benroshio
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a2fa5352ca
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Auto stash before merge of "main" and "origin/main"
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2024-11-08 00:45:36 -05:00 |
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Ji Yoon Rhee
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503d43a479
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added anim montage for staggering
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2024-11-08 10:05:10 +09:00 |
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Ji Yoon Rhee
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5b4757e1f9
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created decorators and tasks that abstract out the enemy base behaviors; also added animation assets for san-in
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2024-11-07 00:50:32 +09:00 |
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Ji Yoon Rhee
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14c96727b4
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more animation montages for san-in
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2024-11-03 13:49:16 +09:00 |
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Ji Yoon Rhee
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6efb2f6d6f
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added VFX to animation montages for San-in, death animation is implemented
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2024-11-03 01:49:18 +09:00 |
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Ji Yoon Rhee
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cf75dcf849
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proper commit
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2024-11-03 00:23:01 +09:00 |
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Ji Yoon Rhee
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f2dcfcea83
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ignored?
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2024-11-03 00:22:36 +09:00 |
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Ji Yoon Rhee
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fe27f73e54
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caught up on EQS settings, added EQS_Strafe and EQS_FindCover for future usage
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2024-10-31 22:47:55 +09:00 |
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Ji Yoon Rhee
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5a0369cb38
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AI subtrees have been added, player rotation is based on player attacking
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2024-10-26 13:38:06 +09:00 |
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Ji Yoon Rhee
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407090fc17
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attempt to fix the LFS request entity too large 415 issue by discarding previous commits and restarting
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2024-10-22 23:08:27 +09:00 |
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Ji Yoon Rhee
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7ff2751492
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state-based locomotion animation blueprint implemented for San-in AI
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2024-10-10 20:35:55 +09:00 |
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Ji Yoon Rhee
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dfdf435b2b
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added more variation in haesol's default melee combo animation
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2024-10-09 23:36:45 +09:00 |
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Ji Yoon Rhee
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a3aced30a6
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states added to the base NPC
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2024-10-08 21:40:00 +09:00 |
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Ji Yoon Rhee
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6b9c29d295
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successfully merged with fmod-integration branch, tiles under the lake fixed
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2024-10-06 21:46:02 +09:00 |
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benroshio
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db7dad84e9
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Save/Crafting
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2024-10-06 01:24:13 -04:00 |
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benroshio
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884a29e097
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Merge branch 'main' into fmod-integration
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2024-10-06 01:00:30 -04:00 |
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benroshio
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1d5762e49a
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push before merge
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2024-10-06 00:56:28 -04:00 |
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Ji Yoon Rhee
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1e28ace4be
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perception added to the AI controller
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2024-10-05 21:30:12 +09:00 |
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benroshio
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999bb75337
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Combat Music
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2024-10-04 18:41:43 -04:00 |
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benroshio
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659e8a3975
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test 3
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2024-10-04 15:22:12 -04:00 |
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benroshio
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5289ae8363
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Test 2
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2024-10-04 15:13:17 -04:00 |
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benroshio
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967bfe9d81
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Asset test
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2024-10-04 15:04:46 -04:00 |
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benroshio
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0c5e97cd70
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Audio asset restructure/crafting and saving
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2024-10-04 13:47:33 -04:00 |
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Ji Yoon Rhee
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ba74f12c4f
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created new NPC c++ class
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2024-10-03 22:55:43 +09:00 |
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Ji Yoon Rhee
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a5540f5bbc
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attempt to lfs push
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2024-10-03 22:50:33 +09:00 |
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Ji Yoon Rhee
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bf28ba6ab3
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dude what
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2024-09-28 10:07:53 +09:00 |
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Ji Yoon Rhee
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c4e4d22c82
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major change in the spring level texturing, some more assets
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2024-09-27 21:29:58 +09:00 |
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benroshio
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09aec720b3
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Merge branch 'main' into fmod-integration
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2024-09-25 17:00:44 -04:00 |
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benroshio
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79a0aec027
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make git happy
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2024-09-25 16:55:26 -04:00 |
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benroshio
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d365ddd9f3
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haesol and crafting fix
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2024-09-25 16:29:36 -04:00 |
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Ji Yoon Rhee
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564f2a80cd
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crafting system is fully functional
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2024-09-17 00:05:53 +09:00 |
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Ji Yoon Rhee
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63d4092c2c
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level 1, block out started
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2024-09-15 08:48:19 +09:00 |
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Ji Yoon Rhee
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cf526110b3
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lmfao
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2024-09-10 10:46:13 +09:00 |
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Ji Yoon Rhee
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eeaf691a1a
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saving/loading systems successfully migrated to player controller
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2024-09-05 11:43:15 +09:00 |
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Ji Yoon Rhee
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95f07b67ac
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saving/loading system re-implemented on main branch due to unprecedented bug
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2024-08-31 11:50:26 +09:00 |
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Ji Yoon Rhee
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682231dd0f
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the player can pick up consumable items and use items for different effects; needs optimization in player character base BP class
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2024-08-27 14:29:55 +09:00 |
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Ji Yoon Rhee
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e8cacbe1c7
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the player character can automatically pick up souls
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2024-08-22 23:24:14 +09:00 |
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Ji Yoon Rhee
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d91704b9a7
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the NPC drops souls after being eliminated
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2024-08-22 23:23:44 +09:00 |
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Ji Yoon Rhee
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83e44925bf
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added attribute sets for each types of attack, optimized some functions
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2024-08-20 15:41:33 +09:00 |
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Ji Yoon Rhee
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05782979e9
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worked on AOE-Fire, integration is pretty much ok
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2024-08-10 08:57:30 +09:00 |
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Ji Yoon Rhee
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ef7be2cd84
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Revert "implemented a temporary fix to the skeletal mesh + animation detachment issue for Haesol and his Hwando sword"
This reverts commit 8fd7b194f1 .
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2024-08-08 10:11:22 +09:00 |
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Ji Yoon Rhee
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f2d7767398
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Revert "delete water bottle + new interactables added"
This reverts commit 239c332514 .
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2024-08-08 10:11:18 +09:00 |
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Ji Yoon Rhee
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24d9282709
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Revert "added 3d interactables"
This reverts commit bd2326dd08 .
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2024-08-08 10:11:14 +09:00 |
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Ji Yoon Rhee
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89bc3ecacb
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Revert "added some comments to Haesol's implementation for passive skills"
This reverts commit fbd43c1d23 .
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2024-08-08 10:04:56 +09:00 |
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Ji Yoon Rhee
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51414ad189
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Revert "created few AOE actor classes for future skill set usage"
This reverts commit 6fa5e7dcbd .
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2024-08-08 10:04:45 +09:00 |
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Ji Yoon Rhee
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4682706487
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Revert "push before merge"
This reverts commit 7405cd4205 .
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2024-08-08 10:03:07 +09:00 |
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Ji Yoon Rhee
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322fbc3ade
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Revert "added some comments to Haesol's implementation for passive skills"
This reverts commit b888ddbe5d .
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2024-08-08 10:01:34 +09:00 |
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Ji Yoon Rhee
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0e71da9cf4
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Revert "created few AOE actor classes for future skill set usage"
This reverts commit a1a65b521f .
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2024-08-08 10:01:18 +09:00 |
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Ji Yoon Rhee
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0f407eb9c4
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Revert "push before merge"
This reverts commit 27e503b8b8 .
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2024-08-08 10:01:02 +09:00 |
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Ji Yoon Rhee
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2a923cdd7f
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Reapply "Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5"
This reverts commit bf65a01a5f .
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2024-08-08 10:00:54 +09:00 |
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