accidentally fixed the bug for camera component not being properly placed in-game; will need to fine tune the numbers next

This commit is contained in:
Ji Yoon Rhee
2024-01-04 23:03:39 +09:00
parent 586a7cf134
commit 191cd0dbdd
110 changed files with 21562 additions and 3135 deletions

View File

@ -1,19 +1,5 @@
 Running UnrealBuildTool: dotnet "..\..\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" hwanyoung2Editor Win64 Development -Project="D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\hwanyoung2.uproject" -WaitMutex -FromMsBuild
Log file: C:\Users\user\AppData\Local\UnrealBuildTool\Log.txt
Using 'git status' to determine working set for adaptive non-unity build (D:\GitHub\Personal Projects\Illusion-UE5).
Waiting for 'git status' command to complete
Invalidating makefile for hwanyoung2Editor (working set of source files changed)
Building hwanyoung2Editor...
Using Visual Studio 2022 14.33.31631 toolchain (C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629) and Windows 10.0.22621.0 SDK (C:\Program Files (x86)\Windows Kits\10).
[Adaptive Build] Excluded from hwanyoung2 unity file: hwanyoung2Character.cpp, HYInteractableActor.cpp, HYManualPickUp.cpp, HYPlayerCharacController.cpp, InventoryItem.cpp
Determining max actions to execute in parallel (6 physical cores, 12 logical cores)
Executing up to 6 processes, one per physical core
Building 4 actions with 4 processes...
[1/4] Compile HYPlayerCharacController.cpp
[2/4] Link UnrealEditor-hwanyoung2.lib
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\UnrealEditor-hwanyoung2.lib 라이브러리 및 D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\UnrealEditor-hwanyoung2.exp 개체를 생성하고 있습니다.
[3/4] Link UnrealEditor-hwanyoung2.dll
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\UnrealEditor-hwanyoung2.suppressed.lib 라이브러리 및 D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\UnrealEditor-hwanyoung2.suppressed.exp 개체를 생성하고 있습니다.
[4/4] WriteMetadata hwanyoung2Editor.target
Total time in Parallel executor: 15.04 seconds
Total execution time: 17.96 seconds
Unable to delete hot-reload file: D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Binaries\Win64\UnrealEditor-hwanyoung2-0002.dll
C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Microsoft\VC\v170\Microsoft.MakeFile.Targets(44,5): error MSB3073: "E:\UE_5.1\Engine\Build\BatchFiles\Build.bat hwanyoung2Editor Win64 Development -Project="D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\hwanyoung2.uproject" -WaitMutex -FromMsBuild" 명령이 종료되었습니다(코드: 6).