372 Commits

Author SHA1 Message Date
Ji Yoon Rhee
3ea9c3ab01 added the bunny NPC and interactable bunny on the map 2025-04-27 17:14:24 +09:00
Ji Yoon Rhee
3b8bc7304b fixed a bug where haesol cant trigger a sound event with buff skill when used without a weapon wielded 2025-04-27 17:14:03 +09:00
Ji Yoon Rhee
06371a7430 bunny NPC can now perceive stimuli and run away from the player when one of the bunnies get attacked 2025-04-27 17:13:08 +09:00
Ji Yoon Rhee
0bdc6c13dd fixed a weird issue with movement speed enum variable in aggro NPC bp class 2025-04-27 17:12:28 +09:00
Ji Yoon Rhee
bef500e818 applied cel-shader on crafting table 2025-04-26 23:42:12 +09:00
Ji Yoon Rhee
1e50a43086 organized files, added BTTs for the bunny NPC implementation 2025-04-26 23:40:22 +09:00
benroshio
6dbcab69d2 Arrow Sounds Readded
Re added c sound to bp_haesol
2025-04-25 19:30:09 -04:00
8301e2908e edit level - cave 2025-04-26 02:15:16 +09:00
7heIVIaze
4e963403ad Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5 2025-04-25 21:47:20 +09:00
7heIVIaze
68695fef60 Skill Cooldown UI Implmement
Implement skill cooldown UI and add the skill structure
2025-04-25 21:47:09 +09:00
9145d18cdd edit level 2025-04-25 18:50:25 +09:00
2c028658bb edit level 2025-04-25 00:41:42 +09:00
Ji Yoon Rhee
fd777aba62 added the puzzle area for the bunny 2025-04-25 00:05:03 +09:00
7heIVIaze
7ab90f7625 prepare to pull 2025-04-24 22:03:43 +09:00
Ji Yoon Rhee
0a198096e8 the font changes got wiped, re-pushing 2025-04-24 21:54:15 +09:00
Ji Yoon Rhee
82d6e54754 footstep sounds 2025-04-24 21:53:53 +09:00
Ji Yoon Rhee
a0b0117d7c rearranged some files, added base bunny logic blueprints 2025-04-24 21:53:32 +09:00
7f70ce93a9 merge 2025-04-24 15:20:10 +09:00
benroshio
f809686a56 I need to go to bed commit 2025-04-24 01:47:19 -04:00
benroshio
d95d5284a6 Merge branch 'Shiori' 2025-04-24 01:16:46 -04:00
Ji Yoon Rhee
dcf8eef0e6 removed unused foliage 2025-04-23 20:54:43 +09:00
1b00512305 just push 2025-04-23 20:36:44 +09:00
7heIVIaze
5a458545e3 prepare to pull 2025-04-23 17:05:21 +09:00
benroshio
d54a2187d2 Assets re added 2025-04-22 13:37:25 -04:00
benroshio
dafcf19ad4 push before merge 2025-04-22 13:27:33 -04:00
c0aa37c621 Resolved merge conflict using remote version of Sprink_TEST.umap 2025-04-23 00:55:45 +09:00
1bbc60ccf3 merge 2025-04-23 00:46:16 +09:00
Ji Yoon Rhee
8b01d76722 changed the font for inventory item slot UI item 2025-04-23 00:37:48 +09:00
Ji Yoon Rhee
e1403af025 haesol: fixed Q skill issue, added ult point calculation for the rest of haesol's skills 2025-04-23 00:36:25 +09:00
Ji Yoon Rhee
9eb42778b2 forgot to add the changes in the map 2025-04-23 00:33:36 +09:00
Ji Yoon Rhee
ab2db3358f Content/Hwanyoung/Levels/Sprink_TEST.umap 2025-04-23 00:32:27 +09:00
Ji Yoon Rhee
d2d9c77fcf when you got out of the field, the HP HUD disappears from the viewport 2025-04-23 00:30:08 +09:00
7heIVIaze
ab50e701b2 Update the Tornado of Haesol's ultimate skill
Make faster the tornado rising and larger the length of tornado
2025-04-19 10:56:25 +09:00
benroshio
8a16a189df Footsteps implemented + Menu And Arrow sfx bug fixes 2025-04-18 19:03:20 -04:00
7heIVIaze
0eeeda4657 commit for pulling 2025-04-18 23:19:21 +09:00
Ji Yoon Rhee
cb910372a3 deleted the jump attack from the input context 2025-04-17 22:03:31 +09:00
Ji Yoon Rhee
31f89934a9 haesol's ultimate skills almost finalized + WG_HPbars edit 2025-04-17 22:03:01 +09:00
Ji Yoon Rhee
00e4aac768 modified the HP bar UI logic for aggro NPCs 2025-04-17 22:00:53 +09:00
56e0b28ffd Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5 2025-04-17 21:52:27 +09:00
daae4bed24 edit level, make a house asset 2025-04-17 21:46:46 +09:00
7heIVIaze
d7702d8ec0 haesol ult update and add VFX
Update haesol's ult and Add tsunami&ice VFX asset and then pull from main
2025-04-17 20:21:39 +09:00
7heIVIaze
ce0d1b37eb haesol ult update and add VFX
Update haesol's ult and Add tsunami&ice VFX asset
2025-04-17 20:14:34 +09:00
benroshio
684769903a Merge branch 'main' into Shiori 2025-04-16 12:37:20 -04:00
Ji Yoon Rhee
d3cfbf7606 added minor changes almost negligible, started implementing the boss field for sanin 2025-04-16 23:23:43 +09:00
Ji Yoon Rhee
c9c9fdbf3f changed the font for inventory + interaction WGs 2025-04-16 23:22:33 +09:00
Ji Yoon Rhee
ab63088b25 no critical changes made, pretty much the same 2025-04-16 23:22:06 +09:00
Ji Yoon Rhee
fd2d84f25b changed the collision/overlap settings 2025-04-16 23:21:38 +09:00
Ji Yoon Rhee
d398ed0c5a added/edited VFX for sanin's abilities 2025-04-16 23:21:08 +09:00
Ji Yoon Rhee
d996e45fbe fixed the spawning logic of the large gonggi stones 2025-04-16 23:19:58 +09:00
Ji Yoon Rhee
ba1579e7b8 fixed the visual bug with rock pillar teleport + added new VFX for when the gonggi stones hit and damage player 2025-04-16 00:58:04 +09:00