Commit Graph

117 Commits

Author SHA1 Message Date
155a1393fa Haesol's Ult and update AI behavior(recorver health)
Ultimate skill makes NPC drowned and knockback, AI recorver health and back to original position when miss the player
2025-04-23 23:42:51 -04:00
d54a2187d2 Assets re added 2025-04-22 13:37:25 -04:00
dafcf19ad4 push before merge 2025-04-22 13:27:33 -04:00
8a16a189df Footsteps implemented + Menu And Arrow sfx bug fixes 2025-04-18 19:03:20 -04:00
a6692ae98a edit level : tiger village town 2025-04-11 02:45:41 +09:00
072b4bd146 edit level 2025-04-09 02:35:22 +09:00
2aae5b391a edit level 2025-04-08 12:15:24 +09:00
34ddeeea05 edit level, add campfire asset, plants asset 2025-04-08 04:31:42 +09:00
45a8be233a Resolve conflict: Sharon=theirs, TEST=ours 2025-04-06 21:19:23 +09:00
1a8f87f2ec edit landscape 2025-04-06 21:02:44 +09:00
4c233c7d0b sanin's ultimate related AOE material + animation clean up 2025-04-05 23:52:46 +09:00
545e81dcdc edit level 2025-04-05 02:00:16 +09:00
e150ec9cba edit level 2025-04-04 15:25:42 +09:00
c3962e90ec added the cel-shader to the level blueprint 2025-04-01 23:04:22 +09:00
7f32a3b61f edit level 2025-04-01 01:42:55 +09:00
1b17df5282 integration of SFXs and changing the haesol's character mesh to the updated model in BP_Haesol, pull with care 2025-03-28 22:30:17 +09:00
f385e0049b edit level 2025-03-28 02:50:10 +09:00
851b20c1c3 edit level 2025-03-25 19:43:09 +09:00
8f900dcb23 Resolved merge conflict in Sprink_TEST.umap 2025-03-25 19:33:06 +09:00
064b2f94ba added the cel-shader post processing onto the level 2025-03-25 19:08:15 +09:00
4e1bfa8a37 edit new level and Rock assets 2025-03-25 00:15:07 +09:00
9c16d978ff edit new level and additional environment assets 2025-03-24 13:04:55 +09:00
df4c6c1cb7 New level map 2025-03-22 00:30:53 +09:00
e4427e3766 make a new level 2025-03-21 17:36:05 +09:00
0ec37c8330 delete 2025-03-21 13:32:22 +09:00
ad6fb1ba83 fixing the conflict 2025-03-17 23:10:08 +09:00
4b42d5c89e added my progress for sanin's ultimate 2025-03-17 23:01:48 +09:00
3c6aa5bb7e Haesol's skill update
Haesol's C skill and Ult skill updated.
2025-03-17 22:52:18 +09:00
08a405291b implement goblin's damage to player 2025-03-10 21:30:51 +09:00
4fc9e27698 re-added the corrupt ik rig + retargeter for haesol's new model, make sure you install Free IK Bone Snapper tool on unreal engine and enable the plug in before re-opening the ik rig 2025-03-05 23:19:00 +09:00
aff36733c6 sanin's melee attack technical alpha 2025-02-27 21:36:21 +09:00
e57fd047db some very minor changes for the two maps while testing the VFXs 2025-02-26 22:51:07 +09:00
2a5fdd4700 conflict fixed 2025-02-22 12:03:18 +09:00
05e8cbd1e3 Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5 2025-02-21 22:35:38 +09:00
e2af4eacd5 map changes (no major changes that affects the current gameplay 2025-02-21 20:15:31 +09:00
67ddcc4249 Parry Implementation 2025-02-21 09:54:32 +09:00
575119e19f added and deleted the test assets i used for haesol's C skill implementation 2025-02-18 21:34:33 +09:00
627dd7e0b4 implement haesol's passive 2025-02-17 17:16:49 +09:00
a1577404f7 Implement Haesol's Passive Skill 2025-02-17 16:06:53 +09:00
31ca5ef14d enabled nanite settings for the environment meshes for rendering optimization 2025-02-09 19:40:29 +09:00
f46716de6b added some items to test the new item functionality on the spring level 2025-02-04 12:33:13 +09:00
9faf77cc5a deleted unnecessary demo map file, some minor changes for spring levels 2025-02-03 23:16:56 +09:00
9cc4991e88 necessary edits for migration 2025-02-02 00:36:42 +09:00
7077da1397 FMOD Bow and Sword fix 2025-01-23 00:06:21 -05:00
9cd4921245 changed the collision settings for the trees 2025-01-19 23:44:55 +09:00
8ce68405d4 slight map changes, added items 2025-01-18 09:44:30 +09:00
06558f4de1 map related changes 2024-12-27 00:01:57 +09:00
67763b06ec changes in material for magnolia 2024-12-24 01:07:37 +09:00
a9f07ac372 changes in the map 2024-12-24 01:07:00 +09:00
cca6f495ae new projectil attack 2024-12-21 23:44:50 +09:00