Merge remote-tracking branch 'origin/main' into fmod-integration

This commit is contained in:
benroshio
2024-06-05 11:58:43 -04:00
1622 changed files with 6079 additions and 2657 deletions

View File

@ -153,7 +153,7 @@ PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport3",ConfigSettin
[DetailCustomWidgetExpansion]
WorldSettings=WorldSettings.WorldPartitionSetup.RuntimeHash,
WorldPartitionRuntimeSpatialHash=
WorldPartitionRuntimeSpatialHash=WorldSettings.WorldPartitionSetup.RuntimeHash,
[ContentBrowser]
ContentBrowserDrawer.SourcesExpanded=True
@ -176,16 +176,74 @@ ContentBrowserDrawer.SelectedCollections=
ContentBrowserDrawer.ExpandedCollections=
ContentBrowserDrawer.ThumbnailSize=2
ContentBrowserDrawer.CurrentViewType=1
AssetPropertyPicker.ThumbnailSize=2
AssetPropertyPicker.CurrentViewType=0
ToolbarOpenBPClass.ThumbnailSize=2
ToolbarOpenBPClass.CurrentViewType=0
ContentBrowserTab1.SelectedPaths=/Game
SequenceBrowser.ThumbnailSize=2
SequenceBrowser.CurrentViewType=2
SequenceBrowser.HiddenColumns=Compression Ratio
SequenceBrowser.HiddenColumns=Source Frame Rate
SequenceBrowser.HiddenColumns=Number of Frames
SequenceBrowser.HiddenColumns=Number of Keys
SequenceBrowser.HiddenColumns=Compressed Size (KB)
SequenceBrowser.HiddenColumns=Target Frame Rate
SequenceBrowser.HiddenColumns=ImportFileFramerate
SequenceBrowser.HiddenColumns=ImportResampleFramerate
SequenceBrowser.HiddenColumns=AdditiveAnimType
SequenceBrowser.HiddenColumns=RetargetSource
SequenceBrowser.HiddenColumns=RetargetSourceAsset
SequenceBrowser.HiddenColumns=Interpolation
SequenceBrowser.HiddenColumns=bEnableRootMotion
SequenceBrowser.HiddenColumns=bUseNormalizedRootMotionScale
SequenceBrowser.HiddenColumns=TargetFrameRate
SequenceBrowser.HiddenColumns=NumberOfSampledKeys
SequenceBrowser.HiddenColumns=SequenceLength
SequenceBrowser.HiddenColumns=Skeleton
SequenceBrowser.HiddenColumns=ParentAsset
SequenceBrowser.HiddenColumns=PreviewSkeletalMesh
SequenceBrowser.HiddenColumns=CurveNameList
SequenceBrowser.HiddenColumns=Class
ContentBrowserTab2.SourcesExpanded=True
ContentBrowserTab2.FavoritesAreaExpanded=False
ContentBrowserTab2.PathAreaExpanded=True
ContentBrowserTab2.CollectionAreaExpanded=False
ContentBrowserTab2.FavoritesSearchAreaExpanded=False
ContentBrowserTab2.PathSearchAreaExpanded=False
ContentBrowserTab2.CollectionSearchAreaExpanded=False
ContentBrowserTab2.VerticalSplitter.SlotSize0=0.150000006
ContentBrowserTab2.VerticalSplitter.SlotSize1=0.75
ContentBrowserTab2.FavoriteSplitter.SlotSize0=0.200000003
ContentBrowserTab2.FavoriteSplitter.SlotSize1=0.800000012
ContentBrowserTab2.FavoriteSplitter.SlotSize2=0.400000006
ContentBrowserTab2.SelectedPaths=/Game/KoreanTraditionalMartialArts/Map
ContentBrowserTab2.PluginFilters=
ContentBrowserTab2.Favorites.SelectedPaths=
ContentBrowserTab2.SelectedCollections=
ContentBrowserTab2.ExpandedCollections=
ContentBrowserTab2.ThumbnailSize=2
ContentBrowserTab2.CurrentViewType=1
ContentBrowserTab1.SourcesExpanded=True
ContentBrowserTab1.FavoritesAreaExpanded=False
ContentBrowserTab1.PathAreaExpanded=True
ContentBrowserTab1.CollectionAreaExpanded=False
ContentBrowserTab1.FavoritesSearchAreaExpanded=False
ContentBrowserTab1.PathSearchAreaExpanded=False
ContentBrowserTab1.CollectionSearchAreaExpanded=False
ContentBrowserTab1.VerticalSplitter.SlotSize0=0.150000006
ContentBrowserTab1.VerticalSplitter.SlotSize1=0.75
ContentBrowserTab1.FavoriteSplitter.SlotSize0=0.200000003
ContentBrowserTab1.FavoriteSplitter.SlotSize1=0.800000012
ContentBrowserTab1.FavoriteSplitter.SlotSize2=0.400000006
ContentBrowserTab1.PluginFilters=
ContentBrowserTab1.Favorites.SelectedPaths=
ContentBrowserTab1.SelectedCollections=
ContentBrowserTab1.ExpandedCollections=
ContentBrowserTab1.ThumbnailSize=2
ContentBrowserTab1.CurrentViewType=1
[EditorStartup]
LastLevel=/Game/ThirdPerson/Maps/ThirdPersonMap
[ModuleFileTracking]
hwanyoung2.TimeStamp=2024.04.08-17.27.10
hwanyoung2.TimeStamp=2024.04.26-04.51.18
hwanyoung2.LastCompileMethod=External
StorageServerClient.TimeStamp=2024.01.31-19.18.33
StorageServerClient.LastCompileMethod=External
@ -1205,14 +1263,22 @@ BlueprintGraph.TimeStamp=2024.01.31-19.18.29
BlueprintGraph.LastCompileMethod=External
DataTableEditor.TimeStamp=2023.10.02-22.32.40
DataTableEditor.LastCompileMethod=Unknown
FMODStudio.TimeStamp=2024.04.08-17.27.13
FMODStudio.TimeStamp=2024.04.26-04.51.06
FMODStudio.LastCompileMethod=External
FMODStudioEditor.TimeStamp=2024.04.08-17.27.13
FMODStudioEditor.TimeStamp=2024.04.26-04.51.06
FMODStudioEditor.LastCompileMethod=External
Voice.TimeStamp=2024.01.31-19.18.34
Voice.LastCompileMethod=Unknown
MovieSceneCapture.TimeStamp=2024.01.31-19.18.32
MovieSceneCapture.LastCompileMethod=Unknown
AnimationEditor.TimeStamp=2023.10.02-22.32.35
AnimationEditor.LastCompileMethod=Unknown
SkeletonEditor.TimeStamp=2023.10.02-22.32.49
SkeletonEditor.LastCompileMethod=Unknown
PinnedCommandList.TimeStamp=2023.10.02-22.32.45
PinnedCommandList.LastCompileMethod=Unknown
SequencerWidgets.TimeStamp=2023.10.02-22.32.47
SequencerWidgets.LastCompileMethod=Unknown
PhysicsAssetEditor.TimeStamp=2023.10.02-22.32.44
PhysicsAssetEditor.LastCompileMethod=Unknown
GeometryProcessingInterfaces.TimeStamp=2023.10.02-22.32.44
GeometryProcessingInterfaces.LastCompileMethod=Unknown
[DetailPropertyExpansion]
WorldPartitionRuntimeSpatialHash="\"Object\" "
@ -1222,117 +1288,19 @@ NewGameplayAbilityBlueprint_C="\"Object\" "
GameplayAbility_CharacterJump="\"Object\" "
GameplayAbility="\"Object\" "
DataTable="\"Object\" "
GeneralProjectSettings="\"Object\" "
CryptoKeysSettings="\"Object\" "
GameplayEffectCreationMenu="\"Object\" "
GameplayTagsSettings="\"Object\" "
GameplayTagsList="\"Object\" "
GameMapsSettings="\"Object\" "
MoviePlayerSettings="\"Object\" "
ProjectPackagingSettings="\"Object\" \"Object.Packaging.DirectoriesToAlwaysCook.DirectoriesToAlwaysCook[10]\" \"Object.Packaging.DirectoriesToAlwaysStageAsNonUFS.DirectoriesToAlwaysStageAsNonUFS[0]\" "
HardwareTargetingSettings="\"Object\" "
AssetManagerSettings="\"Object\" "
DeveloperSettings="\"Object\" "
AssetToolsSettings="\"Object\" "
DataRegistrySettings="\"Object\" "
AISystem="\"Object\" "
AISystemBase="\"Object\" "
AnimationSettings="\"Object\" "
AnimationModifierSettings="\"Object\" "
AudioSettings="\"Object\" "
ChaosSolverSettings="\"Object\" "
CineCameraSettings="\"Object\" "
ConsoleSettings="\"Object\" "
ControlRigSettings="\"Object\" "
CookerSettings="\"Object\" "
CrowdManager="\"Object\" "
CrowdManagerBase="\"Object\" "
DataDrivenConsoleVariableSettings="\"Object\" "
DebugCameraControllerSettings="\"Object\" "
EnhancedInputDeveloperSettings="\"Object\" "
DeveloperSettingsBackedByCVars="\"Object\" "
EnhancedInputEditorProjectSettings="\"Object\" "
GameplayDebuggerConfig="\"Object\" "
GarbageCollectionSettings="\"Object\" "
Engine="\"Object\" "
HierarchicalLODSettings="\"Object\" "
InputSettings="\"Object\" "
InterchangeProjectSettings="\"Object\" "
LandscapeSettings="\"Object\" "
LevelSequenceProjectSettings="\"Object\" "
MetaSoundSettings="\"Object\" "
NavigationSystemV1="\"Object\" "
NavigationSystemBase="\"Object\" "
NetworkSettings="\"Object\" "
PhysicsSettings="\"Object\" "
PhysicsSettingsCore="\"Object\" "
RendererSettings="\"Object\" "
RendererOverrideSettings="\"Object\" "
SlateSettings="\"Object\" "
StreamingSettings="\"Object\" "
TextureEncodingProjectSettings="\"Object\" "
UserInterfaceSettings="\"Object\" "
WorldPartitionEditorSettings="\"Object\" "
LevelEditor2DSettings="\"Object\" "
EditorProjectAppearanceSettings="\"Object\" "
BlueprintEditorProjectSettings="\"Object\" "
ClassViewerProjectSettings="\"Object\" "
DDCProjectSettings="\"Object\" "
ProxyLODMeshSimplificationSettings="\"Object\" "
MovieSceneToolsProjectSettings="\"Object\" "
MeshSimplificationSettings="\"Object\" "
PaperImporterSettings="\"Object\" "
EditorPerformanceProjectSettings="\"Object\" "
SkeletalMeshSimplificationSettings="\"Object\" "
SourceControlPreferences="\"Object\" "
PlasticSourceControlProjectSettings="\"Object\" "
StructViewerProjectSettings="\"Object\" "
TextureImportSettings="\"Object\" "
UMGEditorProjectSettings="\"Object\" "
AndroidRuntimeSettings="\"Object\" "
ShaderPlatformQualitySettings="\"Object\" "
AndroidSDKSettings="\"Object\" "
HoloLensTargetSettings="\"Object\" "
IOSRuntimeSettings="\"Object\" "
LinuxTargetSettings="\"Object\" "
WindowsTargetSettings="\"Object\" "
AndroidFileServerRuntimeSettings="\"Object\" "
AvfMediaSettings="\"Object\" "
DataflowSettings="\"Object\" "
FMODSettings="\"Object\" "
FractureModeSettings="\"Object\" "
GeometryCacheStreamerSettings="\"Object\" "
GooglePADRuntimeSettings="\"Object\" "
ImgMediaSettings="\"Object\" "
LevelSequenceEditorSettings="\"Object\" "
ModelingToolsEditorModeSettings="\"Object\" "
ModelingComponentsSettings="\"Object\" "
NiagaraSettings="\"Object\" "
NiagaraEditorSettings="\"Object\" "
PaperRuntimeSettings="\"Object\" "
PythonScriptPluginSettings="\"Object\" "
ResonanceAudioSettings="\"Object\" "
TakeRecorderProjectSettings="\"Object\" "
MovieSceneTakeSettings="\"Object\" "
TakeRecorderMicrophoneAudioSourceSettings="\"Object\" "
TakeRecorderSource="\"Object\" "
MovieSceneAnimationTrackRecorderEditorSettings="\"Object\" "
MovieSceneTrackRecorderSettings="\"Object\" "
TakeRecorderWorldSourceSettings="\"Object\" "
TcpMessagingSettings="\"Object\" "
UdpMessagingSettings="\"Object\" "
WmfMediaSettings="\"Object\" "
PluginMetadataObject="\"Object\" "
CapsuleComponent="\"Object\" "
ShapeComponent="\"Object\" "
PrimitiveComponent="\"Object\" "
SceneComponent="\"Object\" "
ActorComponent="\"Object\" "
FMODAudioComponent="\"Object\" "
StaticMeshActor=
K2Node_InputKey="\"Object\" "
K2Node="\"Object\" "
EdGraphNode="\"Object\" "
PersonaPreviewSceneDescription="\"Object\" "
PreviewMeshCollection="\"Object\" "
DataAsset="\"Object\" "
AssetViewerSettings="\"Object\" "
AnimSequence="\"Object\" "
AnimSequenceBase="\"Object\" "
AnimationAsset="\"Object\" "
PhysicsAssetGenerationSettings="\"Object\" "
PhysicsAsset="\"Object\" "
SkeletalMesh="\"Object\" "
SkinnedAsset="\"Object\" "
StreamableRenderAsset="\"Object\" "
LODInfoUILayout="\"Object\" "
[DetailCategories]
WorldSettings.GameMode=True
@ -1375,388 +1343,36 @@ NewGameplayAbilityBlueprint_C.Costs=True
NewGameplayAbilityBlueprint_C.Triggers=True
NewGameplayAbilityBlueprint_C.Cooldowns=True
Generic.InventoryItem=True
GeneralProjectSettings.About=True
GeneralProjectSettings.Publisher=True
GeneralProjectSettings.Legal=True
GeneralProjectSettings.Displayed=True
GeneralProjectSettings.Settings=True
CryptoKeysSettings.Encryption=True
CryptoKeysSettings.Signing=True
GameplayEffectCreationMenu.Gameplay Effect=True
GameplayTagsSettings.GameplayTags=True
GameplayTagsSettings.Advanced Gameplay Tags=True
GameplayTagsSettings.Advanced Replication=True
GameMapsSettings.DefaultModes=True
GameMapsSettings.DefaultMaps=True
GameMapsSettings.LocalMultiplayer=True
GameMapsSettings.GameInstance=True
MoviePlayerSettings.Movies=True
ProjectPackagingSettings.Packaging=True
ProjectPackagingSettings.Project=True
ProjectPackagingSettings.Prerequisites=True
HardwareTargetingSettings.Target Hardware=True
HardwareTargetingSettings.Pending Changes=True
AssetManagerSettings.Asset Manager=True
AssetManagerSettings.Redirects=True
AssetToolsSettings.Advanced Copy=True
DataRegistrySettings.Data Registry=True
AISystem.AISystem=True
AISystem.Movement=True
AISystem.Gameplay Tasks=True
AISystem.EQS=True
AISystem.Blackboard=True
AISystem.Behavior Tree=True
AISystem.PerceptionSystem=True
AnimationSettings.Compression=True
AnimationSettings.Performance=True
AnimationSettings.AnimationAttributes=True
AnimationSettings.CustomAttributes=True
AnimationSettings.Mirroring=True
AnimationModifierSettings.Modifiers=True
AudioSettings.Dialogue=True
AudioSettings.Audio=True
AudioSettings.Mix=True
AudioSettings.Quality=True
AudioSettings.Debug=True
ChaosSolverSettings.GameInstance=True
CineCameraSettings.Lens=True
CineCameraSettings.Filmback=True
CineCameraSettings.Crop=True
CollisionProfile.Object Channels=True
CollisionProfile.Trace Channels=True
ConsoleSettings.General=True
ConsoleSettings.AutoComplete=True
ConsoleSettings.Colors=True
ControlRigSettings.Shapes=True
CookerSettings.Cooker=True
CookerSettings.Textures=True
CookerSettings.Editor=True
CrowdManager.Config=True
DataDrivenConsoleVariableSettings.DataDrivenCVar=True
DebugCameraControllerSettings.General=True
EnhancedInputDeveloperSettings.Enhanced Input=True
InputModifierDeadZone.Settings=True
InputModifierResponseCurveExponential.Settings=True
InputModifierFOVScaling.Settings=True
EnhancedInputDeveloperSettings.Modifier Default Values=True
InputTriggerDown.Trigger Settings=True
InputTriggerPressed.Trigger Settings=True
InputTriggerReleased.Trigger Settings=True
InputTriggerHold.Trigger Settings=True
InputTriggerHoldAndRelease.Trigger Settings=True
InputTriggerTap.Trigger Settings=True
InputTriggerPulse.Trigger Settings=True
EnhancedInputDeveloperSettings.Trigger Default Values=True
EnhancedInputEditorProjectSettings.Default=True
GameplayDebuggerConfig.Input=True
GameplayDebuggerConfig.Display=True
GameplayDebuggerConfig.AddOns=True
GarbageCollectionSettings.General=True
GarbageCollectionSettings.Optimization=True
GarbageCollectionSettings.Debug=True
Engine.Fonts=True
Engine.DefaultClasses=True
Engine.DefaultMaterials=True
Engine.Settings=True
Engine.Subtitles=True
Engine.Blueprints=True
Engine.Anim Blueprints=True
Engine.Framerate=True
Engine.Timecode=True
Engine.Screenshots=True
HierarchicalLODSettings.HLODSystem=True
InputSettings.Bindings=True
InputSettings.ViewportProperties=True
InputSettings.Input=True
InputSettings.Mobile=True
InputSettings.Virtual Keyboard (Mobile)=True
InputSettings.DefaultClasses=True
InputSettings.Console=True
InterchangeProjectSettings.ImportContent=True
InterchangeProjectSettings.ImportIntoLevel=True
InterchangeProjectSettings.EditorInterface=True
InterchangeProjectSettings.Generic=True
InterchangeProjectSettings.Editor Generic Pipeline Class=True
LandscapeSettings.Layers=True
LandscapeSettings.Materials=True
LevelSequenceProjectSettings.Timeline=True
MetaSoundSettings.AutoUpdate=True
MetaSoundSettings.Registration=True
RecastNavMesh.Display=True
RecastNavMesh.Generation=True
RecastNavMesh.Query=True
RecastNavMesh.Runtime=True
RecastNavMesh.Tick=True
RecastNavMesh.Collision=True
RecastNavMesh.HLOD=True
RecastNavMesh.Physics=True
RecastNavMesh.Networking=True
RecastNavMesh.WorldPartition=True
NavigationSystemV1.Navigation=True
NavigationSystemV1.NavigationSystem=True
NavigationSystemV1.Navigation Enforcing=True
NavigationSystemV1.Agents=True
NetworkSettings.libcurl=True
NetworkSettings.World=True
PhysicsSettings.Replication=True
PhysicsSettings.Simulation=True
PhysicsSettings.Optimization=True
PhysicsSettings.Framerate=True
PhysicsSettings.Broadphase=True
PhysicsSettings.ChaosPhysics=True
PhysicsSettings.Constants=True
PhysicsSettings.Physical Surface=True
RendererSettings.Mobile=True
RendererSettings.Materials=True
RendererSettings.Culling=True
RendererSettings.Textures=True
RendererSettings.VirtualTextures=True
RendererSettings.WorkingColorSpace=True
RendererSettings.GlobalIllumination=True
RendererSettings.Reflections=True
RendererSettings.Lumen=True
RendererSettings.Shadows=True
RendererSettings.HardwareRayTracing=True
RendererSettings.SoftwareRayTracing=True
RendererSettings.Nanite=True
RendererSettings.MiscLighting=True
RendererSettings.ForwardRenderer=True
RendererSettings.Translucency=True
RendererSettings.VR=True
RendererSettings.Postprocessing=True
RendererSettings.DefaultSettings=True
RendererSettings.Optimizations=True
RendererSettings.Debugging=True
RendererSettings.Experimental=True
RendererSettings.Editor=True
RendererSettings.ShaderPermutationReduction=True
RendererSettings.Strata=True
RendererSettings.MobileShaderPermutationReduction=True
RendererSettings.Skinning=True
RendererSettings.PostProcessCalibrationMaterials=True
RendererOverrideSettings.ShaderPermutationReduction=True
SlateSettings.ConstraintCanvas=True
StreamingSettings.PackageStreaming=True
StreamingSettings.LevelStreaming=True
StreamingSettings.General=True
StreamingSettings.Deprecated Settings=True
TextureEncodingProjectSettings.EncodeSpeedSettings=True
TextureEncodingProjectSettings.EncodeSpeeds=True
UserInterfaceSettings.Focus=True
UserInterfaceSettings.Hardware Cursors=True
UserInterfaceSettings.Software Cursors=True
UserInterfaceSettings.DPI Scaling=True
UserInterfaceSettings.Widgets=True
WorldPartitionEditorSettings.MapConversion=True
WorldPartitionEditorSettings.Foliage=True
WorldPartitionEditorSettings.MiniMap=True
LevelEditor2DSettings.General=True
LevelEditor2DSettings.LayerSnapping=True
EditorProjectAppearanceSettings.Units=True
EditorProjectAppearanceSettings.ReferenceViewer=True
BlueprintEditorProjectSettings.Blueprints=True
BlueprintEditorProjectSettings.Actors=True
BlueprintEditorProjectSettings.Experimental=True
BlueprintEditorProjectSettings.Play=True
ClassViewerProjectSettings.ClassVisibilityManagement=True
DDCProjectSettings.Warnings=True
ProxyLODMeshSimplificationSettings.General=True
MovieSceneToolsProjectSettings.Timeline=True
MovieSceneToolsProjectSettings.Shots=True
MovieSceneToolsProjectSettings.TrackSettings=True
MeshSimplificationSettings.General=True
PaperImporterSettings.NewAssetSettings=True
PaperImporterSettings.ImportSettings=True
PaperImporterSettings.MaterialSettings=True
EditorPerformanceProjectSettings.ViewportResolution=True
SkeletalMeshSimplificationSettings.General=True
SourceControlPreferences.SourceControl=True
PlasticSourceControlProjectSettings.Plastic SCM=True
StructViewerProjectSettings.StructVisibilityManagement=True
TextureImportSettings.VirtualTextures=True
UMGEditorProjectSettings.Compiler=True
UMGEditorProjectSettings.Class Filtering=True
UMGEditorProjectSettings.Designer=True
AndroidRuntimeSettings.APK Packaging=True
AndroidRuntimeSettings.App Bundles=True
AndroidRuntimeSettings.Build=True
AndroidRuntimeSettings.Advanced APK Packaging=True
AndroidRuntimeSettings.DistributionSigning=True
AndroidRuntimeSettings.GooglePlayServices=True
AndroidRuntimeSettings.Icons=True
AndroidRuntimeSettings.LaunchImages=True
AndroidRuntimeSettings.GraphicsDebugger=True
AndroidRuntimeSettings.Input=True
AndroidRuntimeSettings.Audio=True
AndroidRuntimeSettings.MultiTextureFormats=True
AndroidRuntimeSettings.TextureFormatPriorities=True
AndroidRuntimeSettings.Misc=True
ShaderPlatformQualitySettings.Forward Rendering Overrides=True
AndroidSDKSettings.SDKConfig=True
HoloLensTargetSettings.OS Info=True
HoloLensTargetSettings.HoloLens=True
HoloLensTargetSettings.Packaging=True
HoloLensTargetSettings.Toolchain=True
HoloLensTargetSettings.App Installer=True
HoloLensTargetSettings.Capabilities=True
HoloLensTargetSettings.Rendering=True
HoloLensTargetSettings.Audio=True
HoloLensTargetSettings.Spatial Mapping=True
IOSRuntimeSettings.Mobile Provision=True
IOSRuntimeSettings.BundleInformation=True
IOSRuntimeSettings.Orientation=True
IOSRuntimeSettings.Input=True
IOSRuntimeSettings.FileSystem=True
IOSRuntimeSettings.Rendering=True
IOSRuntimeSettings.OS Info=True
IOSRuntimeSettings.PowerUsage=True
IOSRuntimeSettings.Devices=True
IOSRuntimeSettings.Build=True
IOSRuntimeSettings.Online=True
IOSRuntimeSettings.Extra PList Data=True
IOSRuntimeSettings.RequiredIOSIcons=True
IOSRuntimeSettings.OptionalIOSIcons=True
IOSRuntimeSettings.RequiredTVOSAssets=True
IOSRuntimeSettings.OptionalTVOSAssets=True
IOSRuntimeSettings.LaunchScreen=True
IOSRuntimeSettings.Audio=True
IOSRuntimeSettings.Misc=True
LinuxTargetSettings.Targeted RHIs=True
LinuxTargetSettings.Splash=True
LinuxTargetSettings.Icon=True
LinuxTargetSettings.Audio=True
WindowsTargetSettings.D3D12 Targeted Shader Formats=True
WindowsTargetSettings.D3D11 Targeted Shader Formats=True
WindowsTargetSettings.Vulkan Targeted Shader Formats=True
WindowsTargetSettings.Targeted RHIs=True
WindowsTargetSettings.Toolchain=True
WindowsTargetSettings.Splash=True
WindowsTargetSettings.Icon=True
WindowsTargetSettings.Audio=True
AndroidFileServerRuntimeSettings.Packaging=True
AndroidFileServerRuntimeSettings.Deployment=True
AndroidFileServerRuntimeSettings.Connection=True
AvfMediaSettings.Debug=True
DataflowSettings.PinColors=True
DataflowSettings.NodeColors=True
FMODSettings.Notice=True
FMODSettings.Basic=True
FMODSettings.Localization=True
FMODSettings.InitSettings=True
FMODSettings.Advanced=True
FMODSettings.PlatformSettings=True
FractureModeSettings.Fracture Mode=True
GeometryCacheStreamerSettings.Geometry Cache Streamer=True
GooglePADRuntimeSettings.Packaging=True
ImgMediaSettings.General=True
ImgMediaSettings.Caching=True
ImgMediaSettings.EXR=True
ImgMediaSettings.Proxies=True
LevelSequenceEditorSettings.Tracks=True
LevelSequenceEditorSettings.Playback=True
ModelingToolsEditorModeSettings.Modeling Mode=True
ModelingComponentsSettings.Modeling Tools=True
NiagaraSettings.Niagara=True
NiagaraSettings.Viewport=True
NiagaraSettings.Scalability=True
NiagaraSettings.Renderer=True
NiagaraSettings.LightRenderer=True
NiagaraSettings.SkeletalMeshDI=True
NiagaraSettings.StaticMeshDI=True
NiagaraSettings.AsyncGpuTraceDI=True
NiagaraEditorSettings.Niagara=True
NiagaraEditorSettings.SimulationOptions=True
NiagaraEditorSettings.Niagara Colors=True
PaperRuntimeSettings.Experimental=True
PaperRuntimeSettings.Settings=True
PythonScriptPluginSettings.Python=True
PythonScriptPluginSettings.PythonRemoteExecution=True
ResonanceAudioSettings.Reverb=True
ResonanceAudioSettings.General=True
TakeRecorderProjectSettings.Take Recorder=True
TakeRecorderProjectSettings.Movie Scene Take Settings=True
TakeRecorderProjectSettings.Microphone Audio Recorder=True
TakeRecorderProjectSettings.Animation Recorder=True
TakeRecorderProjectSettings.World Recorder=True
TcpMessagingSettings.Transport=True
UdpMessagingSettings.Availability=True
UdpMessagingSettings.Transport=True
UdpMessagingSettings.Tunnel=True
WmfMediaSettings.Media=True
WmfMediaSettings.Debug=True
StaticMeshActor.TransformCommon=True
StaticMeshActor.StaticMesh=True
StaticMeshActor.Materials=True
StaticMeshActor.Physics=False
StaticMeshActor.Collision=True
StaticMeshActor.Lighting=True
StaticMeshActor.Rendering=True
StaticMeshActor.HLOD=True
StaticMeshActor.Navigation=True
StaticMeshActor.VirtualTexture=True
StaticMeshActor.Tags=True
StaticMeshActor.Cooking=True
StaticMeshActor.Replication=True
StaticMeshActor.Networking=True
StaticMeshActor.WorldPartition=True
StaticMeshActor.Actor=True
PluginMetadataObject.Icon=True
PluginMetadataObject.Details=True
PluginMetadataObject.Dependencies=True
PlayerStart.TransformCommon=True
PlayerStart.Object=True
PlayerStart.Rendering=True
PlayerStart.Replication=True
PlayerStart.HLOD=True
PlayerStart.Physics=True
PlayerStart.Networking=True
PlayerStart.WorldPartition=True
PlayerStart.Input=True
PlayerStart.Actor=True
FMODAmbientSound.TransformCommon=True
FMODAmbientSound.FMODAudio=True
FMODAmbientSound.Tags=True
FMODAmbientSound.Activation=True
FMODAmbientSound.Cooking=True
FMODAmbientSound.Rendering=True
FMODAmbientSound.Replication=True
FMODAmbientSound.HLOD=True
FMODAmbientSound.Physics=True
FMODAmbientSound.Networking=True
FMODAmbientSound.WorldPartition=True
FMODAmbientSound.Actor=True
FMODAudioComponent.TransformCommon=True
FMODAudioComponent.FMODAudio=True
FMODAudioComponent.Tags=True
FMODAudioComponent.Activation=True
FMODAudioComponent.Cooking=True
ThirdPersonMap_C.Default=True
ThirdPersonMap_C.Tick=True
ThirdPersonMap_C.Replication=True
ThirdPersonMap_C.Actor=True
ThirdPersonMap_C.Input=True
ThirdPersonMap_C.HLOD=True
ThirdPersonMap_C.Physics=True
ThirdPersonMap_C.WorldPartition=True
ThirdPersonMap_C.Events=True
SoundTriggerTest_C.Tick=True
SoundTriggerTest_C.Replication=True
SoundTriggerTest_C.Rendering=True
SoundTriggerTest_C.Collision=True
SoundTriggerTest_C.Actor=True
SoundTriggerTest_C.Input=True
SoundTriggerTest_C.HLOD=True
SoundTriggerTest_C.Physics=True
SoundTriggerTest_C.WorldPartition=True
SoundTriggerTest_C.Events=True
EdGraph.Graph=True
EdGraph.Inputs=True
EdGraph.Outputs=True
K2Node_CustomEvent.GraphNodeDetail=True
K2Node_CustomEvent.Graph=True
K2Node_CustomEvent.Inputs=True
K2Node_InputKey.Input=True
K2Node_InputKey.Modifier=True
AnimSequence.Animation=True
AnimSequence.Compression=True
AnimSequence.AdditiveSettings=True
AnimSequence.RootMotion=True
AnimSequence.ImportSettings=True
AnimSequence.Transform=True
AnimSequence.Miscellaneous=True
AnimSequence.File Path=True
AnimSequence.CustomAttributes=True
AnimSequence.Animation Model=True
AnimSequence.MetaData=True
AnimSequence.Thumbnail=True
PhysicsAssetGenerationSettings.Body Creation=True
PhysicsAssetGenerationSettings.Constraint Creation=True
SkeletalMesh.Material Slots=True
SkeletalMesh.LODCustomMode=True
SkeletalMesh.LOD0=True
SkeletalMesh.LODSettings=True
SkeletalMesh.Clothing=True
SkeletalMesh.Mesh=True
SkeletalMesh.AnimationRig=True
SkeletalMesh.SkeletalMesh=True
SkeletalMesh.Physics=True
SkeletalMesh.ImportSettings=True
SkeletalMesh.Lighting=True
SkeletalMesh.SkinWeights=True
SkeletalMesh.Animation=True
SkeletalMesh.RayTracing=True
SkeletalMesh.Sampling=True
SkeletalMesh.Deformer=True
[AssetEditorSubsystem]
CleanShutdown=True
@ -1765,19 +1381,56 @@ CleanShutdown=True
InstalledPlugins=FMODStudio
[ContentBrowserRecent]
MRUItem0=/Game/Blueprints/SoundTriggerTest
MRUItem1=/Game/FMOD/Events/SFX/Close
MRUItem2=/Game/Hwanyoung/Interactables/NewDataTable
MRUItem3=/Game/Hwanyoung/Character/Playables/NewGameplayAbilityBlueprint
MRUItem4=/Game/Hwanyoung/Character/Playables/Haesol/BP_HYController
MRUItem5=/Game/Hwanyoung/Character/Playables/Haesol/NewBlueprint
MRUItem0=/Game/KoreanTraditionalMartialArts/Map/Overview
MRUItem1=/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/SKM_Ssangsudo
MRUItem2=/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/SKM_Gonbang
MRUItem3=/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/SKM_Deungpae
MRUItem4=/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/PA_Nangseon
MRUItem5=/Game/KoreanTraditionalMartialArts/Animations/Woldo/Anim_Woldo_Attack1_Weapon
MRUItem6=/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack1_WeaponL
MRUItem7=/Game/KoreanTraditionalMartialArts/Animations/Hwando/Anim_Hwando_Attack2_Weapon
MRUItem8=/Game/KoreanTraditionalMartialArts/Animations/Hwando/Anim_Hwando_Attack1_Weapon
MRUItem9=/Game/KoreanTraditionalMartialArts/Animations/Ssangsudo/Anim_Ssangsudo_Attack1_Weapon
MRUItem10=/Game/KoreanTraditionalMartialArts/Animations/Ssangsudo/Anim_Ssangsudo_Attack1_Soldier
MRUItem11=/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack3_Soldier
MRUItem12=/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack2_Soldier
MRUItem13=/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack1_Soldier
MRUItem14=/Game/KoreanTraditionalMartialArts/Animations/Hyeobdo/Anim_Hyeobdo_Attack2_Soldier
MRUItem15=/Game/KoreanTraditionalMartialArts/Animations/Hyeobdo/Anim_Hyeobdo_Attack2_Weapon
MRUItem16=/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Damage
MRUItem17=/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Attack4
MRUItem18=/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Attack3
MRUItem19=/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Attack2
[AssetEditorToolkitTabLocation]
/Game/Hwanyoung/Character/Playables/Haesol/BP_HYController.BP_HYController=1
/Game/Hwanyoung/Interactables/ItemDataTable.ItemDataTable=1
/Game/FMOD/Events/SFX/Close.Close=1
/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.ThirdPersonMap=1
/Game/Blueprints/SoundTriggerTest.SoundTriggerTest=1
/Game/KoreanTraditionalMartialArts/Animations/Gonbang/Anim_Gonbang_Attack1_Soldier.Anim_Gonbang_Attack1_Soldier=1
/Game/KoreanTraditionalMartialArts/Animations/Gonbang/Anim_Gonbang_Attack2_Soldier.Anim_Gonbang_Attack2_Soldier=1
/Game/KoreanTraditionalMartialArts/Animations/Gonbang/Anim_Gonbang_Attack3_Soldier.Anim_Gonbang_Attack3_Soldier=1
/Game/KoreanTraditionalMartialArts/Animations/Gonbang/Anim_Gonbang_Attack4_Soldier.Anim_Gonbang_Attack4_Soldier=1
/Game/KoreanTraditionalMartialArts/Animations/Gonbang/Anim_Gonbang_Damage_Soldier.Anim_Gonbang_Damage_Soldier=1
/Game/KoreanTraditionalMartialArts/Animations/Gonbang/Anim_Gonbang_Defense_Soldier.Anim_Gonbang_Defense_Soldier=1
/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Attack1.Anim_Fist_Attack1=1
/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Attack2.Anim_Fist_Attack2=1
/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Attack3.Anim_Fist_Attack3=1
/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Attack4.Anim_Fist_Attack4=1
/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Damage.Anim_Fist_Damage=1
/Game/KoreanTraditionalMartialArts/Animations/Hyeobdo/Anim_Hyeobdo_Attack2_Weapon.Anim_Hyeobdo_Attack2_Weapon=1
/Game/KoreanTraditionalMartialArts/Animations/Hyeobdo/Anim_Hyeobdo_Attack2_Soldier.Anim_Hyeobdo_Attack2_Soldier=1
/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack1_WeaponL.Anim_Ssanggeom_Attack1_WeaponL=1
/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack1_Soldier.Anim_Ssanggeom_Attack1_Soldier=1
/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack2_Soldier.Anim_Ssanggeom_Attack2_Soldier=1
/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack3_Soldier.Anim_Ssanggeom_Attack3_Soldier=1
/Game/KoreanTraditionalMartialArts/Animations/Ssangsudo/Anim_Ssangsudo_Attack1_Soldier.Anim_Ssangsudo_Attack1_Soldier=1
/Game/KoreanTraditionalMartialArts/Animations/Ssangsudo/Anim_Ssangsudo_Attack1_Weapon.Anim_Ssangsudo_Attack1_Weapon=1
/Game/KoreanTraditionalMartialArts/Animations/Hwando/Anim_Hwando_Attack1_Weapon.Anim_Hwando_Attack1_Weapon=1
/Game/KoreanTraditionalMartialArts/Animations/Hwando/Anim_Hwando_Attack2_Weapon.Anim_Hwando_Attack2_Weapon=1
/Game/KoreanTraditionalMartialArts/Animations/Woldo/Anim_Woldo_Attack1_Weapon.Anim_Woldo_Attack1_Weapon=1
/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/PA_Nangseon.PA_Nangseon=1
/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/SKM_Deungpae.SKM_Deungpae=1
/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/SKM_Gonbang.SKM_Gonbang=1
/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/SKM_Ssangsudo.SKM_Ssangsudo=1
[/Script/BlueprintGraph.BlueprintEditorSettings]
bDrawMidpointArrowsInBlueprints=False
@ -1837,9 +1490,9 @@ bShowCellCoords=False
PerWorldEditorSettings=(("/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap", ()))
[RootWindow]
ScreenPosition=X=836.000 Y=463.000
WindowSize=X=1287.000 Y=727.000
InitiallyMaximized=True
ScreenPosition=X=75.000 Y=28.000
WindowSize=X=1662.000 Y=945.000
InitiallyMaximized=False
[SlateAdditionalLayoutConfig]
Viewport 1.LayoutType=FourPanes2x2
@ -1855,7 +1508,7 @@ FourPanes2x2.Viewport 1.bIsMaximized=True
FourPanes2x2.Viewport 1.MaximizedViewport=FourPanes2x2.Viewport 1.Viewport1
[Directories2]
UNR=../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/ThirdPerson/Maps
UNR=D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Content/KoreanTraditionalMartialArts/Map
BRUSH=D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Content/
FBX=D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Content/
FBXAnim=D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Content/
@ -1870,9 +1523,8 @@ Project=E:/UE_5.1/
[Python]
LastDirectory=
RecentsFiles=C:/Unreal engine/UE_5.1/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
RecentsFiles=C:/Program Files/Epic Games/UE_5.1/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
RecentsFiles=E:/UE_5.1/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
RecentsFiles=C:/Program Files/Epic Games/UE_5.1/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
[/Script/LiveCoding.LiveCodingSettings]
bPreloadEngineModules=False
@ -1894,16 +1546,53 @@ bDetectChangesOnStartup=True
bPromptBeforeAutoImporting=True
bDeleteSourceFilesWithAssets=False
[MessageLog]
LastLogListing=AssetReimport
[MRU]
MRUItem0=/Game/ThirdPerson/Maps/ThirdPersonMap
MRUItem0=/Game/KoreanTraditionalMartialArts/Map/Overview
[PlacementMode]
RecentlyPlaced=/Engine/BasicShapes/Cube.Cube;/Engine/Transient.ActorFactoryBasicShape_0
[/Script/UnrealEd.PersonaOptions]
bAutoAlignFloorToMesh=True
bAlwaysOpenAnimationAssetsInNewTab=False
bMuteAudio=False
bUseAudioAttenuation=True
DefaultLocalAxesSelection=2
DefaultBoneDrawSelection=1
DefaultBoneColor=(R=0.000000,G=0.000000,B=0.025000,A=1.000000)
SelectedBoneColor=(R=0.200000,G=1.000000,B=0.200000,A=1.000000)
AffectedBoneColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000)
DisabledBoneColor=(R=0.400000,G=0.400000,B=0.400000,A=1.000000)
ParentOfSelectedBoneColor=(R=0.850000,G=0.450000,B=0.120000,A=1.000000)
VirtualBoneColor=(R=0.400000,G=0.400000,B=1.000000,A=1.000000)
SectionTimingNodeColor=(R=0.390000,G=0.390000,B=1.000000,A=0.750000)
NotifyTimingNodeColor=(R=0.800000,G=0.100000,B=0.100000,A=1.000000)
BranchingPointTimingNodeColor=(R=0.500000,G=1.000000,B=1.000000,A=1.000000)
bPauseAnimationOnCameraMove=False
bUseInlineSocketEditor=False
bFlattenSkeletonHierarchyWhenFiltering=False
bHideParentsWhenFiltering=True
bExpandTreeOnSelection=True
bAllowPreviewMeshCollectionsToSelectFromDifferentSkeletons=True
bAllowPreviewMeshCollectionsToUseCustomAnimBP=False
bAllowMeshSectionSelection=False
NumFolderFiltersInAssetBrowser=2
AssetEditorOptions=(Context="SkeletonEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
AssetEditorOptions=(Context="SkeletalMeshEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
AssetEditorOptions=(Context="AnimationEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
AssetEditorOptions=(Context="AnimationBlueprintEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
AssetEditorOptions=(Context="PhysicsAssetEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
CurveEditorSnapInterval=0.010000
TimelineScrubSnapValue=1000
TimelineDisplayFormat=Frames
bTimelineDisplayPercentage=True
bTimelineDisplayFormatSecondary=True
bTimelineDisplayCurveKeys=False
TimelineEnabledSnaps=CompositeSegment
TimelineEnabledSnaps=MontageSection
[DetailCategoriesAdvanced]
StaticMeshActor.Physics=False
StaticMeshActor.Collision=False
[/Script/PinnedCommandList.PinnedCommandListSettings]
Contexts=(Name="AnimationEditor",Commands=)
Contexts=(Name="AnimationEditor.Viewport0",Commands=)
Contexts=(Name="PhysicsAssetEditor",Commands=)
Contexts=(Name="PhysicsAssetEditor.Viewport0",Commands=)
Contexts=(Name="SkeletalMeshEditor",Commands=)
Contexts=(Name="SkeletalMeshEditor.Viewport0",Commands=)

View File

@ -45,7 +45,7 @@ Paths=../../../Engine/Plugins/Runtime/WaveTable/Content
Paths=../../../Engine/Plugins/Editor/ObjectMixer/ObjectMixer/Content
Paths=../../../Engine/Plugins/Editor/ObjectMixer/LightMixer/Content
Paths=../../../../../../Users/kenbo/Desktop/Menu/Academics/3rd Year - 2023-24/Extracurriculars/Illusion-UE5/hwanyoung2/Plugins/FMODStudio/Content
Paths=../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Plugins/FMODStudio/Content
Paths=D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Plugins/FMODStudio/Content
[/Script/UnrealEd.UnrealEdEngine]
TemplateMapInfos=(ThumbnailTexture=None,Thumbnail="/Engine/Maps/Templates/Thumbnails/OpenWorld.OpenWorld",Map="/Engine/Maps/Templates/OpenWorld",DisplayName="Open World",Category="OpenWorld")
@ -72,3 +72,10 @@ EnableTunnel=False
TunnelUnicastEndpoint=
TunnelMulticastEndpoint=
[WindowsApplication.Accessibility]
StickyKeysHotkey=False
ToggleKeysHotkey=True
FilterKeysHotkey=True
StickyKeysConfirmation=False
ToggleKeysConfirmation=True
FilterKeysConfirmation=True