Commit Graph

30 Commits

Author SHA1 Message Date
Ji Yoon Rhee
e4628fcd9d Revert "added some comments to Haesol's implementation for passive skills"
This reverts commit fde4b47b80.
2024-08-08 09:52:06 +09:00
Ji Yoon Rhee
420f46c7d3 Revert "created few AOE actor classes for future skill set usage"
This reverts commit 6b44048ac4.
2024-08-08 09:51:57 +09:00
Ji Yoon Rhee
5b3217f2e6 Revert "push before merge"
This reverts commit f13816d379.
2024-08-08 09:51:48 +09:00
Ji Yoon Rhee
a1a65b521f created few AOE actor classes for future skill set usage 2024-08-08 09:51:27 +09:00
Ji Yoon Rhee
b888ddbe5d added some comments to Haesol's implementation for passive skills 2024-08-08 09:51:11 +09:00
Ji Yoon Rhee
7405cd4205 push before merge 2024-08-08 09:50:30 +09:00
Ji Yoon Rhee
6fa5e7dcbd created few AOE actor classes for future skill set usage 2024-08-08 09:50:14 +09:00
Ji Yoon Rhee
fbd43c1d23 added some comments to Haesol's implementation for passive skills 2024-08-08 09:49:54 +09:00
sharon2pan
bd2326dd08 added 3d interactables 2024-08-08 09:49:40 +09:00
sharon2pan
239c332514 delete water bottle + new interactables added 2024-08-08 09:49:32 +09:00
benroshio
66ea60f725 Pickup and block Fix 2024-07-19 18:43:52 -04:00
Ji Yoon Rhee
096a0f0d2e player HUD hp,mp bar functionality completed 2024-07-18 16:24:28 +09:00
Ji Yoon Rhee
5a4b0635ce inventory HUD is now fully functional, graphics not finalized 2024-07-18 14:40:09 +09:00
Ji Yoon Rhee
f55937e63c got the buff skill implementation started as well as the AOE skill base blueprint class 2024-07-13 10:10:53 +09:00
Ji Yoon Rhee
79e9c28851 fixed the issues with animation montages not playing at command 2024-07-03 21:20:19 +09:00
Ji Yoon Rhee
75b078f5e3 created event dispatchers for damage blocking, death, and such 2024-06-30 23:25:01 +09:00
Ji Yoon Rhee
037d5442a5 inventory shows collected items, new anim BPs are created and modified for combat system 2024-06-22 09:55:29 +09:00
Ji Yoon Rhee
7c5833f033 implemented pick up item 2024-06-17 23:38:43 +09:00
Ji Yoon Rhee
959723df6a added buff/debuff related components and structs for future use 2024-06-13 14:19:47 +09:00
benroshio
d5df643577 Merge remote-tracking branch 'origin/main' into fmod-integration 2024-06-11 16:07:25 -04:00
Ji Yoon Rhee
917a1bb668 can toggle up inventory UI, can't tell if the input bindings for using item from inventory overlaps with that for normal melee attack 2024-06-11 21:52:34 +09:00
Ji Yoon Rhee
06bb51a198 binded input actions for walking and jogging for haesol 2024-06-10 18:40:12 +09:00
benroshio
d4fbc87b5a Merge remote-tracking branch 'origin/main' into fmod-integration 2024-06-09 16:20:22 -04:00
Ji Yoon Rhee
c956bf2978 added death event, stance variable to character blueprint 2024-06-09 22:23:51 +09:00
Ji Yoon Rhee
1b515981f5 created input mapping context for projectile attacks and UI toggling 2024-06-08 23:27:33 +09:00
benroshio
5249fa75b6 Merge remote-tracking branch 'origin/main' into fmod-integration 2024-06-05 11:58:43 -04:00
Ji Yoon Rhee
d69e46553f visual effect assets 2024-06-01 12:49:36 +09:00
Ji Yoon Rhee
4e5f371b49 add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00
benroshio
664e26d786 UI Setup 2024-04-08 23:37:15 -04:00
Ji Yoon Rhee
1b20057b1e bruh moment 2024-03-22 19:27:32 -04:00