benroshio
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5efb3686d0
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Audio Mixing tweaks + Player Damage Sound
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2025-05-13 15:01:10 -04:00 |
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Ji Yoon Rhee
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9e86a9abfa
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dokkaebi has its attack weapon now
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2025-05-13 23:24:37 +09:00 |
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Ji Yoon Rhee
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17afa9b470
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added the stagger anim montage as variable
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2025-05-13 22:39:28 +09:00 |
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Ji Yoon Rhee
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4330a2b1a0
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FINALLY DOKKAEBI RELATED FILES ARE UPLOADING
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2025-05-13 22:37:50 +09:00 |
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Ji Yoon Rhee
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e84a0bd09c
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dokkaebi skeletal mesh
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2025-05-13 22:28:18 +09:00 |
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Ji Yoon Rhee
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6b0ac6a201
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dokkaebi materials please work please please
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2025-05-13 22:25:14 +09:00 |
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Ji Yoon Rhee
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c4c90be427
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deleted some stuff related to dokkaebi 2
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2025-05-13 22:24:09 +09:00 |
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Ji Yoon Rhee
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8b99f46832
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deleted some stuff related to dokkaebi
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2025-05-13 22:22:34 +09:00 |
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Ji Yoon Rhee
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59f0d04da9
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overwrite haesol
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2025-05-13 21:29:19 +09:00 |
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7heIVIaze
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49e26b489b
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Merge
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2025-05-13 17:50:43 +09:00 |
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7heIVIaze
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2420a2baa2
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Created Tutorial Widget and Tutorial Text
Tutorial Widget, Tutorial Text Data Table, Images for tutorial, and created logic for tutorials
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2025-05-13 17:49:52 +09:00 |
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Ji Yoon Rhee
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6cf991b47c
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NPC changes
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2025-05-13 16:09:19 +09:00 |
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benroshio
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5cefed2d01
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Bunny puzzle music added + audio mixing tweaks
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2025-05-12 14:38:11 -04:00 |
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7heIVIaze
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dba81fdf2a
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update cooking hud
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2025-05-13 01:38:09 +09:00 |
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7heIVIaze
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1216040f2d
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restore my haesol class, it died before. T.T/ to remind, created tutorial hud prototype.
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2025-05-13 01:27:41 +09:00 |
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7heIVIaze
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2bf5e5bbcc
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merge
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2025-05-13 00:22:54 +09:00 |
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Hozach (Audio)
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839743c3b7
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Bunny Squeaks! Into UE!
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2025-05-12 11:15:35 -04:00 |
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7heIVIaze
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aaf966fbc6
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Make tutorial widget prototype and merge to recorver my project
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2025-05-12 23:42:12 +09:00 |
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Ji Yoon Rhee
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d2080e63c7
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large gonggi stone fall down SFX integrated
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2025-05-12 22:55:23 +09:00 |
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Ji Yoon Rhee
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1bd75f8186
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bunny dialogue debug temp push
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2025-05-12 22:54:53 +09:00 |
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Ji Yoon Rhee
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19c97af410
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dokkaebi static mesh, needs to work on rig anims
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2025-05-12 22:42:58 +09:00 |
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7heIVIaze
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d8e4eec553
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Fit UMG to aspect ratio, and bug fix
wrap all umg with scale box and size box to fit aspect ratio. and Fix haesol's ult bug
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2025-05-12 17:25:12 +09:00 |
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7heIVIaze
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02c6ea8454
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temp push the current commit
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2025-05-12 00:16:32 +09:00 |
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7heIVIaze
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97f819d001
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Update HUD, Haesol's ult logic, and wrap all widgets scale box, size box
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2025-05-11 22:35:47 +09:00 |
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Ji Yoon Rhee
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57c3968d0f
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preliminary work for sfx integration for interactable bunny
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2025-05-11 12:27:56 +09:00 |
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Ji Yoon Rhee
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ffcd1cac98
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merge with chaz's branch
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2025-05-11 12:26:02 +09:00 |
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7heIVIaze
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110d80a2d7
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Update Skill Cooldown Timer for UI
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2025-05-11 00:06:22 +09:00 |
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Ji Yoon Rhee
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6cf96ee241
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i think i have my stuff back now
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2025-05-10 22:11:36 +09:00 |
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benroshio
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bed2744ac4
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Auto stash before merge of "main" and "origin/main"
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2025-05-10 00:26:19 -04:00 |
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Ji Yoon Rhee
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5bcec36ae2
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temp push for reaven
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2025-05-10 11:06:18 +09:00 |
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Hozach (Audio)
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8dc1d992e2
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Merge branch 'main' into Chaz
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2025-05-09 11:23:07 -04:00 |
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Ji Yoon Rhee
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f9f18738e4
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dialogue options added for Sanin pre- and post-combat + new struct fields for adding SFXs and bark/effort lines in dialogue
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2025-05-09 23:58:29 +09:00 |
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7heIVIaze
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5eeacc4eeb
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merge
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2025-05-09 21:44:32 +09:00 |
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7heIVIaze
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76dfbba704
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Made Dialogue Eye Close/Open Animation, Fix Bugs
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2025-05-09 16:43:30 +09:00 |
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7heIVIaze
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2a64c6f684
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solve merge confliction
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2025-05-07 21:16:09 +09:00 |
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7heIVIaze
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95c35329e9
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Make Game Instance and a structure to manage lore data. And Fix Haesol's AOE Skill bugs, mobs group battle
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2025-05-07 21:10:05 +09:00 |
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benroshio
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145aa6f0be
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DRAGON SOUNDS RAAHHHH
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2025-05-06 23:10:23 -04:00 |
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7heIVIaze
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314e940487
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Fix Puzzle area respawn error.
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2025-05-06 20:36:55 +09:00 |
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Ji Yoon Rhee
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635c4bfb04
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improved dialogue system for puzzle NPC
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2025-05-05 20:29:29 +09:00 |
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7heIVIaze
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c1b2d91c28
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Improve dialogue system
remove base hud and add to viewport the dialogue system when dialoguing. and add sprites of bunnies for testing
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2025-05-05 19:23:17 +09:00 |
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7heIVIaze
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97670c3df5
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bug fix puzzle start event, and implement failed to use mana cuz of insufficient mana
change use mana logic and using haesol's skill logic. change replying logic by updating istrigger
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2025-05-04 22:30:40 +09:00 |
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7heIVIaze
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f44eb40592
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change the logic of puzzle start
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2025-05-04 00:37:10 +09:00 |
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Ji Yoon Rhee
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dfad2e0010
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BTTs abstracted to use for both types of NPCs + bunny NPC can use dialogue to indicate puzzle success/fail
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2025-05-04 00:17:38 +09:00 |
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Hozach (Audio)
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eecffe8dca
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Merge branch 'main' into Chaz
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2025-05-02 20:18:32 -04:00 |
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Ji Yoon Rhee
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d0980840ad
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complete merge
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2025-05-03 08:52:55 +09:00 |
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Hozach (Audio)
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b0a7367b7a
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Committing animation SFX FMOD asset and implementation into Sanin animation
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2025-05-02 14:59:27 -04:00 |
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7heIVIaze
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981d34b6e1
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Improve dialogue system and mana
Made Dialogue Button to skip and go next line, and add mana use function to have boolean value return
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2025-05-02 23:57:48 +09:00 |
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Ji Yoon Rhee
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8b76377bb4
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added the nav mesh for bunny AI + incorporated dialogues into bunny NPC
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2025-05-01 23:50:59 +09:00 |
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Ji Yoon Rhee
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84cfc72ef9
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merge for dragon anims
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2025-05-01 19:07:30 +09:00 |
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Ji Yoon Rhee
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38fe73dee0
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i forgot to add this on the first commit
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2025-05-01 19:07:07 +09:00 |
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