Ji Yoon Rhee
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9c5c627276
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Reapply "created few AOE actor classes for future skill set usage"
This reverts commit 420f46c7d3 .
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2024-08-08 10:00:31 +09:00 |
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Ji Yoon Rhee
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b62f72eb81
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Reapply "added some comments to Haesol's implementation for passive skills"
This reverts commit e4628fcd9d .
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2024-08-08 09:59:52 +09:00 |
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Ji Yoon Rhee
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c9c2c13591
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Revert "Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5"
This reverts commit 122103a778 , reversing
changes made to e4628fcd9d .
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2024-08-08 09:59:18 +09:00 |
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Ji Yoon Rhee
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122103a778
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Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5
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2024-08-08 09:53:25 +09:00 |
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Ji Yoon Rhee
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e4628fcd9d
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Revert "added some comments to Haesol's implementation for passive skills"
This reverts commit fde4b47b80 .
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2024-08-08 09:52:06 +09:00 |
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Ji Yoon Rhee
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420f46c7d3
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Revert "created few AOE actor classes for future skill set usage"
This reverts commit 6b44048ac4 .
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2024-08-08 09:51:57 +09:00 |
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Ji Yoon Rhee
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5b3217f2e6
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Revert "push before merge"
This reverts commit f13816d379 .
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2024-08-08 09:51:48 +09:00 |
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Ji Yoon Rhee
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27e503b8b8
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push before merge
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2024-08-08 09:51:34 +09:00 |
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Ji Yoon Rhee
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a1a65b521f
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created few AOE actor classes for future skill set usage
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2024-08-08 09:51:27 +09:00 |
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Ji Yoon Rhee
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b888ddbe5d
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added some comments to Haesol's implementation for passive skills
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2024-08-08 09:51:11 +09:00 |
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Ji Yoon Rhee
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7405cd4205
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push before merge
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2024-08-08 09:50:30 +09:00 |
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Ji Yoon Rhee
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6fa5e7dcbd
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created few AOE actor classes for future skill set usage
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2024-08-08 09:50:14 +09:00 |
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Ji Yoon Rhee
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fbd43c1d23
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added some comments to Haesol's implementation for passive skills
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2024-08-08 09:49:54 +09:00 |
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Ji Yoon Rhee
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8fd7b194f1
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implemented a temporary fix to the skeletal mesh + animation detachment issue for Haesol and his Hwando sword
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2024-08-08 09:49:24 +09:00 |
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Ji Yoon Rhee
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2cff725d1c
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Revert "added some comments to Haesol's implementation for passive skills"
This reverts commit fde4b47b80 .
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2024-08-08 09:22:17 +09:00 |
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Ji Yoon Rhee
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70f19789b1
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Revert "created few AOE actor classes for future skill set usage"
This reverts commit 6b44048ac4 .
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2024-08-08 09:22:02 +09:00 |
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Ji Yoon Rhee
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42fd02358c
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Revert "push before merge"
This reverts commit f13816d379 .
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2024-08-08 09:21:51 +09:00 |
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Ji Yoon Rhee
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f13816d379
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push before merge
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2024-08-08 08:49:37 +09:00 |
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Ji Yoon Rhee
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6b44048ac4
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created few AOE actor classes for future skill set usage
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2024-08-08 08:49:32 +09:00 |
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Ji Yoon Rhee
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fde4b47b80
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added some comments to Haesol's implementation for passive skills
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2024-08-08 08:49:15 +09:00 |
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Ji Yoon Rhee
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2e9c0d084f
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changed files on my end
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2024-08-01 17:42:56 +09:00 |
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Ji Yoon Rhee
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9fa044da25
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implemented a temporary fix to the skeletal mesh + animation detachment issue for Haesol and his Hwando sword
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2024-07-20 23:21:26 +09:00 |
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benroshio
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66ea60f725
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Pickup and block Fix
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2024-07-19 18:43:52 -04:00 |
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benroshio
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8421e12653
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Sound implementation for block attack and inventory
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2024-07-19 15:09:12 -04:00 |
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benroshio
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535006c027
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Merge remote-tracking branch 'origin/main' into fmod-integration
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2024-07-18 18:44:53 -04:00 |
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benroshio
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5b111fd551
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Buff added
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2024-07-18 18:42:37 -04:00 |
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Ji Yoon Rhee
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096a0f0d2e
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player HUD hp,mp bar functionality completed
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2024-07-18 16:24:28 +09:00 |
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Ji Yoon Rhee
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5a4b0635ce
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inventory HUD is now fully functional, graphics not finalized
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2024-07-18 14:40:09 +09:00 |
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Ji Yoon Rhee
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f55937e63c
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got the buff skill implementation started as well as the AOE skill base blueprint class
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2024-07-13 10:10:53 +09:00 |
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Ji Yoon Rhee
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21b5f7f53f
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blocking
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2024-07-13 07:49:22 +09:00 |
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Ji Yoon Rhee
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79e9c28851
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fixed the issues with animation montages not playing at command
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2024-07-03 21:20:19 +09:00 |
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Ji Yoon Rhee
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75b078f5e3
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created event dispatchers for damage blocking, death, and such
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2024-06-30 23:25:01 +09:00 |
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Ji Yoon Rhee
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037d5442a5
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inventory shows collected items, new anim BPs are created and modified for combat system
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2024-06-22 09:55:29 +09:00 |
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Ji Yoon Rhee
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7c5833f033
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implemented pick up item
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2024-06-17 23:38:43 +09:00 |
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Ji Yoon Rhee
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959723df6a
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added buff/debuff related components and structs for future use
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2024-06-13 14:19:47 +09:00 |
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benroshio
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9c53b5f8dc
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Dash/Inventory
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2024-06-12 21:28:17 -04:00 |
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Ji Yoon Rhee
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ce82fffdda
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implemented dashing on blueprints
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2024-06-12 22:47:53 +09:00 |
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Ji Yoon Rhee
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917a1bb668
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can toggle up inventory UI, can't tell if the input bindings for using item from inventory overlaps with that for normal melee attack
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2024-06-11 21:52:34 +09:00 |
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Ji Yoon Rhee
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06bb51a198
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binded input actions for walking and jogging for haesol
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2024-06-10 18:40:12 +09:00 |
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Ji Yoon Rhee
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c956bf2978
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added death event, stance variable to character blueprint
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2024-06-09 22:23:51 +09:00 |
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Ji Yoon Rhee
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1b515981f5
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created input mapping context for projectile attacks and UI toggling
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2024-06-08 23:27:33 +09:00 |
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Ji Yoon Rhee
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cf35258254
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added anim bp and base character bp
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2024-06-08 08:25:27 +09:00 |
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Ji Yoon Rhee
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d69e46553f
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visual effect assets
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2024-06-01 12:49:36 +09:00 |
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Ji Yoon Rhee
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4e5f371b49
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add blueprints for HP system, assets, and MP system
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2024-06-01 09:30:13 +09:00 |
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