Commit Graph

303 Commits

Author SHA1 Message Date
7heIVIaze
231bc1b8f5 conflict fixed 2025-02-22 12:05:25 +09:00
7heIVIaze
2a5fdd4700 conflict fixed 2025-02-22 12:03:18 +09:00
7heIVIaze
a6ea626c68 conflict fixed 2025-02-22 11:38:34 +09:00
7heIVIaze
46bb5b40d7 merge and conflict fix 2025-02-22 11:35:20 +09:00
Ji Yoon Rhee
ee99037e92 fixed the implementation after buggy merge for haesol passives and C skills 2025-02-22 11:33:19 +09:00
Ji Yoon Rhee
eb937fb3ad deleted the duplicate blueprint files for weapon mechanism and haesol 2025-02-22 10:02:18 +09:00
7heIVIaze
05e8cbd1e3 Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5 2025-02-21 22:35:38 +09:00
Ji Yoon Rhee
ac52b1992f huge merge from haesol's ability branch 2025-02-21 21:14:29 +09:00
Ji Yoon Rhee
e2af4eacd5 map changes (no major changes that affects the current gameplay 2025-02-21 20:15:31 +09:00
7heIVIaze
0195b2059d pull and parry implementation 2025-02-21 10:15:31 +09:00
7heIVIaze
2b96c6c864 Parry Implementation 2025-02-21 10:12:22 +09:00
7heIVIaze
67ddcc4249 Parry Implementation 2025-02-21 09:54:32 +09:00
Ji Yoon Rhee
3c9526d01f binaries that were missing on this branch + haesol's proj AOE skill halfway done 2025-02-21 00:42:56 +09:00
Ji Yoon Rhee
1764c961eb some clean up of the code, but no changes in the implementation itself 2025-02-18 22:04:26 +09:00
Ji Yoon Rhee
575119e19f added and deleted the test assets i used for haesol's C skill implementation 2025-02-18 21:34:33 +09:00
Ji Yoon Rhee
1ff6c2a4ba saving my implementation for haesol's C skill 2025-02-18 21:31:33 +09:00
7heIVIaze
2335f42e1e Implement Haesol's Passive Skill 2025-02-18 21:19:52 +09:00
Ji Yoon Rhee
d7a45525b1 added new blueprints responsible for changing the predicted projectile course for haesol's ability 2025-02-18 17:44:38 +09:00
Ji Yoon Rhee
13ed01c467 textures for archery vfx 2025-02-18 17:31:22 +09:00
Ji Yoon Rhee
5f729f6136 static meshes for archery vfx 2025-02-18 17:31:07 +09:00
Ji Yoon Rhee
c22b3f72df haesol's potential archery niagara vfx 2025-02-18 17:03:28 +09:00
Ji Yoon Rhee
59ba61ebe4 haesol's potential archery vfx materials 2025-02-18 17:03:01 +09:00
7heIVIaze
627dd7e0b4 implement haesol's passive 2025-02-17 17:16:49 +09:00
7heIVIaze
a1577404f7 Implement Haesol's Passive Skill 2025-02-17 16:06:53 +09:00
Ji Yoon Rhee
649fcc81af added the low HP HUD overlay to player HUD 2025-02-11 17:30:50 +09:00
Ji Yoon Rhee
e430feb2e0 forgot to add this one haha 2025-02-09 19:44:55 +09:00
Ji Yoon Rhee
13d78f25fc more nanite setting changes for more environmental assets 2025-02-09 19:44:27 +09:00
Ji Yoon Rhee
f98ba50e72 added the sfx for haesol's skill cooldown timer 2025-02-09 19:43:49 +09:00
Ji Yoon Rhee
31ca5ef14d enabled nanite settings for the environment meshes for rendering optimization 2025-02-09 19:40:29 +09:00
Ji Yoon Rhee
cff82b376f modified the arrow to be stuck to an object more realistically 2025-02-08 22:55:39 +09:00
Ji Yoon Rhee
60bc0836ed had to delete my old files so that i can fix the merge conflicts on my end 2025-02-08 22:54:14 +09:00
Ji Yoon Rhee
e55fabd3b4 added the damage implementation to the arrows 2025-02-08 13:05:58 +09:00
benroshio
2cb52e12d0 Auto stash before merge of "main" and "origin/main" 2025-02-04 17:26:56 -05:00
Ji Yoon Rhee
f46716de6b added some items to test the new item functionality on the spring level 2025-02-04 12:33:13 +09:00
Ji Yoon Rhee
34b23d8a3c oops i forgot to add the changed item data base to the previous commit 2025-02-04 12:19:48 +09:00
Ji Yoon Rhee
a01b94d8ac changed the item ID to match the IDs included in the item data base 2025-02-04 12:18:57 +09:00
Ji Yoon Rhee
d8146a9b3b some ignored files ar ebeing pushed rn 2025-02-03 23:22:54 +09:00
Ji Yoon Rhee
9faf77cc5a deleted unnecessary demo map file, some minor changes for spring levels 2025-02-03 23:16:56 +09:00
Ji Yoon Rhee
a48f6238c3 some post-source compile debugging for UI elements 2025-02-03 23:16:13 +09:00
Ji Yoon Rhee
38fcae1630 assets for new food/craftable items 2025-02-03 23:14:02 +09:00
Ji Yoon Rhee
cdd5f7f67a debugging for inventory system 2025-02-03 23:12:46 +09:00
Ji Yoon Rhee
15f41865fa new items, but they are buggy 2025-02-03 00:40:12 +09:00
Ji Yoon Rhee
9b2088f621 new item assets to work with 2025-02-03 00:23:28 +09:00
Ji Yoon Rhee
9cc4991e88 necessary edits for migration 2025-02-02 00:36:42 +09:00
Ji Yoon Rhee
38b2151bb3 tried to solve merge conflicts with the thing 2025-02-02 00:15:55 +09:00
benroshio
7077da1397 FMOD Bow and Sword fix 2025-01-23 00:06:21 -05:00
benroshio
199476d607 FMOD sword sounds 2025-01-22 21:07:44 -05:00
Ji Yoon Rhee
a5a5949153 added the fmod event for bow draw + release sfx 2025-01-22 10:08:44 +09:00
Ji Yoon Rhee
c7e3a23400 some changes for player HUD and crosshair 2025-01-19 23:48:33 +09:00
Ji Yoon Rhee
650711df87 added interface functions for adding/using ultimate points 2025-01-19 23:48:12 +09:00