benroshio
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2cb52e12d0
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Auto stash before merge of "main" and "origin/main"
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2025-02-04 17:26:56 -05:00 |
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Ji Yoon Rhee
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f46716de6b
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added some items to test the new item functionality on the spring level
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2025-02-04 12:33:13 +09:00 |
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Ji Yoon Rhee
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34b23d8a3c
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oops i forgot to add the changed item data base to the previous commit
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2025-02-04 12:19:48 +09:00 |
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Ji Yoon Rhee
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a01b94d8ac
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changed the item ID to match the IDs included in the item data base
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2025-02-04 12:18:57 +09:00 |
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Ji Yoon Rhee
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d8146a9b3b
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some ignored files ar ebeing pushed rn
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2025-02-03 23:22:54 +09:00 |
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Ji Yoon Rhee
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9faf77cc5a
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deleted unnecessary demo map file, some minor changes for spring levels
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2025-02-03 23:16:56 +09:00 |
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Ji Yoon Rhee
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a48f6238c3
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some post-source compile debugging for UI elements
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2025-02-03 23:16:13 +09:00 |
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Ji Yoon Rhee
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38fcae1630
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assets for new food/craftable items
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2025-02-03 23:14:02 +09:00 |
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Ji Yoon Rhee
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cf0f8e4c25
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editor module changes for FMOD studio
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2025-02-03 23:13:19 +09:00 |
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Ji Yoon Rhee
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cdd5f7f67a
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debugging for inventory system
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2025-02-03 23:12:46 +09:00 |
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Ji Yoon Rhee
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15f41865fa
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new items, but they are buggy
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2025-02-03 00:40:12 +09:00 |
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Ji Yoon Rhee
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9b2088f621
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new item assets to work with
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2025-02-03 00:23:28 +09:00 |
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Ji Yoon Rhee
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6de79fab21
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migration for UE5.3, please let me know if there are any issues with pulling the changes
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2025-02-02 00:37:45 +09:00 |
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Ji Yoon Rhee
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9cc4991e88
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necessary edits for migration
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2025-02-02 00:36:42 +09:00 |
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Ji Yoon Rhee
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547689631f
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newly updated FMODStudio plugin for UE5.3 migration
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2025-02-02 00:35:31 +09:00 |
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Ji Yoon Rhee
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6ec77258e3
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newly added updated FMODStudio plugin for migration pt 2
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2025-02-02 00:17:13 +09:00 |
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Ji Yoon Rhee
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2467ad7d4c
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newly added updated FMODStudio plugin for migration
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2025-02-02 00:16:31 +09:00 |
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Ji Yoon Rhee
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38b2151bb3
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tried to solve merge conflicts with the thing
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2025-02-02 00:15:55 +09:00 |
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benroshio
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7077da1397
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FMOD Bow and Sword fix
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2025-01-23 00:06:21 -05:00 |
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benroshio
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199476d607
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FMOD sword sounds
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2025-01-22 21:07:44 -05:00 |
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Ji Yoon Rhee
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a5a5949153
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added the fmod event for bow draw + release sfx
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2025-01-22 10:08:44 +09:00 |
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Ji Yoon Rhee
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c7e3a23400
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some changes for player HUD and crosshair
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2025-01-19 23:48:33 +09:00 |
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Ji Yoon Rhee
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650711df87
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added interface functions for adding/using ultimate points
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2025-01-19 23:48:12 +09:00 |
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Ji Yoon Rhee
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efe98ebf89
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changed the color of the hit vfx for arrow to blue
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2025-01-19 23:45:34 +09:00 |
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Ji Yoon Rhee
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9cd4921245
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changed the collision settings for the trees
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2025-01-19 23:44:55 +09:00 |
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Ji Yoon Rhee
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2be378be48
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add VFXs to weapons when hit an object
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2025-01-19 23:44:10 +09:00 |
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Ji Yoon Rhee
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da686eda62
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HOYA
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2025-01-18 09:52:56 +09:00 |
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Ji Yoon Rhee
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f9ff019cac
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hoyaa
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2025-01-18 09:51:27 +09:00 |
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Ji Yoon Rhee
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ffb7b669f0
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heck yeah
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2025-01-18 09:48:44 +09:00 |
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Ji Yoon Rhee
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8ce68405d4
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slight map changes, added items
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2025-01-18 09:44:30 +09:00 |
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Ji Yoon Rhee
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d21801904d
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deleted a bunch of unnecessary materials
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2025-01-18 08:32:24 +09:00 |
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Ji Yoon Rhee
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9521525396
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player HUD updated
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2025-01-18 08:31:07 +09:00 |
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Ji Yoon Rhee
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d7d5182805
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new items, need icons for them
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2025-01-18 08:30:36 +09:00 |
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Ji Yoon Rhee
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1adec49f72
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bow and arrow implementation continued
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2025-01-18 08:20:28 +09:00 |
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Ji Yoon Rhee
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03f34a7c08
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haesol's animations for bow and arrows
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2025-01-18 08:16:12 +09:00 |
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Ji Yoon Rhee
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e3d59bec7d
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necessary meshes
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2025-01-15 20:53:38 +09:00 |
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Ji Yoon Rhee
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f24d29149a
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textures for asian village
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2025-01-15 20:41:02 +09:00 |
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Ji Yoon Rhee
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5508444504
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asian village materials
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2025-01-15 20:40:26 +09:00 |
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Ji Yoon Rhee
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ac8c7ada64
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building materials, left for the demo map
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2025-01-15 20:32:34 +09:00 |
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Ji Yoon Rhee
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e79fe3eb28
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demo map for asian village blueprints
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2025-01-15 20:20:50 +09:00 |
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Ji Yoon Rhee
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c1126b4a73
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blueprints for asian village
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2025-01-15 20:20:16 +09:00 |
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Ji Yoon Rhee
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0ca1347d25
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deleted unnecessary assets
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2024-12-27 00:04:36 +09:00 |
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Ji Yoon Rhee
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96546f838f
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ik rig related changes + anim slot added to haesol model
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2024-12-27 00:03:41 +09:00 |
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Ji Yoon Rhee
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06558f4de1
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map related changes
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2024-12-27 00:01:57 +09:00 |
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Ji Yoon Rhee
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12498555b4
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attempt to fix the dmg/hit reaction anims but failed;;;
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2024-12-27 00:01:05 +09:00 |
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Ji Yoon Rhee
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1a68af690f
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some minor changes on player character and the player HUD
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2024-12-26 23:55:17 +09:00 |
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Ji Yoon Rhee
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14707a6043
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bow and arrows for haesol
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2024-12-26 23:54:25 +09:00 |
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Ji Yoon Rhee
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a62710cc69
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circular timer
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2024-12-26 23:52:39 +09:00 |
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Ji Yoon Rhee
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67763b06ec
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changes in material for magnolia
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2024-12-24 01:07:37 +09:00 |
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Ji Yoon Rhee
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a9f07ac372
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changes in the map
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2024-12-24 01:07:00 +09:00 |
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