Commit Graph

13 Commits

Author SHA1 Message Date
36548c6de1 let's debug this after the deadline and just submit 2025-05-14 11:40:56 +09:00
6cf991b47c NPC changes 2025-05-13 16:09:19 +09:00
1bd75f8186 bunny dialogue debug temp push 2025-05-12 22:54:53 +09:00
ffcd1cac98 merge with chaz's branch 2025-05-11 12:26:02 +09:00
c1b2d91c28 Improve dialogue system
remove base hud and add to viewport the dialogue system when dialoguing. and add sprites of bunnies for testing
2025-05-05 19:23:17 +09:00
97670c3df5 bug fix puzzle start event, and implement failed to use mana cuz of insufficient mana
change use mana logic and using haesol's skill logic. change replying logic by updating istrigger
2025-05-04 22:30:40 +09:00
f44eb40592 change the logic of puzzle start 2025-05-04 00:37:10 +09:00
dfad2e0010 BTTs abstracted to use for both types of NPCs + bunny NPC can use dialogue to indicate puzzle success/fail 2025-05-04 00:17:38 +09:00
8b76377bb4 added the nav mesh for bunny AI + incorporated dialogues into bunny NPC 2025-05-01 23:50:59 +09:00
b8e2c42e0f fixed some buggies 2025-04-29 22:10:51 +09:00
06371a7430 bunny NPC can now perceive stimuli and run away from the player when one of the bunnies get attacked 2025-04-27 17:13:08 +09:00
1e50a43086 organized files, added BTTs for the bunny NPC implementation 2025-04-26 23:40:22 +09:00
fd777aba62 added the puzzle area for the bunny 2025-04-25 00:05:03 +09:00