Hozach (Audio)
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e793cb7deb
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Added dialogue audio assets to UE and exactly one dialogue sound to voice.
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2025-05-10 14:15:34 -04:00 |
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Ji Yoon Rhee
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70a785d170
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extra adjustments on the item slot text font
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2025-05-10 22:14:16 +09:00 |
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Ji Yoon Rhee
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6cf96ee241
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i think i have my stuff back now
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2025-05-10 22:11:36 +09:00 |
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Ji Yoon Rhee
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e11d9f416b
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cooking cauldron + cooking HUD + player HUD skill icon update
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2025-05-10 22:00:08 +09:00 |
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benroshio
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253ba3ab7e
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bow fixes and music mixing
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2025-05-10 00:56:28 -04:00 |
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benroshio
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bed2744ac4
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Auto stash before merge of "main" and "origin/main"
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2025-05-10 00:26:19 -04:00 |
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Ji Yoon Rhee
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5bcec36ae2
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temp push for reaven
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2025-05-10 11:06:18 +09:00 |
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Hozach (Audio)
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5705039642
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Merge branch 'main' into Chaz
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2025-05-09 21:34:57 -04:00 |
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benroshio
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ecde0df6ca
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Dragon audio fix and Menu sounds fix
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2025-05-09 19:00:04 -04:00 |
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Hozach (Audio)
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2c39533212
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segmented chest into fmod and UE
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2025-05-09 17:25:07 -04:00 |
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Hozach (Audio)
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8dc1d992e2
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Merge branch 'main' into Chaz
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2025-05-09 11:23:07 -04:00 |
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Ji Yoon Rhee
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aa100f64f4
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adjusted the nav mesh a bit on sanin's side
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2025-05-10 00:02:27 +09:00 |
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Ji Yoon Rhee
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f9f18738e4
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dialogue options added for Sanin pre- and post-combat + new struct fields for adding SFXs and bark/effort lines in dialogue
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2025-05-09 23:58:29 +09:00 |
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Ji Yoon Rhee
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73d50b0882
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treasure chest (for sound designers)
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2025-05-09 21:35:45 +09:00 |
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7heIVIaze
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0a2353eb24
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merge
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2025-05-09 17:00:06 +09:00 |
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7heIVIaze
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76dfbba704
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Made Dialogue Eye Close/Open Animation, Fix Bugs
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2025-05-09 16:43:30 +09:00 |
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12b6657adf
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modeling bridge asset
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2025-05-09 14:33:37 +09:00 |
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f632fe17b2
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organizing asset folders
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2025-05-09 03:01:35 +09:00 |
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7heIVIaze
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2a64c6f684
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solve merge confliction
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2025-05-07 21:16:09 +09:00 |
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7heIVIaze
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95c35329e9
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Make Game Instance and a structure to manage lore data. And Fix Haesol's AOE Skill bugs, mobs group battle
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2025-05-07 21:10:05 +09:00 |
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1da96a5dc3
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edit level - bunny boss area, gobiln combat area
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2025-05-07 15:19:59 +09:00 |
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benroshio
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145aa6f0be
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DRAGON SOUNDS RAAHHHH
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2025-05-06 23:10:23 -04:00 |
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7heIVIaze
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ecbef9d6ae
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Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5
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2025-05-06 20:37:02 +09:00 |
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7heIVIaze
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314e940487
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Fix Puzzle area respawn error.
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2025-05-06 20:36:55 +09:00 |
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670df2f1c3
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edit level, add item box
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2025-05-05 23:57:39 +09:00 |
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Ji Yoon Rhee
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ff3e39ab4d
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deleted the unnecessary puzzle field AOE blueprint from the sprink_test map
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2025-05-05 20:30:18 +09:00 |
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Ji Yoon Rhee
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635c4bfb04
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improved dialogue system for puzzle NPC
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2025-05-05 20:29:29 +09:00 |
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Ji Yoon Rhee
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56630f16bf
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treasure chest BP
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2025-05-05 20:29:00 +09:00 |
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b7a4095ee3
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Resolve conflict: use remote version of dragon_ult_uncut.uasset
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2025-05-05 20:23:35 +09:00 |
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172659a9c7
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merge and edit level
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2025-05-05 20:21:27 +09:00 |
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7heIVIaze
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c1b2d91c28
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Improve dialogue system
remove base hud and add to viewport the dialogue system when dialoguing. and add sprites of bunnies for testing
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2025-05-05 19:23:17 +09:00 |
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7heIVIaze
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97670c3df5
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bug fix puzzle start event, and implement failed to use mana cuz of insufficient mana
change use mana logic and using haesol's skill logic. change replying logic by updating istrigger
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2025-05-04 22:30:40 +09:00 |
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7heIVIaze
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f44eb40592
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change the logic of puzzle start
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2025-05-04 00:37:10 +09:00 |
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Ji Yoon Rhee
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0fa45e41c5
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i added the bunny NPC and stuff, please use my version of the map file
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2025-05-04 00:21:47 +09:00 |
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Ji Yoon Rhee
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4a9bd8766d
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added some more dialogues and useful assets like tree ribbons(?) and treasure chest
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2025-05-04 00:21:05 +09:00 |
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Ji Yoon Rhee
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dfad2e0010
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BTTs abstracted to use for both types of NPCs + bunny NPC can use dialogue to indicate puzzle success/fail
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2025-05-04 00:17:38 +09:00 |
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Hozach (Audio)
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ebc53ac266
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Merge branch 'main' into Chaz
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2025-05-03 10:31:15 -04:00 |
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ba805ee70b
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add treeribbon asset
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2025-05-03 13:06:26 +09:00 |
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Hozach (Audio)
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eecffe8dca
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Merge branch 'main' into Chaz
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2025-05-02 20:18:32 -04:00 |
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Ji Yoon Rhee
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d0980840ad
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complete merge
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2025-05-03 08:52:55 +09:00 |
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Hozach (Audio)
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b0a7367b7a
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Committing animation SFX FMOD asset and implementation into Sanin animation
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2025-05-02 14:59:27 -04:00 |
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7heIVIaze
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d23ae431f6
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merge
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2025-05-02 23:59:49 +09:00 |
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7heIVIaze
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981d34b6e1
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Improve dialogue system and mana
Made Dialogue Button to skip and go next line, and add mana use function to have boolean value return
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2025-05-02 23:57:48 +09:00 |
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acbe5e2541
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edit level - new combat area, waterbottle item arrangement
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2025-05-02 19:19:09 +09:00 |
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ac80d9cc3e
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add HouseofChangwon asset and buliding basecamp
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2025-05-02 14:57:09 +09:00 |
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Ji Yoon Rhee
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8b76377bb4
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added the nav mesh for bunny AI + incorporated dialogues into bunny NPC
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2025-05-01 23:50:59 +09:00 |
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7heIVIaze
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8df0a34483
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Improve the dialogue system
Change values in data table, fix the logic when the dialogue widget is valid in dialogue component
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2025-05-01 23:15:49 +09:00 |
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7heIVIaze
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7f32f2740a
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Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5
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2025-05-01 21:28:19 +09:00 |
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7heIVIaze
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850726d685
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prepare for pull
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2025-05-01 21:27:22 +09:00 |
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Ji Yoon Rhee
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4e1bfde84b
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updated the map from the updates in puzzle NPC + changed the fonts for the dialogue WG
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2025-05-01 19:09:02 +09:00 |
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