Ji Yoon Rhee
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eeaf691a1a
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saving/loading systems successfully migrated to player controller
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2024-09-05 11:43:15 +09:00 |
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Ji Yoon Rhee
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95f07b67ac
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saving/loading system re-implemented on main branch due to unprecedented bug
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2024-08-31 11:50:26 +09:00 |
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Ji Yoon Rhee
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682231dd0f
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the player can pick up consumable items and use items for different effects; needs optimization in player character base BP class
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2024-08-27 14:29:55 +09:00 |
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Ji Yoon Rhee
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d91704b9a7
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the NPC drops souls after being eliminated
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2024-08-22 23:23:44 +09:00 |
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Ji Yoon Rhee
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83e44925bf
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added attribute sets for each types of attack, optimized some functions
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2024-08-20 15:41:33 +09:00 |
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Ji Yoon Rhee
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05782979e9
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worked on AOE-Fire, integration is pretty much ok
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2024-08-10 08:57:30 +09:00 |
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Ji Yoon Rhee
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51414ad189
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Revert "created few AOE actor classes for future skill set usage"
This reverts commit 6fa5e7dcbd .
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2024-08-08 10:04:45 +09:00 |
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Ji Yoon Rhee
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4682706487
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Revert "push before merge"
This reverts commit 7405cd4205 .
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2024-08-08 10:03:07 +09:00 |
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Ji Yoon Rhee
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0e71da9cf4
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Revert "created few AOE actor classes for future skill set usage"
This reverts commit a1a65b521f .
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2024-08-08 10:01:18 +09:00 |
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Ji Yoon Rhee
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0f407eb9c4
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Revert "push before merge"
This reverts commit 27e503b8b8 .
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2024-08-08 10:01:02 +09:00 |
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Ji Yoon Rhee
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ca4ae06aef
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Reapply "push before merge"
This reverts commit 5b3217f2e6 .
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2024-08-08 10:00:47 +09:00 |
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Ji Yoon Rhee
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9c5c627276
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Reapply "created few AOE actor classes for future skill set usage"
This reverts commit 420f46c7d3 .
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2024-08-08 10:00:31 +09:00 |
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Ji Yoon Rhee
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b62f72eb81
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Reapply "added some comments to Haesol's implementation for passive skills"
This reverts commit e4628fcd9d .
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2024-08-08 09:59:52 +09:00 |
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Ji Yoon Rhee
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e4628fcd9d
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Revert "added some comments to Haesol's implementation for passive skills"
This reverts commit fde4b47b80 .
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2024-08-08 09:52:06 +09:00 |
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Ji Yoon Rhee
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420f46c7d3
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Revert "created few AOE actor classes for future skill set usage"
This reverts commit 6b44048ac4 .
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2024-08-08 09:51:57 +09:00 |
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Ji Yoon Rhee
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5b3217f2e6
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Revert "push before merge"
This reverts commit f13816d379 .
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2024-08-08 09:51:48 +09:00 |
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Ji Yoon Rhee
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27e503b8b8
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push before merge
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2024-08-08 09:51:34 +09:00 |
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Ji Yoon Rhee
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a1a65b521f
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created few AOE actor classes for future skill set usage
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2024-08-08 09:51:27 +09:00 |
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Ji Yoon Rhee
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7405cd4205
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push before merge
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2024-08-08 09:50:30 +09:00 |
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Ji Yoon Rhee
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6fa5e7dcbd
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created few AOE actor classes for future skill set usage
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2024-08-08 09:50:14 +09:00 |
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benroshio
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66ea60f725
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Pickup and block Fix
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2024-07-19 18:43:52 -04:00 |
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benroshio
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8421e12653
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Sound implementation for block attack and inventory
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2024-07-19 15:09:12 -04:00 |
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Ji Yoon Rhee
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5a4b0635ce
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inventory HUD is now fully functional, graphics not finalized
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2024-07-18 14:40:09 +09:00 |
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Ji Yoon Rhee
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037d5442a5
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inventory shows collected items, new anim BPs are created and modified for combat system
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2024-06-22 09:55:29 +09:00 |
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Ji Yoon Rhee
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7c5833f033
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implemented pick up item
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2024-06-17 23:38:43 +09:00 |
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benroshio
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32ea3d2d49
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Merge branch 'main' into fmod-integration
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2024-06-12 20:01:16 -04:00 |
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Ji Yoon Rhee
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ce82fffdda
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implemented dashing on blueprints
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2024-06-12 22:47:53 +09:00 |
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benroshio
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d5df643577
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Merge remote-tracking branch 'origin/main' into fmod-integration
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2024-06-11 16:07:25 -04:00 |
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Ji Yoon Rhee
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917a1bb668
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can toggle up inventory UI, can't tell if the input bindings for using item from inventory overlaps with that for normal melee attack
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2024-06-11 21:52:34 +09:00 |
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benroshio
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5249fa75b6
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Merge remote-tracking branch 'origin/main' into fmod-integration
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2024-06-05 11:58:43 -04:00 |
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Ji Yoon Rhee
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4e5f371b49
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add blueprints for HP system, assets, and MP system
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2024-06-01 09:30:13 +09:00 |
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benroshio
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2c35bd3e1a
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Music yo
More Fmod setup abient tracks added
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2024-04-12 17:07:31 -04:00 |
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benroshio
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664e26d786
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UI Setup
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2024-04-08 23:37:15 -04:00 |
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benroshio
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9096ce0d50
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FMOD integration completed
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2024-02-25 19:30:18 -05:00 |
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Ji Yoon Rhee
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01555c3ccf
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initial stuff hopefully this works
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2023-10-09 19:37:22 -04:00 |
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