idk if i'm doing this correctly bro please help me lord

This commit is contained in:
Ji Yoon Rhee
2023-12-25 16:47:15 +09:00
parent 36bcb08c75
commit 6235bcb85c
49 changed files with 4404 additions and 1964 deletions

View File

@ -10,12 +10,67 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeHYInteractableActor() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_AActor();
ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYInteractableActor();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYInteractableActor_NoRegister();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
DEFINE_FUNCTION(AHYInteractableActor::execInteract)
{
P_GET_OBJECT(APlayerController,Z_Param_Controller);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->Interact_Implementation(Z_Param_Controller);
P_NATIVE_END;
}
struct HYInteractableActor_eventInteract_Parms
{
APlayerController* Controller;
};
static FName NAME_AHYInteractableActor_Interact = FName(TEXT("Interact"));
void AHYInteractableActor::Interact(APlayerController* Controller)
{
HYInteractableActor_eventInteract_Parms Parms;
Parms.Controller=Controller;
ProcessEvent(FindFunctionChecked(NAME_AHYInteractableActor_Interact),&Parms);
}
void AHYInteractableActor::StaticRegisterNativesAHYInteractableActor()
{
UClass* Class = AHYInteractableActor::StaticClass();
static const FNameNativePtrPair Funcs[] = {
{ "Interact", &AHYInteractableActor::execInteract },
};
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
}
struct Z_Construct_UFunction_AHYInteractableActor_Interact_Statics
{
static const UECodeGen_Private::FObjectPropertyParams NewProp_Controller;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::NewProp_Controller = { "Controller", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYInteractableActor_eventInteract_Parms, Controller), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::NewProp_Controller,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::Function_MetaDataParams[] = {
{ "Comment", "//this is a Blueprint \n" },
{ "ModuleRelativePath", "HYInteractableActor.h" },
{ "ToolTip", "this is a Blueprint" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYInteractableActor, nullptr, "Interact", nullptr, nullptr, sizeof(HYInteractableActor_eventInteract_Parms), Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_AHYInteractableActor_Interact()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::FuncParams);
}
return ReturnFunction;
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(AHYInteractableActor);
UClass* Z_Construct_UClass_AHYInteractableActor_NoRegister()
@ -25,6 +80,7 @@ void EmptyLinkFunctionForGeneratedCodeHYInteractableActor() {}
struct Z_Construct_UClass_AHYInteractableActor_Statics
{
static UObject* (*const DependentSingletons[])();
static const FClassFunctionLinkInfo FuncInfo[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
@ -35,6 +91,9 @@ void EmptyLinkFunctionForGeneratedCodeHYInteractableActor() {}
(UObject* (*)())Z_Construct_UClass_AActor,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
const FClassFunctionLinkInfo Z_Construct_UClass_AHYInteractableActor_Statics::FuncInfo[] = {
{ &Z_Construct_UFunction_AHYInteractableActor_Interact, "Interact" }, // 1420536544
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYInteractableActor_Statics::Class_MetaDataParams[] = {
{ "IncludePath", "HYInteractableActor.h" },
@ -49,11 +108,11 @@ void EmptyLinkFunctionForGeneratedCodeHYInteractableActor() {}
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x009000A4u,
@ -78,9 +137,9 @@ void EmptyLinkFunctionForGeneratedCodeHYInteractableActor() {}
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_AHYInteractableActor, AHYInteractableActor::StaticClass, TEXT("AHYInteractableActor"), &Z_Registration_Info_UClass_AHYInteractableActor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYInteractableActor), 171943861U) },
{ Z_Construct_UClass_AHYInteractableActor, AHYInteractableActor::StaticClass, TEXT("AHYInteractableActor"), &Z_Registration_Info_UClass_AHYInteractableActor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYInteractableActor), 3649897742U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_3708770061(TEXT("/Script/hwanyoung2"),
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_3568456368(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);

View File

@ -9,15 +9,26 @@
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class APlayerController;
#ifdef HWANYOUNG2_HYInteractableActor_generated_h
#error "HYInteractableActor.generated.h already included, missing '#pragma once' in HYInteractableActor.h"
#endif
#define HWANYOUNG2_HYInteractableActor_generated_h
#define FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_12_SPARSE_DATA
#define FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_12_RPC_WRAPPERS
#define FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_12_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_12_RPC_WRAPPERS \
virtual void Interact_Implementation(APlayerController* Controller); \
\
DECLARE_FUNCTION(execInteract);
#define FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_12_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execInteract);
#define FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_12_ACCESSORS
#define FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_12_CALLBACK_WRAPPERS
#define FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_12_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAHYInteractableActor(); \
@ -69,6 +80,7 @@ public: \
FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_12_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_12_RPC_WRAPPERS \
FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_12_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_12_CALLBACK_WRAPPERS \
FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_12_INCLASS \
FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_12_STANDARD_CONSTRUCTORS \
public: \
@ -81,6 +93,7 @@ public: \
FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_12_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_12_RPC_WRAPPERS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_12_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_12_CALLBACK_WRAPPERS \
FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_12_INCLASS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_12_ENHANCED_CONSTRUCTORS \
private: \

View File

@ -10,12 +10,139 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_APlayerController();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYInteractableActor_NoRegister();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYPlayerCharacController();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYPlayerCharacController_NoRegister();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
DEFINE_FUNCTION(AHYPlayerCharacController::execAddItemToInventoryByID)
{
P_GET_PROPERTY(FNameProperty,Z_Param_ID);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->AddItemToInventoryByID(Z_Param_ID);
P_NATIVE_END;
}
DEFINE_FUNCTION(AHYPlayerCharacController::execGetInventoryWeight)
{
P_FINISH;
P_NATIVE_BEGIN;
*(int32*)Z_Param__Result=P_THIS->GetInventoryWeight();
P_NATIVE_END;
}
DEFINE_FUNCTION(AHYPlayerCharacController::execReloadInventory)
{
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->ReloadInventory();
P_NATIVE_END;
}
void AHYPlayerCharacController::StaticRegisterNativesAHYPlayerCharacController()
{
UClass* Class = AHYPlayerCharacController::StaticClass();
static const FNameNativePtrPair Funcs[] = {
{ "AddItemToInventoryByID", &AHYPlayerCharacController::execAddItemToInventoryByID },
{ "GetInventoryWeight", &AHYPlayerCharacController::execGetInventoryWeight },
{ "ReloadInventory", &AHYPlayerCharacController::execReloadInventory },
};
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
}
struct Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics
{
struct HYPlayerCharacController_eventAddItemToInventoryByID_Parms
{
FName ID;
bool ReturnValue;
};
static const UECodeGen_Private::FNamePropertyParams NewProp_ID;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::NewProp_ID = { "ID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerCharacController_eventAddItemToInventoryByID_Parms, ID), METADATA_PARAMS(nullptr, 0) };
void Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((HYPlayerCharacController_eventAddItemToInventoryByID_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, sizeof(bool), sizeof(HYPlayerCharacController_eventAddItemToInventoryByID_Parms), &Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::NewProp_ID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::Function_MetaDataParams[] = {
{ "Category", "Utils" },
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerCharacController, nullptr, "AddItemToInventoryByID", nullptr, nullptr, sizeof(Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::HYPlayerCharacController_eventAddItemToInventoryByID_Parms), Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics
{
struct HYPlayerCharacController_eventGetInventoryWeight_Parms
{
int32 ReturnValue;
};
static const UECodeGen_Private::FIntPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerCharacController_eventGetInventoryWeight_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::Function_MetaDataParams[] = {
{ "Category", "Utils" },
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerCharacController, nullptr, "GetInventoryWeight", nullptr, nullptr, sizeof(Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::HYPlayerCharacController_eventGetInventoryWeight_Parms), Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory_Statics
{
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerCharacController, nullptr, "ReloadInventory", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory_Statics::FuncParams);
}
return ReturnFunction;
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(AHYPlayerCharacController);
UClass* Z_Construct_UClass_AHYPlayerCharacController_NoRegister()
@ -25,9 +152,15 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
struct Z_Construct_UClass_AHYPlayerCharacController_Statics
{
static UObject* (*const DependentSingletons[])();
static const FClassFunctionLinkInfo FuncInfo[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_CurrentInteractable_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_CurrentInteractable;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
@ -35,6 +168,11 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
(UObject* (*)())Z_Construct_UClass_APlayerController,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
const FClassFunctionLinkInfo Z_Construct_UClass_AHYPlayerCharacController_Statics::FuncInfo[] = {
{ &Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID, "AddItemToInventoryByID" }, // 1136127553
{ &Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight, "GetInventoryWeight" }, // 2426939620
{ &Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory, "ReloadInventory" }, // 688105508
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerCharacController_Statics::Class_MetaDataParams[] = {
{ "Comment", "/**\n * \n */" },
@ -43,6 +181,16 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
};
#endif
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CurrentInteractable_MetaData[] = {
{ "Category", "HYPlayerCharacController" },
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CurrentInteractable = { "CurrentInteractable", nullptr, (EPropertyFlags)0x0010000000020005, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYPlayerCharacController, CurrentInteractable), Z_Construct_UClass_AHYInteractableActor_NoRegister, METADATA_PARAMS(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CurrentInteractable_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CurrentInteractable_MetaData)) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AHYPlayerCharacController_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CurrentInteractable,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_AHYPlayerCharacController_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<AHYPlayerCharacController>::IsAbstract,
};
@ -51,12 +199,12 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
"Game",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
FuncInfo,
Z_Construct_UClass_AHYPlayerCharacController_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::PropPointers),
0,
0x009002A4u,
METADATA_PARAMS(Z_Construct_UClass_AHYPlayerCharacController_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::Class_MetaDataParams))
@ -80,9 +228,9 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_AHYPlayerCharacController, AHYPlayerCharacController::StaticClass, TEXT("AHYPlayerCharacController"), &Z_Registration_Info_UClass_AHYPlayerCharacController, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYPlayerCharacController), 1214835488U) },
{ Z_Construct_UClass_AHYPlayerCharacController, AHYPlayerCharacController::StaticClass, TEXT("AHYPlayerCharacController"), &Z_Registration_Info_UClass_AHYPlayerCharacController, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYPlayerCharacController), 3403325379U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_750325604(TEXT("/Script/hwanyoung2"),
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_2095557026(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);

View File

@ -14,11 +14,23 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS
#endif
#define HWANYOUNG2_HYPlayerCharacController_generated_h
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_SPARSE_DATA
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_RPC_WRAPPERS
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_ACCESSORS
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_INCLASS_NO_PURE_DECLS \
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_SPARSE_DATA
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_RPC_WRAPPERS \
\
DECLARE_FUNCTION(execAddItemToInventoryByID); \
DECLARE_FUNCTION(execGetInventoryWeight); \
DECLARE_FUNCTION(execReloadInventory);
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execAddItemToInventoryByID); \
DECLARE_FUNCTION(execGetInventoryWeight); \
DECLARE_FUNCTION(execReloadInventory);
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_ACCESSORS
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAHYPlayerCharacController(); \
friend struct Z_Construct_UClass_AHYPlayerCharacController_Statics; \
@ -27,7 +39,7 @@ public: \
DECLARE_SERIALIZER(AHYPlayerCharacController)
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_INCLASS \
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_INCLASS \
private: \
static void StaticRegisterNativesAHYPlayerCharacController(); \
friend struct Z_Construct_UClass_AHYPlayerCharacController_Statics; \
@ -36,9 +48,9 @@ public: \
DECLARE_SERIALIZER(AHYPlayerCharacController)
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_STANDARD_CONSTRUCTORS \
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API AHYPlayerCharacController(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
NO_API AHYPlayerCharacController(const FObjectInitializer& ObjectInitializer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AHYPlayerCharacController) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYPlayerCharacController); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYPlayerCharacController); \
@ -50,9 +62,7 @@ public: \
NO_API virtual ~AHYPlayerCharacController();
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API AHYPlayerCharacController(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYPlayerCharacController(AHYPlayerCharacController&&); \
@ -60,31 +70,31 @@ private: \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYPlayerCharacController); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYPlayerCharacController); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AHYPlayerCharacController) \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(AHYPlayerCharacController) \
NO_API virtual ~AHYPlayerCharacController();
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_12_PROLOG
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_GENERATED_BODY_LEGACY \
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_14_PROLOG
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_RPC_WRAPPERS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_INCLASS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_STANDARD_CONSTRUCTORS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_RPC_WRAPPERS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_INCLASS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_GENERATED_BODY \
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_INCLASS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_ENHANCED_CONSTRUCTORS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_INCLASS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -1,12 +1,12 @@
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2GameMode.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HwanyoungAssetManager.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYCharacAbilitySystemComponent.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAIController.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYCharacGameplayAbility.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYPlayerCharacAttributeSet.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYPlayerState.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYGameStateBase.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYPlayerCharacController.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2Character.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYCharacGameplayAbility.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYInteractableActor.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAIController.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYPlayerCharacAttributeSet.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYCharacAbilitySystemComponent.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2GameMode.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYPlayerState.h

View File

@ -23,7 +23,7 @@ void EmptyLinkFunctionForGeneratedCodehwanyoung2_init() {}
SingletonFuncArray,
UE_ARRAY_COUNT(SingletonFuncArray),
PKG_CompiledIn | 0x00000000,
0x9A8936D6,
0x09CD2ED4,
0x7D5AC926,
METADATA_PARAMS(nullptr, 0)
};
@ -31,5 +31,5 @@ void EmptyLinkFunctionForGeneratedCodehwanyoung2_init() {}
}
return Z_Registration_Info_UPackage__Script_hwanyoung2.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_hwanyoung2(Z_Construct_UPackage__Script_hwanyoung2, TEXT("/Script/hwanyoung2"), Z_Registration_Info_UPackage__Script_hwanyoung2, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x9A8936D6, 0x7D5AC926));
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_hwanyoung2(Z_Construct_UPackage__Script_hwanyoung2, TEXT("/Script/hwanyoung2"), Z_Registration_Info_UPackage__Script_hwanyoung2, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x09CD2ED4, 0x7D5AC926));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -14,6 +14,7 @@ void EmptyLinkFunctionForGeneratedCodehwanyoung2Character() {}
ENGINE_API UClass* Z_Construct_UClass_ACharacter();
ENGINE_API UClass* Z_Construct_UClass_UAnimMontage_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UCameraComponent_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_USphereComponent_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_USpringArmComponent_NoRegister();
ENHANCEDINPUT_API UClass* Z_Construct_UClass_UInputAction_NoRegister();
ENHANCEDINPUT_API UClass* Z_Construct_UClass_UInputMappingContext_NoRegister();
@ -190,7 +191,9 @@ void EmptyLinkFunctionForGeneratedCodehwanyoung2Character() {}
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_Ahwanyoung2Character_FinishDying_Statics::Function_MetaDataParams[] = {
{ "Category", "Hwanyoung|Character" },
{ "Comment", "////this function is called only in the server:\n//virtual void RemoveCharacterAbilities();\n////this is also called only in the server:\n//virtual void Die();\n" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
{ "ToolTip", "/this function is called only in the server:\nvirtual void RemoveCharacterAbilities();\n/this is also called only in the server:\nvirtual void Die();" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_Ahwanyoung2Character_FinishDying_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_Ahwanyoung2Character, nullptr, "FinishDying", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020400, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_Ahwanyoung2Character_FinishDying_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_FinishDying_Statics::Function_MetaDataParams)) };
@ -666,6 +669,10 @@ void EmptyLinkFunctionForGeneratedCodehwanyoung2Character() {}
static const UECodeGen_Private::FMetaDataPairParam NewProp_FollowCamera_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_FollowCamera;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_CollectionSphere_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_CollectionSphere;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_DefaultMappingContext_MetaData[];
#endif
@ -742,7 +749,7 @@ void EmptyLinkFunctionForGeneratedCodehwanyoung2Character() {}
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
const FClassFunctionLinkInfo Z_Construct_UClass_Ahwanyoung2Character_Statics::FuncInfo[] = {
{ &Z_Construct_UFunction_Ahwanyoung2Character_FinishDying, "FinishDying" }, // 2443718738
{ &Z_Construct_UFunction_Ahwanyoung2Character_FinishDying, "FinishDying" }, // 2178691001
{ &Z_Construct_UFunction_Ahwanyoung2Character_GetAbilityLevel, "GetAbilityLevel" }, // 3775650766
{ &Z_Construct_UFunction_Ahwanyoung2Character_GetGaugeP, "GetGaugeP" }, // 1967363177
{ &Z_Construct_UFunction_Ahwanyoung2Character_GetHealth, "GetHealth" }, // 4180281461
@ -787,6 +794,17 @@ void EmptyLinkFunctionForGeneratedCodehwanyoung2Character() {}
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_FollowCamera = { "FollowCamera", nullptr, (EPropertyFlags)0x00400000000a001d, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, FollowCamera), Z_Construct_UClass_UCameraComponent_NoRegister, METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_FollowCamera_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_FollowCamera_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CollectionSphere_MetaData[] = {
{ "AllowPrivateAccess", "true" },
{ "Category", "Camera" },
{ "Comment", "/** Collection sphere */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
{ "ToolTip", "Collection sphere" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CollectionSphere = { "CollectionSphere", nullptr, (EPropertyFlags)0x00400000000a001d, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, CollectionSphere), Z_Construct_UClass_USphereComponent_NoRegister, METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CollectionSphere_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CollectionSphere_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_DefaultMappingContext_MetaData[] = {
{ "AllowPrivateAccess", "true" },
@ -918,6 +936,7 @@ void EmptyLinkFunctionForGeneratedCodehwanyoung2Character() {}
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_Ahwanyoung2Character_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CameraBoom,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_FollowCamera,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CollectionSphere,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_DefaultMappingContext,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_JumpAction,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_MoveAction,
@ -977,9 +996,9 @@ void EmptyLinkFunctionForGeneratedCodehwanyoung2Character() {}
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_Ahwanyoung2Character, Ahwanyoung2Character::StaticClass, TEXT("Ahwanyoung2Character"), &Z_Registration_Info_UClass_Ahwanyoung2Character, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(Ahwanyoung2Character), 1265183370U) },
{ Z_Construct_UClass_Ahwanyoung2Character, Ahwanyoung2Character::StaticClass, TEXT("Ahwanyoung2Character"), &Z_Registration_Info_UClass_Ahwanyoung2Character, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(Ahwanyoung2Character), 2736445077U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_2528113093(TEXT("/Script/hwanyoung2"),
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_4286184813(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);