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neroberovero/Illusion-UE5
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156 Commits 8 Branches 0 Tags
ba74f12c4f3cd66aa3f5bbfcaa34dbee61b7f85f
Commit Graph

10 Commits

Author SHA1 Message Date
Ji Yoon Rhee
682231dd0f the player can pick up consumable items and use items for different effects; needs optimization in player character base BP class 2024-08-27 14:29:55 +09:00
Ji Yoon Rhee
4682706487 Revert "push before merge"
This reverts commit 7405cd4205.
2024-08-08 10:03:07 +09:00
Ji Yoon Rhee
ca4ae06aef Reapply "push before merge"
This reverts commit 5b3217f2e6.
2024-08-08 10:00:47 +09:00
Ji Yoon Rhee
5b3217f2e6 Revert "push before merge"
This reverts commit f13816d379.
2024-08-08 09:51:48 +09:00
Ji Yoon Rhee
7405cd4205 push before merge 2024-08-08 09:50:30 +09:00
Ji Yoon Rhee
5a4b0635ce inventory HUD is now fully functional, graphics not finalized 2024-07-18 14:40:09 +09:00
Ji Yoon Rhee
7c5833f033 implemented pick up item 2024-06-17 23:38:43 +09:00
Ji Yoon Rhee
917a1bb668 can toggle up inventory UI, can't tell if the input bindings for using item from inventory overlaps with that for normal melee attack 2024-06-11 21:52:34 +09:00
Ji Yoon Rhee
06bb51a198 binded input actions for walking and jogging for haesol 2024-06-10 18:40:12 +09:00
Ji Yoon Rhee
4e5f371b49 add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00
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