/Behavior/BT_AggroNPCBase
MRUItem3=/Game/Hwanyoung/Character/NPC/Behavior/BST/BST_PassivePatrolling
MRUItem4=/Game/Hwanyoung/Interactables/BP_Save
MRUItem5=/Game/Hwanyoung/UI/Inventory_HUD/BP_InventoryHUDWidget
MRUItem6=/Game/Hwanyoung/UI/Player_HUD/WG_PlayerHUD
MRUItem7=/Game/Hwanyoung/UI/Inventory_HUD/BP_InventoryItemSlot
MRUItem8=/Game/Hwanyoung/UI/Crafting_HUD/BP_CraftingItemSlot
MRUItem9=/Game/Hwanyoung/UI/Inventory_HUD/BP_InventoryItemToolTip
MRUItem10=/Game/Hwanyoung/UI/Crafting_HUD/BP_CraftingHUDWidget
MRUItem11=/Game/Hwanyoung/Character/PlayerCharacter/BP_PlayerCharacterBase
MRUItem12=/Game/Hwanyoung/Character/PlayerCharacter/BP_HYPlayerCharacController
MRUItem13=/Game/Hwanyoung/Levels/Spring
MRUItem14=/Game/Hwanyoung/UI/BP_InventoryHUDWidget
MRUItem15=/Game/KoreanTraditionalMartialArts/Map/Overview
MRUItem16=/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/SKM_Ssangsudo
MRUItem17=/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/SKM_Gonbang
MRUItem18=/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/SKM_Deungpae
MRUItem19=/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/PA_Nangseon
[AssetEditorToolkitTabLocation]
/Game/Hwanyoung/Character/Playables/Haesol/BP_HYController.BP_HYController=1
/Game/Hwanyoung/Interactables/ItemDataTable.ItemDataTable=1
2024-05-25 01:07:59 +02:00
/Game/KoreanTraditionalMartialArts/Animations/Gonbang/Anim_Gonbang_Attack1_Soldier.Anim_Gonbang_Attack1_Soldier=1
/Game/KoreanTraditionalMartialArts/Animations/Gonbang/Anim_Gonbang_Attack2_Soldier.Anim_Gonbang_Attack2_Soldier=1
/Game/KoreanTraditionalMartialArts/Animations/Gonbang/Anim_Gonbang_Attack3_Soldier.Anim_Gonbang_Attack3_Soldier=1
/Game/KoreanTraditionalMartialArts/Animations/Gonbang/Anim_Gonbang_Attack4_Soldier.Anim_Gonbang_Attack4_Soldier=1
/Game/KoreanTraditionalMartialArts/Animations/Gonbang/Anim_Gonbang_Damage_Soldier.Anim_Gonbang_Damage_Soldier=1
/Game/KoreanTraditionalMartialArts/Animations/Gonbang/Anim_Gonbang_Defense_Soldier.Anim_Gonbang_Defense_Soldier=1
/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Attack1.Anim_Fist_Attack1=1
/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Attack2.Anim_Fist_Attack2=1
/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Attack3.Anim_Fist_Attack3=1
/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Attack4.Anim_Fist_Attack4=1
/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Damage.Anim_Fist_Damage=1
/Game/KoreanTraditionalMartialArts/Animations/Hyeobdo/Anim_Hyeobdo_Attack2_Weapon.Anim_Hyeobdo_Attack2_Weapon=1
/Game/KoreanTraditionalMartialArts/Animations/Hyeobdo/Anim_Hyeobdo_Attack2_Soldier.Anim_Hyeobdo_Attack2_Soldier=1
/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack1_WeaponL.Anim_Ssanggeom_Attack1_WeaponL=1
/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack1_Soldier.Anim_Ssanggeom_Attack1_Soldier=1
/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack2_Soldier.Anim_Ssanggeom_Attack2_Soldier=1
/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack3_Soldier.Anim_Ssanggeom_Attack3_Soldier=1
/Game/KoreanTraditionalMartialArts/Animations/Ssangsudo/Anim_Ssangsudo_Attack1_Soldier.Anim_Ssangsudo_Attack1_Soldier=1
/Game/KoreanTraditionalMartialArts/Animations/Ssangsudo/Anim_Ssangsudo_Attack1_Weapon.Anim_Ssangsudo_Attack1_Weapon=1
/Game/KoreanTraditionalMartialArts/Animations/Hwando/Anim_Hwando_Attack1_Weapon.Anim_Hwando_Attack1_Weapon=1
/Game/KoreanTraditionalMartialArts/Animations/Hwando/Anim_Hwando_Attack2_Weapon.Anim_Hwando_Attack2_Weapon=1
/Game/KoreanTraditionalMartialArts/Animations/Woldo/Anim_Woldo_Attack1_Weapon.Anim_Woldo_Attack1_Weapon=1
/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/PA_Nangseon.PA_Nangseon=1
/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/SKM_Deungpae.SKM_Deungpae=1
/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/SKM_Gonbang.SKM_Gonbang=1
/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/SKM_Ssangsudo.SKM_Ssangsudo=1
2024-06-13 03:28:17 +02:00
/Game/Hwanyoung/Character/PlayerCharacter/BP_PlayerCharacterBase.BP_PlayerCharacterBase=1
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2024-11-02 16:23:01 +01:00
/Game/Hwanyoung/Character/NPC/Behavior/BT_AggroNPCBase.BT_AggroNPCBase=1
/Game/Hwanyoung/Character/NPC/Behavior/BB_AggroNPCBase.BB_AggroNPCBase=1
/Game/Hwanyoung/UI/Player_HUD/WG_PlayerHUD.WG_PlayerHUD=1
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/Game/Hwanyoung/UI/Crafting_HUD/BP_CraftingHUDWidget.BP_CraftingHUDWidget=1
/Game/Hwanyoung/UI/Inventory_HUD/BP_InventoryItemToolTip.BP_InventoryItemToolTip=1
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/Game/Hwanyoung/Interactables/BP_Save.BP_Save=1
/Game/Hwanyoung/Character/NPC/Behavior/BST/BST_PassivePatrolling.BST_PassivePatrolling=1
/Game/Hwanyoung/Character/NPC/Behavior/BST/BST_Investigate.BST_Investigate=1
/Game/Hwanyoung/Character/PlayerCharacter/Playables/Haesol/BP_Haesol.BP_Haesol=1
[/Script/BlueprintGraph.BlueprintEditorSettings]
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bShowGraphInstructionText=True
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PerBlueprintSettings=()
bIncludeCommentNodesInBookmarksTab=True
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[/Script/Engine.WorldPartitionEditorPerProjectUserSettings]
bHideEditorDataLayers=False
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bHighlightSelectedDataLayers=True
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bBugItGoLoadRegion=False
bShowCellCoords=False
PerWorldEditorSettings=(("/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap", ()))
[RootWindow]
2024-11-02 16:23:01 +01:00
ScreenPosition=X=108.000 Y=74.000
2024-05-25 01:07:59 +02:00
WindowSize=X=1662.000 Y=945.000
2024-11-02 16:23:01 +01:00
InitiallyMaximized=False
[SlateAdditionalLayoutConfig]
Viewport 1.LayoutType=FourPanes2x2
FourPanes2x2.Viewport 1.Percentages0=X=0.500 Y=0.500
FourPanes2x2.Viewport 1.Percentages1=X=0.500 Y=0.500
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2024-11-02 16:23:01 +01:00
UNR=D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Content/Hwanyoung/Levels
BRUSH=D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Content/
FBX=D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Content/
FBXAnim=D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Content/
GenericImport=D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Content/
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[Python]
LastDirectory=
RecentsFiles=E:/UE_5.1/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
2024-11-02 16:23:01 +01:00
RecentsFiles=C:/Unreal engine/UE_5.1/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
2024-05-25 01:07:59 +02:00
RecentsFiles=C:/Program Files/Epic Games/UE_5.1/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
[/Script/LiveCoding.LiveCodingSettings]
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bPreloadEnginePluginModules=False
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bPreloadProjectPluginModules=True
2024-11-02 16:23:01 +01:00
bEnabled=False
2024-02-26 01:30:18 +01:00
[/Script/UnrealEd.EditorLoadingSavingSettings]
bSCCUseGlobalSettings=False
bAutomaticallyCheckoutOnAssetModification=False
AutoReimportDirectorySettings=(SourceDirectory="/Game/",MountPoint="",Wildcards=((Wildcard="Localization/*")))
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bPromptBeforeAutoImporting=True
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2024-11-02 16:23:01 +01:00
MRUItem0=/Game/Hwanyoung/Levels/Spring
MRUItem1=/Game/ThirdPerson/Maps/ThirdPersonMap
MRUItem2=/Game/KoreanTraditionalMartialArts/Map/Overview
2024-05-25 01:07:59 +02:00
[/Script/UnrealEd.PersonaOptions]
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TimelineEnabledSnaps=MontageSection
2024-05-25 01:07:59 +02:00
[/Script/PinnedCommandList.PinnedCommandListSettings]
Contexts=(Name="AnimationEditor",Commands=)
Contexts=(Name="AnimationEditor.Viewport0",Commands=)
Contexts=(Name="PhysicsAssetEditor",Commands=)
Contexts=(Name="PhysicsAssetEditor.Viewport0",Commands=)
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Contexts=(Name="SkeletalMeshEditor.Viewport0",Commands=)
2024-06-13 03:28:17 +02:00
[WidgetTemplatesExpanded]
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2024-11-02 16:23:01 +01:00
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2024-06-13 03:28:17 +02:00
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2024-11-14 04:09:42 +01:00
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2024-11-02 16:23:01 +01:00
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2024-06-13 03:28:17 +02:00