Commit Graph

  • 34f375eb8d resolved runtime errors with sanin's default attack, started teleport implementation main Ji Yoon Rhee 2024-11-19 22:39:57 +0900
  • 6ff8cec02b updated AI controllers to have a new base AI controller Ji Yoon Rhee 2024-11-19 00:06:48 +0900
  • 4bfad94952 a lot of commits Ji Yoon Rhee 2024-11-14 23:28:56 +0900
  • ef7b484a49 bgm updated, sound volume sliders debugged Ji Yoon Rhee 2024-11-14 13:41:50 +0900
  • 26720f3bce why is it doing this to me? Ji Yoon Rhee 2024-11-14 12:32:14 +0900
  • 94950b90d9 please help me Ji Yoon Rhee 2024-11-14 12:30:21 +0900
  • 1bb47752aa ??? Ji Yoon Rhee 2024-11-14 12:10:50 +0900
  • 566b802e47 merge?? Ji Yoon Rhee 2024-11-14 12:09:42 +0900
  • adad96778b bruh moment Ji Yoon Rhee 2024-11-14 12:08:36 +0900
  • ac04661cd3 Merge branch 'fmod-integration' benroshio 2024-11-13 20:00:44 -0500
  • c4ff36b0b3 Volume fix fmod-integration benroshio 2024-11-13 19:52:57 -0500
  • fc8e43e57f Merge branch 'main' into fmod-integration benroshio 2024-11-13 19:35:48 -0500
  • a402f233ce Volume slider stuff benroshio 2024-11-13 19:29:33 -0500
  • 543b8b880f Merge remote-tracking branch 'origin/main' benroshio 2024-11-13 17:18:06 -0500
  • 756e5f67ad shop logic in fmod benroshio 2024-11-13 17:08:45 -0500
  • de62c9ecfa implemented and applied custom cel-shader post-process shader to interactables and characters Ji Yoon Rhee 2024-11-12 22:24:56 +0900
  • bedd411254 repositioned the melee socket for haesol, created a custom vfx for sword trail, needs more parameter tuning for better results Ji Yoon Rhee 2024-11-10 23:48:13 +0900
  • e286d0c131 more assets downloaded Ji Yoon Rhee 2024-11-09 11:04:40 +0900
  • c7f841bfc3 Merge branch 'main' into fmod-integration benroshio 2024-11-08 00:54:08 -0500
  • 12ee19256c uhhh gotta push fmod png? benroshio 2024-11-08 00:51:50 -0500
  • b3794e381b Git ignore png pog benroshio 2024-11-08 00:50:42 -0500
  • f84e1cca43 Fmod uasset hot fix benroshio 2024-11-08 00:47:48 -0500
  • a2fa5352ca Auto stash before merge of "main" and "origin/main" benroshio 2024-11-08 00:45:36 -0500
  • 503d43a479 added anim montage for staggering Ji Yoon Rhee 2024-11-08 10:05:10 +0900
  • 5b4757e1f9 created decorators and tasks that abstract out the enemy base behaviors; also added animation assets for san-in Ji Yoon Rhee 2024-11-07 00:50:32 +0900
  • 9ecfc40115 Raon stuff benroshio 2024-11-04 16:43:27 -0500
  • 14c96727b4 more animation montages for san-in Ji Yoon Rhee 2024-11-03 13:49:16 +0900
  • 6efb2f6d6f added VFX to animation montages for San-in, death animation is implemented Ji Yoon Rhee 2024-11-03 01:49:18 +0900
  • cf75dcf849 proper commit Ji Yoon Rhee 2024-11-03 00:23:01 +0900
  • f2dcfcea83 ignored? Ji Yoon Rhee 2024-11-03 00:22:36 +0900
  • fe27f73e54 caught up on EQS settings, added EQS_Strafe and EQS_FindCover for future usage Ji Yoon Rhee 2024-10-31 22:47:55 +0900
  • 5a0369cb38 AI subtrees have been added, player rotation is based on player attacking Ji Yoon Rhee 2024-10-26 13:38:06 +0900
  • 407090fc17 attempt to fix the LFS request entity too large 415 issue by discarding previous commits and restarting Ji Yoon Rhee 2024-10-22 23:08:27 +0900
  • 7ff2751492 state-based locomotion animation blueprint implemented for San-in AI Ji Yoon Rhee 2024-10-10 20:35:55 +0900
  • dfdf435b2b added more variation in haesol's default melee combo animation Ji Yoon Rhee 2024-10-09 23:36:45 +0900
  • a3aced30a6 states added to the base NPC Ji Yoon Rhee 2024-10-08 21:40:00 +0900
  • 6b9c29d295 successfully merged with fmod-integration branch, tiles under the lake fixed Ji Yoon Rhee 2024-10-06 21:46:02 +0900
  • 0567a5e51b Merge branch 'fmod-integration' benroshio 2024-10-06 01:25:52 -0400
  • db7dad84e9 Save/Crafting benroshio 2024-10-06 01:24:13 -0400
  • 884a29e097 Merge branch 'main' into fmod-integration benroshio 2024-10-06 01:00:30 -0400
  • 1d5762e49a push before merge benroshio 2024-10-06 00:56:28 -0400
  • 1e28ace4be perception added to the AI controller Ji Yoon Rhee 2024-10-05 21:30:12 +0900
  • 5879f32e77 re-configured gitattribtues Ji Yoon Rhee 2024-10-05 08:27:21 +0900
  • 999bb75337 Combat Music benroshio 2024-10-04 18:41:43 -0400
  • 659e8a3975 test 3 benroshio 2024-10-04 15:22:12 -0400
  • 5289ae8363 Test 2 benroshio 2024-10-04 15:13:17 -0400
  • 967bfe9d81 Asset test benroshio 2024-10-04 15:04:46 -0400
  • 0c5e97cd70 Audio asset restructure/crafting and saving benroshio 2024-10-04 13:47:33 -0400
  • ba74f12c4f created new NPC c++ class Ji Yoon Rhee 2024-10-03 22:55:43 +0900
  • a5540f5bbc attempt to lfs push Ji Yoon Rhee 2024-10-03 22:50:33 +0900
  • bf28ba6ab3 dude what Ji Yoon Rhee 2024-09-28 10:07:53 +0900
  • 16542c1b96 Merge branch 'sharon_saving_loading_3' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5 into sharon_saving_loading_3 sharon_saving_loading_3 sharon2pan 2024-09-27 20:06:44 -0400
  • 297002cb73 save load sharon2pan 2024-09-20 19:39:37 -0400
  • c4e4d22c82 major change in the spring level texturing, some more assets Ji Yoon Rhee 2024-09-27 21:29:58 +0900
  • 09aec720b3 Merge branch 'main' into fmod-integration benroshio 2024-09-25 17:00:44 -0400
  • 79a0aec027 make git happy benroshio 2024-09-25 16:55:26 -0400
  • d365ddd9f3 haesol and crafting fix benroshio 2024-09-25 16:29:36 -0400
  • 875f64051e save load sharon2pan 2024-09-20 19:39:37 -0400
  • 2a5674c524 Merge branch 'sharon_saving_loading_2' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5 into sharon_saving_loading_2 sharon_saving_loading_2 sharon2pan 2024-09-20 01:18:25 -0400
  • 564f2a80cd crafting system is fully functional Ji Yoon Rhee 2024-09-17 00:05:53 +0900
  • 63d4092c2c level 1, block out started Ji Yoon Rhee 2024-09-15 08:48:19 +0900
  • 8178560cfd Merge branch 'sharon_saving_loading_2' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5 into sharon_saving_loading_2 sharon2pan 2024-09-10 00:09:38 -0400
  • 6ec77ff202 save/load souls, inventory items sharon2pan 2024-09-10 00:07:47 -0400
  • cf526110b3 lmfao Ji Yoon Rhee 2024-09-10 10:46:13 +0900
  • eeaf691a1a saving/loading systems successfully migrated to player controller Ji Yoon Rhee 2024-09-05 11:43:15 +0900
  • 95f07b67ac saving/loading system re-implemented on main branch due to unprecedented bug Ji Yoon Rhee 2024-08-31 11:50:26 +0900
  • 682231dd0f the player can pick up consumable items and use items for different effects; needs optimization in player character base BP class Ji Yoon Rhee 2024-08-27 14:29:55 +0900
  • e8cacbe1c7 the player character can automatically pick up souls sharon_saving_loading Ji Yoon Rhee 2024-08-22 23:24:14 +0900
  • d91704b9a7 the NPC drops souls after being eliminated Ji Yoon Rhee 2024-08-22 23:23:44 +0900
  • 83e44925bf added attribute sets for each types of attack, optimized some functions Ji Yoon Rhee 2024-08-20 15:41:33 +0900
  • 05782979e9 worked on AOE-Fire, integration is pretty much ok Ji Yoon Rhee 2024-08-10 08:57:30 +0900
  • ef7be2cd84 Revert "implemented a temporary fix to the skeletal mesh + animation detachment issue for Haesol and his Hwando sword" Ji Yoon Rhee 2024-08-08 10:11:22 +0900
  • f2d7767398 Revert "delete water bottle + new interactables added" Ji Yoon Rhee 2024-08-08 10:11:18 +0900
  • 24d9282709 Revert "added 3d interactables" Ji Yoon Rhee 2024-08-08 10:11:14 +0900
  • 89bc3ecacb Revert "added some comments to Haesol's implementation for passive skills" Ji Yoon Rhee 2024-08-08 10:04:56 +0900
  • 51414ad189 Revert "created few AOE actor classes for future skill set usage" Ji Yoon Rhee 2024-08-08 10:04:45 +0900
  • 4682706487 Revert "push before merge" Ji Yoon Rhee 2024-08-08 10:03:07 +0900
  • 322fbc3ade Revert "added some comments to Haesol's implementation for passive skills" Ji Yoon Rhee 2024-08-08 10:01:34 +0900
  • 0e71da9cf4 Revert "created few AOE actor classes for future skill set usage" Ji Yoon Rhee 2024-08-08 10:01:18 +0900
  • 0f407eb9c4 Revert "push before merge" Ji Yoon Rhee 2024-08-08 10:01:02 +0900
  • 2a923cdd7f Reapply "Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5" Ji Yoon Rhee 2024-08-08 10:00:54 +0900
  • ca4ae06aef Reapply "push before merge" Ji Yoon Rhee 2024-08-08 10:00:47 +0900
  • 9c5c627276 Reapply "created few AOE actor classes for future skill set usage" Ji Yoon Rhee 2024-08-08 10:00:31 +0900
  • b62f72eb81 Reapply "added some comments to Haesol's implementation for passive skills" Ji Yoon Rhee 2024-08-08 09:59:52 +0900
  • c9c2c13591 Revert "Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5" Ji Yoon Rhee 2024-08-08 09:59:18 +0900
  • 122103a778 Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5 Ji Yoon Rhee 2024-08-08 09:53:25 +0900
  • e4628fcd9d Revert "added some comments to Haesol's implementation for passive skills" Ji Yoon Rhee 2024-08-08 09:22:17 +0900
  • 1cb27502ca Revert "temp commit of binaries before merging" Ji Yoon Rhee 2024-08-08 09:22:11 +0900
  • 420f46c7d3 Revert "created few AOE actor classes for future skill set usage" Ji Yoon Rhee 2024-08-08 09:22:02 +0900
  • 5b3217f2e6 Revert "push before merge" Ji Yoon Rhee 2024-08-08 09:21:51 +0900
  • bf65a01a5f Revert "Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5" Ji Yoon Rhee 2024-08-08 09:19:39 +0900
  • 27e503b8b8 push before merge Ji Yoon Rhee 2024-08-08 08:44:48 +0900
  • a1a65b521f created few AOE actor classes for future skill set usage Ji Yoon Rhee 2024-08-02 00:35:08 +0900
  • b888ddbe5d added some comments to Haesol's implementation for passive skills Ji Yoon Rhee 2024-07-27 10:27:58 +0900
  • 7405cd4205 push before merge Ji Yoon Rhee 2024-08-08 08:44:48 +0900
  • 6fa5e7dcbd created few AOE actor classes for future skill set usage Ji Yoon Rhee 2024-08-02 00:35:08 +0900
  • fbd43c1d23 added some comments to Haesol's implementation for passive skills Ji Yoon Rhee 2024-07-27 10:27:58 +0900
  • bd2326dd08 added 3d interactables sharon2pan 2024-08-02 19:22:20 -0400
  • 239c332514 delete water bottle + new interactables added sharon2pan 2024-07-26 21:25:22 -0400
  • 8fd7b194f1 implemented a temporary fix to the skeletal mesh + animation detachment issue for Haesol and his Hwando sword Ji Yoon Rhee 2024-07-20 23:21:26 +0900