Ji Yoon Rhee
|
5b3217f2e6
|
Revert "push before merge"
This reverts commit f13816d379 .
|
2024-08-08 09:51:48 +09:00 |
|
Ji Yoon Rhee
|
27e503b8b8
|
push before merge
|
2024-08-08 09:51:34 +09:00 |
|
Ji Yoon Rhee
|
a1a65b521f
|
created few AOE actor classes for future skill set usage
|
2024-08-08 09:51:27 +09:00 |
|
Ji Yoon Rhee
|
7405cd4205
|
push before merge
|
2024-08-08 09:50:30 +09:00 |
|
Ji Yoon Rhee
|
6fa5e7dcbd
|
created few AOE actor classes for future skill set usage
|
2024-08-08 09:50:14 +09:00 |
|
Ji Yoon Rhee
|
8fd7b194f1
|
implemented a temporary fix to the skeletal mesh + animation detachment issue for Haesol and his Hwando sword
|
2024-08-08 09:49:24 +09:00 |
|
Ji Yoon Rhee
|
2e9c0d084f
|
changed files on my end
|
2024-08-01 17:42:56 +09:00 |
|
Ji Yoon Rhee
|
096a0f0d2e
|
player HUD hp,mp bar functionality completed
|
2024-07-18 16:24:28 +09:00 |
|
Ji Yoon Rhee
|
5a4b0635ce
|
inventory HUD is now fully functional, graphics not finalized
|
2024-07-18 14:40:09 +09:00 |
|
Ji Yoon Rhee
|
f55937e63c
|
got the buff skill implementation started as well as the AOE skill base blueprint class
|
2024-07-13 10:10:53 +09:00 |
|
Ji Yoon Rhee
|
79e9c28851
|
fixed the issues with animation montages not playing at command
|
2024-07-03 21:20:19 +09:00 |
|
Ji Yoon Rhee
|
75b078f5e3
|
created event dispatchers for damage blocking, death, and such
|
2024-06-30 23:25:01 +09:00 |
|
Ji Yoon Rhee
|
037d5442a5
|
inventory shows collected items, new anim BPs are created and modified for combat system
|
2024-06-22 09:55:29 +09:00 |
|
Ji Yoon Rhee
|
7c5833f033
|
implemented pick up item
|
2024-06-17 23:38:43 +09:00 |
|
Ji Yoon Rhee
|
959723df6a
|
added buff/debuff related components and structs for future use
|
2024-06-13 14:19:47 +09:00 |
|
benroshio
|
9c53b5f8dc
|
Dash/Inventory
|
2024-06-12 21:28:17 -04:00 |
|
Ji Yoon Rhee
|
ce82fffdda
|
implemented dashing on blueprints
|
2024-06-12 22:47:53 +09:00 |
|
Ji Yoon Rhee
|
917a1bb668
|
can toggle up inventory UI, can't tell if the input bindings for using item from inventory overlaps with that for normal melee attack
|
2024-06-11 21:52:34 +09:00 |
|
Ji Yoon Rhee
|
06bb51a198
|
binded input actions for walking and jogging for haesol
|
2024-06-10 18:40:12 +09:00 |
|
Ji Yoon Rhee
|
c956bf2978
|
added death event, stance variable to character blueprint
|
2024-06-09 22:23:51 +09:00 |
|
Ji Yoon Rhee
|
1b515981f5
|
created input mapping context for projectile attacks and UI toggling
|
2024-06-08 23:27:33 +09:00 |
|
Ji Yoon Rhee
|
cf35258254
|
added anim bp and base character bp
|
2024-06-08 08:25:27 +09:00 |
|
Ji Yoon Rhee
|
d69e46553f
|
visual effect assets
|
2024-06-01 12:49:36 +09:00 |
|
Ji Yoon Rhee
|
4e5f371b49
|
add blueprints for HP system, assets, and MP system
|
2024-06-01 09:30:13 +09:00 |
|