benroshio
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79a0aec027
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make git happy
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2024-09-25 16:55:26 -04:00 |
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benroshio
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4e40a39b55
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Merge remote-tracking branch 'origin/main' into fmod-integration
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2024-08-07 19:21:17 -04:00 |
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Ji Yoon Rhee
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8bd822a6c6
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created few AOE actor classes for future skill set usage
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2024-08-02 00:35:08 +09:00 |
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Ji Yoon Rhee
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0176cdb366
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added some comments to Haesol's implementation for passive skills
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2024-07-27 10:27:58 +09:00 |
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benroshio
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66ea60f725
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Pickup and block Fix
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2024-07-19 18:43:52 -04:00 |
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benroshio
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8421e12653
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Sound implementation for block attack and inventory
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2024-07-19 15:09:12 -04:00 |
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Ji Yoon Rhee
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5a4b0635ce
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inventory HUD is now fully functional, graphics not finalized
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2024-07-18 14:40:09 +09:00 |
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Ji Yoon Rhee
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037d5442a5
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inventory shows collected items, new anim BPs are created and modified for combat system
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2024-06-22 09:55:29 +09:00 |
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Ji Yoon Rhee
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7c5833f033
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implemented pick up item
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2024-06-17 23:38:43 +09:00 |
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benroshio
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32ea3d2d49
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Merge branch 'main' into fmod-integration
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2024-06-12 20:01:16 -04:00 |
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Ji Yoon Rhee
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ce82fffdda
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implemented dashing on blueprints
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2024-06-12 22:47:53 +09:00 |
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benroshio
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d5df643577
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Merge remote-tracking branch 'origin/main' into fmod-integration
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2024-06-11 16:07:25 -04:00 |
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Ji Yoon Rhee
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917a1bb668
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can toggle up inventory UI, can't tell if the input bindings for using item from inventory overlaps with that for normal melee attack
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2024-06-11 21:52:34 +09:00 |
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benroshio
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5249fa75b6
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Merge remote-tracking branch 'origin/main' into fmod-integration
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2024-06-05 11:58:43 -04:00 |
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Ji Yoon Rhee
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4e5f371b49
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add blueprints for HP system, assets, and MP system
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2024-06-01 09:30:13 +09:00 |
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benroshio
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2c35bd3e1a
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Music yo
More Fmod setup abient tracks added
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2024-04-12 17:07:31 -04:00 |
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benroshio
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664e26d786
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UI Setup
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2024-04-08 23:37:15 -04:00 |
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benroshio
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9096ce0d50
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FMOD integration completed
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2024-02-25 19:30:18 -05:00 |
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Ji Yoon Rhee
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01555c3ccf
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initial stuff hopefully this works
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2023-10-09 19:37:22 -04:00 |
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