247 Commits

Author SHA1 Message Date
Ji Yoon Rhee
1ee45e69ac added a temporary speech bubble UI, need to add the functionality for scripts 2025-04-27 19:57:04 +09:00
Ji Yoon Rhee
3b8bc7304b fixed a bug where haesol cant trigger a sound event with buff skill when used without a weapon wielded 2025-04-27 17:14:03 +09:00
Ji Yoon Rhee
06371a7430 bunny NPC can now perceive stimuli and run away from the player when one of the bunnies get attacked 2025-04-27 17:13:08 +09:00
Ji Yoon Rhee
0bdc6c13dd fixed a weird issue with movement speed enum variable in aggro NPC bp class 2025-04-27 17:12:28 +09:00
Ji Yoon Rhee
1e50a43086 organized files, added BTTs for the bunny NPC implementation 2025-04-26 23:40:22 +09:00
benroshio
6dbcab69d2 Arrow Sounds Readded
Re added c sound to bp_haesol
2025-04-25 19:30:09 -04:00
7heIVIaze
4e963403ad Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5 2025-04-25 21:47:20 +09:00
7heIVIaze
68695fef60 Skill Cooldown UI Implmement
Implement skill cooldown UI and add the skill structure
2025-04-25 21:47:09 +09:00
Ji Yoon Rhee
fd777aba62 added the puzzle area for the bunny 2025-04-25 00:05:03 +09:00
7heIVIaze
7ab90f7625 prepare to pull 2025-04-24 22:03:43 +09:00
Ji Yoon Rhee
82d6e54754 footstep sounds 2025-04-24 21:53:53 +09:00
Ji Yoon Rhee
a0b0117d7c rearranged some files, added base bunny logic blueprints 2025-04-24 21:53:32 +09:00
benroshio
f809686a56 I need to go to bed commit 2025-04-24 01:47:19 -04:00
benroshio
d95d5284a6 Merge branch 'Shiori' 2025-04-24 01:16:46 -04:00
7heIVIaze
5a458545e3 prepare to pull 2025-04-23 17:05:21 +09:00
benroshio
d54a2187d2 Assets re added 2025-04-22 13:37:25 -04:00
benroshio
dafcf19ad4 push before merge 2025-04-22 13:27:33 -04:00
Ji Yoon Rhee
e1403af025 haesol: fixed Q skill issue, added ult point calculation for the rest of haesol's skills 2025-04-23 00:36:25 +09:00
Ji Yoon Rhee
d2d9c77fcf when you got out of the field, the HP HUD disappears from the viewport 2025-04-23 00:30:08 +09:00
7heIVIaze
ab50e701b2 Update the Tornado of Haesol's ultimate skill
Make faster the tornado rising and larger the length of tornado
2025-04-19 10:56:25 +09:00
benroshio
8a16a189df Footsteps implemented + Menu And Arrow sfx bug fixes 2025-04-18 19:03:20 -04:00
7heIVIaze
0eeeda4657 commit for pulling 2025-04-18 23:19:21 +09:00
Ji Yoon Rhee
cb910372a3 deleted the jump attack from the input context 2025-04-17 22:03:31 +09:00
Ji Yoon Rhee
31f89934a9 haesol's ultimate skills almost finalized + WG_HPbars edit 2025-04-17 22:03:01 +09:00
Ji Yoon Rhee
00e4aac768 modified the HP bar UI logic for aggro NPCs 2025-04-17 22:00:53 +09:00
7heIVIaze
d7702d8ec0 haesol ult update and add VFX
Update haesol's ult and Add tsunami&ice VFX asset and then pull from main
2025-04-17 20:21:39 +09:00
7heIVIaze
ce0d1b37eb haesol ult update and add VFX
Update haesol's ult and Add tsunami&ice VFX asset
2025-04-17 20:14:34 +09:00
benroshio
684769903a Merge branch 'main' into Shiori 2025-04-16 12:37:20 -04:00
Ji Yoon Rhee
d3cfbf7606 added minor changes almost negligible, started implementing the boss field for sanin 2025-04-16 23:23:43 +09:00
Ji Yoon Rhee
ab63088b25 no critical changes made, pretty much the same 2025-04-16 23:22:06 +09:00
Ji Yoon Rhee
fd2d84f25b changed the collision/overlap settings 2025-04-16 23:21:38 +09:00
Ji Yoon Rhee
d996e45fbe fixed the spawning logic of the large gonggi stones 2025-04-16 23:19:58 +09:00
Ji Yoon Rhee
ba1579e7b8 fixed the visual bug with rock pillar teleport + added new VFX for when the gonggi stones hit and damage player 2025-04-16 00:58:04 +09:00
Ji Yoon Rhee
33da1f4cae reattached the disconnected behavior nodes to Sanin combat BST 2025-04-15 00:44:44 +09:00
Ji Yoon Rhee
e55fe7a0c4 the 1st dirt trail rotates towards the player's location 2025-04-15 00:43:35 +09:00
Ji Yoon Rhee
d299f3738e haesol can rotate itself while activating skill 1 2025-04-15 00:42:37 +09:00
benroshio
e25825931c Sanin timing fix 2025-04-12 13:47:37 -04:00
7heIVIaze
668dc10200 pulling 2025-04-10 21:41:58 +09:00
Ji Yoon Rhee
47b16f6fde WIP version for sanin's first dirt trail fix 2025-04-10 21:39:27 +09:00
Ji Yoon Rhee
0ed1836a32 added the new dragon model 2025-04-10 21:36:24 +09:00
7heIVIaze
261dcd4617 Haesol's Ult and update AI behavior
Ultimate skill makes NPC drowned and knockback, AI recorver health and back to original position when miss the player
2025-04-09 16:48:39 +09:00
7heIVIaze
e1e66072d8 Haesol's Ult and update AI behavior(recorver health), ready to pull from main
Ultimate skill makes NPC drowned and knockback, AI recorver health and back to original position when miss the player
2025-04-09 16:19:28 +09:00
7heIVIaze
96f72616a7 Haesol's Ult and update AI behavior(recorver health)
Ultimate skill makes NPC drowned and knockback, AI recorver health and back to original position when miss the player
2025-04-09 13:56:27 +09:00
Ji Yoon Rhee
e8d52017be changed the player movement speed to be in accordance with the size of the new level 2025-04-09 11:44:16 +09:00
7heIVIaze
044238a67d Haesol's Ult and update AI behavior(recorver health)
Ultimate skill makes NPC drowned and knockback, AI recorver health and back to original position when miss the player
2025-04-08 23:43:26 +09:00
benroshio
28dcf82cca Auto stash before merge of "Shiori" and "main" 2025-04-07 23:04:18 -04:00
benroshio
08606779a8 Merge remote-tracking branch 'origin/main' 2025-04-07 20:18:46 -04:00
Ji Yoon Rhee
4480f56677 collision makes the player to bounce off; the exact numbers can be altered after playtesting 2025-04-06 22:53:08 +09:00
Ji Yoon Rhee
4c233c7d0b sanin's ultimate related AOE material + animation clean up 2025-04-05 23:52:46 +09:00
7heIVIaze
2d2091cf61 Haesol Ult Skill Update and merge with main
Ultimate Skill Mechanism Updated, Use Spline and timeline
2025-04-02 16:27:37 +09:00