Ji Yoon Rhee
4330a2b1a0
FINALLY DOKKAEBI RELATED FILES ARE UPLOADING
2025-05-13 22:37:50 +09:00
Ji Yoon Rhee
e84a0bd09c
dokkaebi skeletal mesh
2025-05-13 22:28:18 +09:00
Ji Yoon Rhee
6b0ac6a201
dokkaebi materials please work please please
2025-05-13 22:25:14 +09:00
Ji Yoon Rhee
c4c90be427
deleted some stuff related to dokkaebi 2
2025-05-13 22:24:09 +09:00
Ji Yoon Rhee
8b99f46832
deleted some stuff related to dokkaebi
2025-05-13 22:22:34 +09:00
Ji Yoon Rhee
59f0d04da9
overwrite haesol
2025-05-13 21:29:19 +09:00
7heIVIaze
49e26b489b
Merge
2025-05-13 17:50:43 +09:00
7heIVIaze
2420a2baa2
Created Tutorial Widget and Tutorial Text
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Tutorial Widget, Tutorial Text Data Table, Images for tutorial, and created logic for tutorials
2025-05-13 17:49:52 +09:00
Ji Yoon Rhee
6cf991b47c
NPC changes
2025-05-13 16:09:19 +09:00
benroshio
5cefed2d01
Bunny puzzle music added + audio mixing tweaks
2025-05-12 14:38:11 -04:00
7heIVIaze
dba81fdf2a
update cooking hud
2025-05-13 01:38:09 +09:00
7heIVIaze
1216040f2d
restore my haesol class, it died before. T.T/ to remind, created tutorial hud prototype.
2025-05-13 01:27:41 +09:00
7heIVIaze
2bf5e5bbcc
merge
2025-05-13 00:22:54 +09:00
Hozach (Audio)
839743c3b7
Bunny Squeaks! Into UE!
2025-05-12 11:15:35 -04:00
7heIVIaze
aaf966fbc6
Make tutorial widget prototype and merge to recorver my project
2025-05-12 23:42:12 +09:00
Ji Yoon Rhee
d2080e63c7
large gonggi stone fall down SFX integrated
2025-05-12 22:55:23 +09:00
Ji Yoon Rhee
1bd75f8186
bunny dialogue debug temp push
2025-05-12 22:54:53 +09:00
Ji Yoon Rhee
19c97af410
dokkaebi static mesh, needs to work on rig anims
2025-05-12 22:42:58 +09:00
7heIVIaze
d8e4eec553
Fit UMG to aspect ratio, and bug fix
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wrap all umg with scale box and size box to fit aspect ratio. and Fix haesol's ult bug
2025-05-12 17:25:12 +09:00
7heIVIaze
02c6ea8454
temp push the current commit
2025-05-12 00:16:32 +09:00
7heIVIaze
97f819d001
Update HUD, Haesol's ult logic, and wrap all widgets scale box, size box
2025-05-11 22:35:47 +09:00
Ji Yoon Rhee
57c3968d0f
preliminary work for sfx integration for interactable bunny
2025-05-11 12:27:56 +09:00
Ji Yoon Rhee
ffcd1cac98
merge with chaz's branch
2025-05-11 12:26:02 +09:00
7heIVIaze
110d80a2d7
Update Skill Cooldown Timer for UI
2025-05-11 00:06:22 +09:00
Ji Yoon Rhee
6cf96ee241
i think i have my stuff back now
2025-05-10 22:11:36 +09:00
benroshio
bed2744ac4
Auto stash before merge of "main" and "origin/main"
2025-05-10 00:26:19 -04:00
Ji Yoon Rhee
5bcec36ae2
temp push for reaven
2025-05-10 11:06:18 +09:00
Hozach (Audio)
8dc1d992e2
Merge branch 'main' into Chaz
2025-05-09 11:23:07 -04:00
Ji Yoon Rhee
f9f18738e4
dialogue options added for Sanin pre- and post-combat + new struct fields for adding SFXs and bark/effort lines in dialogue
2025-05-09 23:58:29 +09:00
7heIVIaze
5eeacc4eeb
merge
2025-05-09 21:44:32 +09:00
7heIVIaze
76dfbba704
Made Dialogue Eye Close/Open Animation, Fix Bugs
2025-05-09 16:43:30 +09:00
7heIVIaze
2a64c6f684
solve merge confliction
2025-05-07 21:16:09 +09:00
7heIVIaze
95c35329e9
Make Game Instance and a structure to manage lore data. And Fix Haesol's AOE Skill bugs, mobs group battle
2025-05-07 21:10:05 +09:00
benroshio
145aa6f0be
DRAGON SOUNDS RAAHHHH
2025-05-06 23:10:23 -04:00
7heIVIaze
314e940487
Fix Puzzle area respawn error.
2025-05-06 20:36:55 +09:00
Ji Yoon Rhee
635c4bfb04
improved dialogue system for puzzle NPC
2025-05-05 20:29:29 +09:00
7heIVIaze
c1b2d91c28
Improve dialogue system
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remove base hud and add to viewport the dialogue system when dialoguing. and add sprites of bunnies for testing
2025-05-05 19:23:17 +09:00
7heIVIaze
97670c3df5
bug fix puzzle start event, and implement failed to use mana cuz of insufficient mana
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change use mana logic and using haesol's skill logic. change replying logic by updating istrigger
2025-05-04 22:30:40 +09:00
7heIVIaze
f44eb40592
change the logic of puzzle start
2025-05-04 00:37:10 +09:00
Ji Yoon Rhee
dfad2e0010
BTTs abstracted to use for both types of NPCs + bunny NPC can use dialogue to indicate puzzle success/fail
2025-05-04 00:17:38 +09:00
Hozach (Audio)
eecffe8dca
Merge branch 'main' into Chaz
2025-05-02 20:18:32 -04:00
Ji Yoon Rhee
d0980840ad
complete merge
2025-05-03 08:52:55 +09:00
Hozach (Audio)
b0a7367b7a
Committing animation SFX FMOD asset and implementation into Sanin animation
2025-05-02 14:59:27 -04:00
7heIVIaze
981d34b6e1
Improve dialogue system and mana
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Made Dialogue Button to skip and go next line, and add mana use function to have boolean value return
2025-05-02 23:57:48 +09:00
Ji Yoon Rhee
8b76377bb4
added the nav mesh for bunny AI + incorporated dialogues into bunny NPC
2025-05-01 23:50:59 +09:00
Ji Yoon Rhee
84cfc72ef9
merge for dragon anims
2025-05-01 19:07:30 +09:00
Ji Yoon Rhee
38fe73dee0
i forgot to add this on the first commit
2025-05-01 19:07:07 +09:00
Ji Yoon Rhee
f0b55cacaf
BT: bunny state can go fleeing <--> seen
2025-05-01 19:06:11 +09:00
7heIVIaze
f746612cbd
Fix Cooldown System & UI Bugs, and solved pull confliction
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Fix the cooldown ui bugs by changing some nodes in haesol, and change some variables name in the structure. make a sample reply system for angela
2025-05-01 13:02:35 +09:00
7heIVIaze
75c36782a9
Implemented dialogue system and dialogue UI prototype
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Implemented Dialogue System using dialogue Component and Interface, make Dialogue UI Prototype, and change the data type of the characters to be displayed in the UI in source code
2025-05-01 12:23:10 +09:00