Ji Yoon Rhee
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9e86a9abfa
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dokkaebi has its attack weapon now
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2025-05-13 23:24:37 +09:00 |
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Ji Yoon Rhee
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4330a2b1a0
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FINALLY DOKKAEBI RELATED FILES ARE UPLOADING
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2025-05-13 22:37:50 +09:00 |
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Ji Yoon Rhee
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e84a0bd09c
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dokkaebi skeletal mesh
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2025-05-13 22:28:18 +09:00 |
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Ji Yoon Rhee
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6b0ac6a201
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dokkaebi materials please work please please
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2025-05-13 22:25:14 +09:00 |
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Ji Yoon Rhee
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c4c90be427
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deleted some stuff related to dokkaebi 2
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2025-05-13 22:24:09 +09:00 |
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Ji Yoon Rhee
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8b99f46832
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deleted some stuff related to dokkaebi
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2025-05-13 22:22:34 +09:00 |
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Ji Yoon Rhee
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19c97af410
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dokkaebi static mesh, needs to work on rig anims
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2025-05-12 22:42:58 +09:00 |
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7heIVIaze
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110d80a2d7
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Update Skill Cooldown Timer for UI
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2025-05-11 00:06:22 +09:00 |
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7heIVIaze
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95c35329e9
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Make Game Instance and a structure to manage lore data. And Fix Haesol's AOE Skill bugs, mobs group battle
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2025-05-07 21:10:05 +09:00 |
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Ji Yoon Rhee
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06371a7430
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bunny NPC can now perceive stimuli and run away from the player when one of the bunnies get attacked
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2025-04-27 17:13:08 +09:00 |
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Ji Yoon Rhee
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1e50a43086
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organized files, added BTTs for the bunny NPC implementation
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2025-04-26 23:40:22 +09:00 |
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Ji Yoon Rhee
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a0b0117d7c
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rearranged some files, added base bunny logic blueprints
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2025-04-24 21:53:32 +09:00 |
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