Commit Graph

14 Commits

Author SHA1 Message Date
459ca3b08f updated Parry system using HP system's Block event dispatcher 2025-06-22 22:20:53 +09:00
f5389b564d added generalized DOT logic to the HP system, needs testing 2025-06-20 22:38:50 +09:00
fe88ac288d fixed the null pointer runtime errors for haesol's ult AOEs + changed the VFX for projectile hit 2025-06-15 20:18:38 +09:00
f546a5cf07 imoogi prototype 2025-06-13 20:10:24 +09:00
b43fd15221 editted falling damage logic, damage info 2025-05-28 11:21:18 +09:00
494bbedc21 added an option to differentiate hit SFXs for aggroNPCs 2025-03-23 11:59:39 +09:00
1d8fb26b83 goblin group combat 2025-02-27 14:59:23 +09:00
c296638c45 group enemy combat start 2024-12-06 20:05:01 -05:00
41192ade0f goblin implementation start 2024-11-22 21:44:10 -05:00
05782979e9 worked on AOE-Fire, integration is pretty much ok 2024-08-10 08:57:30 +09:00
51414ad189 Revert "created few AOE actor classes for future skill set usage"
This reverts commit 6fa5e7dcbd.
2024-08-08 10:04:45 +09:00
9c5c627276 Reapply "created few AOE actor classes for future skill set usage"
This reverts commit 420f46c7d3.
2024-08-08 10:00:31 +09:00
420f46c7d3 Revert "created few AOE actor classes for future skill set usage"
This reverts commit 6b44048ac4.
2024-08-08 09:51:57 +09:00
6fa5e7dcbd created few AOE actor classes for future skill set usage 2024-08-08 09:50:14 +09:00