7heIVIaze
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f9a0194149
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conflict fixed
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2025-02-22 12:10:06 +09:00 |
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7heIVIaze
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231bc1b8f5
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conflict fixed
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2025-02-22 12:05:25 +09:00 |
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7heIVIaze
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2a5fdd4700
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conflict fixed
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2025-02-22 12:03:18 +09:00 |
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7heIVIaze
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a6ea626c68
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conflict fixed
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2025-02-22 11:38:34 +09:00 |
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7heIVIaze
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46bb5b40d7
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merge and conflict fix
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2025-02-22 11:35:20 +09:00 |
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Ji Yoon Rhee
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ee99037e92
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fixed the implementation after buggy merge for haesol passives and C skills
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2025-02-22 11:33:19 +09:00 |
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Ji Yoon Rhee
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eb937fb3ad
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deleted the duplicate blueprint files for weapon mechanism and haesol
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2025-02-22 10:02:18 +09:00 |
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7heIVIaze
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05e8cbd1e3
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Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5
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2025-02-21 22:35:38 +09:00 |
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Ji Yoon Rhee
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ac52b1992f
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huge merge from haesol's ability branch
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2025-02-21 21:14:29 +09:00 |
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7heIVIaze
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0195b2059d
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pull and parry implementation
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2025-02-21 10:15:31 +09:00 |
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7heIVIaze
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2b96c6c864
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Parry Implementation
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2025-02-21 10:12:22 +09:00 |
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7heIVIaze
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67ddcc4249
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Parry Implementation
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2025-02-21 09:54:32 +09:00 |
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Ji Yoon Rhee
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3c9526d01f
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binaries that were missing on this branch + haesol's proj AOE skill halfway done
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2025-02-21 00:42:56 +09:00 |
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Ji Yoon Rhee
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1764c961eb
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some clean up of the code, but no changes in the implementation itself
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2025-02-18 22:04:26 +09:00 |
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Ji Yoon Rhee
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1ff6c2a4ba
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saving my implementation for haesol's C skill
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2025-02-18 21:31:33 +09:00 |
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7heIVIaze
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2335f42e1e
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Implement Haesol's Passive Skill
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2025-02-18 21:19:52 +09:00 |
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Ji Yoon Rhee
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d7a45525b1
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added new blueprints responsible for changing the predicted projectile course for haesol's ability
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2025-02-18 17:44:38 +09:00 |
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7heIVIaze
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627dd7e0b4
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implement haesol's passive
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2025-02-17 17:16:49 +09:00 |
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7heIVIaze
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a1577404f7
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Implement Haesol's Passive Skill
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2025-02-17 16:06:53 +09:00 |
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Ji Yoon Rhee
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f98ba50e72
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added the sfx for haesol's skill cooldown timer
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2025-02-09 19:43:49 +09:00 |
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Ji Yoon Rhee
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cff82b376f
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modified the arrow to be stuck to an object more realistically
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2025-02-08 22:55:39 +09:00 |
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Ji Yoon Rhee
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e55fabd3b4
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added the damage implementation to the arrows
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2025-02-08 13:05:58 +09:00 |
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benroshio
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2cb52e12d0
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Auto stash before merge of "main" and "origin/main"
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2025-02-04 17:26:56 -05:00 |
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Ji Yoon Rhee
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cdd5f7f67a
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debugging for inventory system
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2025-02-03 23:12:46 +09:00 |
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benroshio
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7077da1397
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FMOD Bow and Sword fix
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2025-01-23 00:06:21 -05:00 |
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benroshio
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199476d607
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FMOD sword sounds
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2025-01-22 21:07:44 -05:00 |
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Ji Yoon Rhee
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a5a5949153
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added the fmod event for bow draw + release sfx
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2025-01-22 10:08:44 +09:00 |
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Ji Yoon Rhee
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2be378be48
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add VFXs to weapons when hit an object
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2025-01-19 23:44:10 +09:00 |
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Ji Yoon Rhee
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1adec49f72
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bow and arrow implementation continued
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2025-01-18 08:20:28 +09:00 |
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Ji Yoon Rhee
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03f34a7c08
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haesol's animations for bow and arrows
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2025-01-18 08:16:12 +09:00 |
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Ji Yoon Rhee
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12498555b4
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attempt to fix the dmg/hit reaction anims but failed;;;
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2024-12-27 00:01:05 +09:00 |
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Ji Yoon Rhee
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1a68af690f
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some minor changes on player character and the player HUD
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2024-12-26 23:55:17 +09:00 |
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Ji Yoon Rhee
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14707a6043
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bow and arrows for haesol
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2024-12-26 23:54:25 +09:00 |
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Ji Yoon Rhee
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5d989a6755
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changes to the player controller
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2024-12-22 23:31:32 +09:00 |
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Ji Yoon Rhee
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7425f6388f
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appropriate changes to sanin and the logic for butterfly swarms
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2024-12-22 23:21:53 +09:00 |
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Ji Yoon Rhee
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cb4946b7ac
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new animation related assets for updated sanin
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2024-12-22 23:19:40 +09:00 |
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Ji Yoon Rhee
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724fee8715
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new animations for sanin's updated skeleton
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2024-12-22 22:08:04 +09:00 |
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Ji Yoon Rhee
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cca6f495ae
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new projectil attack
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2024-12-21 23:44:50 +09:00 |
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Ji Yoon Rhee
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372c0bfda1
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reimplementing butterfly projectile
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2024-12-15 19:20:06 +09:00 |
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Ji Yoon Rhee
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8e498458b7
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sfx related changes
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2024-12-14 11:10:49 +09:00 |
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Ji Yoon Rhee
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dddfc8dcf3
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push no.1
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2024-12-14 08:19:10 +09:00 |
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Ji Yoon Rhee
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73f91af7a5
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phew
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2024-12-11 11:22:59 +09:00 |
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Ji Yoon Rhee
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b6130896ad
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migrated contents over to the new level
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2024-12-07 23:54:39 +09:00 |
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sharon2pan
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c296638c45
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group enemy combat start
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2024-12-06 20:05:01 -05:00 |
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Ji Yoon Rhee
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ef4b5a6fc0
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hmmm
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2024-12-07 08:08:44 +09:00 |
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Ji Yoon Rhee
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36dd224aca
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adjusted the parameters for rotation/zoom-in when aiming
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2024-12-04 12:13:34 +09:00 |
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Ji Yoon Rhee
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f7067deab0
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bow and arrows implementation started
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2024-12-03 23:30:16 +09:00 |
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Ji Yoon Rhee
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a1d8ff8373
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bow and arrows
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2024-12-02 08:01:26 +09:00 |
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benroshio
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3b6313da44
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Big Update and fmod bank fixes
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2024-12-01 15:55:22 -05:00 |
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Ji Yoon Rhee
|
62ffea203d
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some changes with sword trails + retargeted bow anims for haesol
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2024-12-01 00:02:11 +09:00 |
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