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neroberovero/Illusion-UE5
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640 Commits 8 Branches 0 Tags
Commit Graph

10 Commits

Author SHA1 Message Date
Ji Yoon Rhee
4fc9e27698 re-added the corrupt ik rig + retargeter for haesol's new model, make sure you install Free IK Bone Snapper tool on unreal engine and enable the plug in before re-opening the ik rig 2025-03-05 23:19:00 +09:00
Ji Yoon Rhee
ee99037e92 fixed the implementation after buggy merge for haesol passives and C skills 2025-02-22 11:33:19 +09:00
Ji Yoon Rhee
63d4092c2c level 1, block out started 2024-09-15 08:48:19 +09:00
Ji Yoon Rhee
037d5442a5 inventory shows collected items, new anim BPs are created and modified for combat system 2024-06-22 09:55:29 +09:00
Ji Yoon Rhee
917a1bb668 can toggle up inventory UI, can't tell if the input bindings for using item from inventory overlaps with that for normal melee attack 2024-06-11 21:52:34 +09:00
Ji Yoon Rhee
c956bf2978 added death event, stance variable to character blueprint 2024-06-09 22:23:51 +09:00
Ji Yoon Rhee
1b515981f5 created input mapping context for projectile attacks and UI toggling 2024-06-08 23:27:33 +09:00
Ji Yoon Rhee
cf35258254 added anim bp and base character bp 2024-06-08 08:25:27 +09:00
Ji Yoon Rhee
76d375aae5 major inventory system scripting job done, now onto creating blueprints, input action, and working on the GUI 2024-01-01 21:54:48 +09:00
Ji Yoon Rhee
01555c3ccf initial stuff hopefully this works 2023-10-09 19:37:22 -04:00
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