Commit Graph

14 Commits

Author SHA1 Message Date
Ji Yoon Rhee
0176cdb366 added some comments to Haesol's implementation for passive skills 2024-07-27 10:27:58 +09:00
Ji Yoon Rhee
9fa044da25 implemented a temporary fix to the skeletal mesh + animation detachment issue for Haesol and his Hwando sword 2024-07-20 23:21:26 +09:00
Ji Yoon Rhee
096a0f0d2e player HUD hp,mp bar functionality completed 2024-07-18 16:24:28 +09:00
Ji Yoon Rhee
5a4b0635ce inventory HUD is now fully functional, graphics not finalized 2024-07-18 14:40:09 +09:00
Ji Yoon Rhee
f55937e63c got the buff skill implementation started as well as the AOE skill base blueprint class 2024-07-13 10:10:53 +09:00
Ji Yoon Rhee
21b5f7f53f blocking 2024-07-13 07:49:22 +09:00
Ji Yoon Rhee
79e9c28851 fixed the issues with animation montages not playing at command 2024-07-03 21:20:19 +09:00
Ji Yoon Rhee
75b078f5e3 created event dispatchers for damage blocking, death, and such 2024-06-30 23:25:01 +09:00
Ji Yoon Rhee
037d5442a5 inventory shows collected items, new anim BPs are created and modified for combat system 2024-06-22 09:55:29 +09:00
Ji Yoon Rhee
7c5833f033 implemented pick up item 2024-06-17 23:38:43 +09:00
Ji Yoon Rhee
917a1bb668 can toggle up inventory UI, can't tell if the input bindings for using item from inventory overlaps with that for normal melee attack 2024-06-11 21:52:34 +09:00
Ji Yoon Rhee
06bb51a198 binded input actions for walking and jogging for haesol 2024-06-10 18:40:12 +09:00
Ji Yoon Rhee
cf35258254 added anim bp and base character bp 2024-06-08 08:25:27 +09:00
Ji Yoon Rhee
d69e46553f visual effect assets 2024-06-01 12:49:36 +09:00