Ji Yoon Rhee
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9c5c627276
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Reapply "created few AOE actor classes for future skill set usage"
This reverts commit 420f46c7d3 .
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2024-08-08 10:00:31 +09:00 |
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Ji Yoon Rhee
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420f46c7d3
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Revert "created few AOE actor classes for future skill set usage"
This reverts commit 6b44048ac4 .
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2024-08-08 09:51:57 +09:00 |
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Ji Yoon Rhee
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5b3217f2e6
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Revert "push before merge"
This reverts commit f13816d379 .
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2024-08-08 09:51:48 +09:00 |
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Ji Yoon Rhee
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27e503b8b8
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push before merge
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2024-08-08 09:51:34 +09:00 |
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Ji Yoon Rhee
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a1a65b521f
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created few AOE actor classes for future skill set usage
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2024-08-08 09:51:27 +09:00 |
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Ji Yoon Rhee
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7405cd4205
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push before merge
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2024-08-08 09:50:30 +09:00 |
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Ji Yoon Rhee
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6fa5e7dcbd
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created few AOE actor classes for future skill set usage
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2024-08-08 09:50:14 +09:00 |
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Ji Yoon Rhee
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5a4b0635ce
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inventory HUD is now fully functional, graphics not finalized
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2024-07-18 14:40:09 +09:00 |
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Ji Yoon Rhee
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7c5833f033
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implemented pick up item
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2024-06-17 23:38:43 +09:00 |
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Ji Yoon Rhee
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959723df6a
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added buff/debuff related components and structs for future use
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2024-06-13 14:19:47 +09:00 |
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benroshio
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9c53b5f8dc
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Dash/Inventory
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2024-06-12 21:28:17 -04:00 |
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Ji Yoon Rhee
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917a1bb668
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can toggle up inventory UI, can't tell if the input bindings for using item from inventory overlaps with that for normal melee attack
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2024-06-11 21:52:34 +09:00 |
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Ji Yoon Rhee
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c956bf2978
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added death event, stance variable to character blueprint
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2024-06-09 22:23:51 +09:00 |
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Ji Yoon Rhee
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1b515981f5
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created input mapping context for projectile attacks and UI toggling
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2024-06-08 23:27:33 +09:00 |
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Ji Yoon Rhee
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4e5f371b49
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add blueprints for HP system, assets, and MP system
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2024-06-01 09:30:13 +09:00 |
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Ji Yoon Rhee
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c5f825f16d
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committing for now
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2024-03-29 19:50:16 -04:00 |
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Ji Yoon Rhee
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01555c3ccf
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initial stuff hopefully this works
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2023-10-09 19:37:22 -04:00 |
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