Ji Yoon Rhee
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8bd822a6c6
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created few AOE actor classes for future skill set usage
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2024-08-02 00:35:08 +09:00 |
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Ji Yoon Rhee
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0176cdb366
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added some comments to Haesol's implementation for passive skills
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2024-07-27 10:27:58 +09:00 |
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Ji Yoon Rhee
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9fa044da25
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implemented a temporary fix to the skeletal mesh + animation detachment issue for Haesol and his Hwando sword
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2024-07-20 23:21:26 +09:00 |
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Ji Yoon Rhee
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096a0f0d2e
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player HUD hp,mp bar functionality completed
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2024-07-18 16:24:28 +09:00 |
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Ji Yoon Rhee
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5a4b0635ce
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inventory HUD is now fully functional, graphics not finalized
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2024-07-18 14:40:09 +09:00 |
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Ji Yoon Rhee
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f55937e63c
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got the buff skill implementation started as well as the AOE skill base blueprint class
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2024-07-13 10:10:53 +09:00 |
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Ji Yoon Rhee
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75b078f5e3
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created event dispatchers for damage blocking, death, and such
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2024-06-30 23:25:01 +09:00 |
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Ji Yoon Rhee
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037d5442a5
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inventory shows collected items, new anim BPs are created and modified for combat system
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2024-06-22 09:55:29 +09:00 |
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Ji Yoon Rhee
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7c5833f033
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implemented pick up item
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2024-06-17 23:38:43 +09:00 |
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benroshio
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9c53b5f8dc
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Dash/Inventory
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2024-06-12 21:28:17 -04:00 |
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Ji Yoon Rhee
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ce82fffdda
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implemented dashing on blueprints
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2024-06-12 22:47:53 +09:00 |
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Ji Yoon Rhee
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917a1bb668
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can toggle up inventory UI, can't tell if the input bindings for using item from inventory overlaps with that for normal melee attack
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2024-06-11 21:52:34 +09:00 |
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Ji Yoon Rhee
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4e5f371b49
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add blueprints for HP system, assets, and MP system
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2024-06-01 09:30:13 +09:00 |
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Ji Yoon Rhee
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c5f825f16d
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committing for now
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2024-03-29 19:50:16 -04:00 |
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Ji Yoon Rhee
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0e42abd151
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Revert "mmm"
This reverts commit c07d621e9b .
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2024-02-09 21:17:46 -05:00 |
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Ji Yoon Rhee
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c07d621e9b
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mmm
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2024-02-09 18:46:44 -05:00 |
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Ji Yoon Rhee
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368bbfd2a8
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abstract weapon class
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2024-02-02 19:55:36 -05:00 |
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