Commit Graph

48 Commits

Author SHA1 Message Date
Ji Yoon Rhee
de62c9ecfa implemented and applied custom cel-shader post-process shader to interactables and characters 2024-11-12 22:24:56 +09:00
Ji Yoon Rhee
5a0369cb38 AI subtrees have been added, player rotation is based on player attacking 2024-10-26 13:38:06 +09:00
Ji Yoon Rhee
1e28ace4be perception added to the AI controller 2024-10-05 21:30:12 +09:00
Ji Yoon Rhee
c4e4d22c82 major change in the spring level texturing, some more assets 2024-09-27 21:29:58 +09:00
Ji Yoon Rhee
cf526110b3 lmfao 2024-09-10 10:46:13 +09:00
Ji Yoon Rhee
eeaf691a1a saving/loading systems successfully migrated to player controller 2024-09-05 11:43:15 +09:00
Ji Yoon Rhee
95f07b67ac saving/loading system re-implemented on main branch due to unprecedented bug 2024-08-31 11:50:26 +09:00
Ji Yoon Rhee
682231dd0f the player can pick up consumable items and use items for different effects; needs optimization in player character base BP class 2024-08-27 14:29:55 +09:00
Ji Yoon Rhee
05782979e9 worked on AOE-Fire, integration is pretty much ok 2024-08-10 08:57:30 +09:00
Ji Yoon Rhee
ef7be2cd84 Revert "implemented a temporary fix to the skeletal mesh + animation detachment issue for Haesol and his Hwando sword"
This reverts commit 8fd7b194f1.
2024-08-08 10:11:22 +09:00
Ji Yoon Rhee
51414ad189 Revert "created few AOE actor classes for future skill set usage"
This reverts commit 6fa5e7dcbd.
2024-08-08 10:04:45 +09:00
Ji Yoon Rhee
4682706487 Revert "push before merge"
This reverts commit 7405cd4205.
2024-08-08 10:03:07 +09:00
Ji Yoon Rhee
0e71da9cf4 Revert "created few AOE actor classes for future skill set usage"
This reverts commit a1a65b521f.
2024-08-08 10:01:18 +09:00
Ji Yoon Rhee
0f407eb9c4 Revert "push before merge"
This reverts commit 27e503b8b8.
2024-08-08 10:01:02 +09:00
Ji Yoon Rhee
ca4ae06aef Reapply "push before merge"
This reverts commit 5b3217f2e6.
2024-08-08 10:00:47 +09:00
Ji Yoon Rhee
9c5c627276 Reapply "created few AOE actor classes for future skill set usage"
This reverts commit 420f46c7d3.
2024-08-08 10:00:31 +09:00
Ji Yoon Rhee
c9c2c13591 Revert "Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5"
This reverts commit 122103a778, reversing
changes made to e4628fcd9d.
2024-08-08 09:59:18 +09:00
Ji Yoon Rhee
122103a778 Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5 2024-08-08 09:53:25 +09:00
Ji Yoon Rhee
420f46c7d3 Revert "created few AOE actor classes for future skill set usage"
This reverts commit 6b44048ac4.
2024-08-08 09:51:57 +09:00
Ji Yoon Rhee
5b3217f2e6 Revert "push before merge"
This reverts commit f13816d379.
2024-08-08 09:51:48 +09:00
Ji Yoon Rhee
27e503b8b8 push before merge 2024-08-08 09:51:34 +09:00
Ji Yoon Rhee
a1a65b521f created few AOE actor classes for future skill set usage 2024-08-08 09:51:27 +09:00
Ji Yoon Rhee
7405cd4205 push before merge 2024-08-08 09:50:30 +09:00
Ji Yoon Rhee
6fa5e7dcbd created few AOE actor classes for future skill set usage 2024-08-08 09:50:14 +09:00
Ji Yoon Rhee
8fd7b194f1 implemented a temporary fix to the skeletal mesh + animation detachment issue for Haesol and his Hwando sword 2024-08-08 09:49:24 +09:00
Ji Yoon Rhee
70f19789b1 Revert "created few AOE actor classes for future skill set usage"
This reverts commit 6b44048ac4.
2024-08-08 09:22:02 +09:00
Ji Yoon Rhee
42fd02358c Revert "push before merge"
This reverts commit f13816d379.
2024-08-08 09:21:51 +09:00
Ji Yoon Rhee
f13816d379 push before merge 2024-08-08 08:49:37 +09:00
Ji Yoon Rhee
6b44048ac4 created few AOE actor classes for future skill set usage 2024-08-08 08:49:32 +09:00
Ji Yoon Rhee
2e9c0d084f changed files on my end 2024-08-01 17:42:56 +09:00
Ji Yoon Rhee
9fa044da25 implemented a temporary fix to the skeletal mesh + animation detachment issue for Haesol and his Hwando sword 2024-07-20 23:21:26 +09:00
Ji Yoon Rhee
096a0f0d2e player HUD hp,mp bar functionality completed 2024-07-18 16:24:28 +09:00
Ji Yoon Rhee
5a4b0635ce inventory HUD is now fully functional, graphics not finalized 2024-07-18 14:40:09 +09:00
Ji Yoon Rhee
f55937e63c got the buff skill implementation started as well as the AOE skill base blueprint class 2024-07-13 10:10:53 +09:00
Ji Yoon Rhee
79e9c28851 fixed the issues with animation montages not playing at command 2024-07-03 21:20:19 +09:00
Ji Yoon Rhee
75b078f5e3 created event dispatchers for damage blocking, death, and such 2024-06-30 23:25:01 +09:00
Ji Yoon Rhee
037d5442a5 inventory shows collected items, new anim BPs are created and modified for combat system 2024-06-22 09:55:29 +09:00
Ji Yoon Rhee
7c5833f033 implemented pick up item 2024-06-17 23:38:43 +09:00
Ji Yoon Rhee
959723df6a added buff/debuff related components and structs for future use 2024-06-13 14:19:47 +09:00
benroshio
9c53b5f8dc Dash/Inventory 2024-06-12 21:28:17 -04:00
Ji Yoon Rhee
ce82fffdda implemented dashing on blueprints 2024-06-12 22:47:53 +09:00
Ji Yoon Rhee
917a1bb668 can toggle up inventory UI, can't tell if the input bindings for using item from inventory overlaps with that for normal melee attack 2024-06-11 21:52:34 +09:00
Ji Yoon Rhee
06bb51a198 binded input actions for walking and jogging for haesol 2024-06-10 18:40:12 +09:00
Ji Yoon Rhee
c956bf2978 added death event, stance variable to character blueprint 2024-06-09 22:23:51 +09:00
Ji Yoon Rhee
1b515981f5 created input mapping context for projectile attacks and UI toggling 2024-06-08 23:27:33 +09:00
Ji Yoon Rhee
cf35258254 added anim bp and base character bp 2024-06-08 08:25:27 +09:00
Ji Yoon Rhee
d69e46553f visual effect assets 2024-06-01 12:49:36 +09:00
Ji Yoon Rhee
4e5f371b49 add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00