Ji Yoon Rhee
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c4e4d22c82
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major change in the spring level texturing, some more assets
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2024-09-27 21:29:58 +09:00 |
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Ji Yoon Rhee
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05782979e9
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worked on AOE-Fire, integration is pretty much ok
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2024-08-10 08:57:30 +09:00 |
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Ji Yoon Rhee
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ef7be2cd84
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Revert "implemented a temporary fix to the skeletal mesh + animation detachment issue for Haesol and his Hwando sword"
This reverts commit 8fd7b194f1 .
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2024-08-08 10:11:22 +09:00 |
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Ji Yoon Rhee
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4682706487
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Revert "push before merge"
This reverts commit 7405cd4205 .
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2024-08-08 10:03:07 +09:00 |
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Ji Yoon Rhee
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ca4ae06aef
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Reapply "push before merge"
This reverts commit 5b3217f2e6 .
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2024-08-08 10:00:47 +09:00 |
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Ji Yoon Rhee
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5b3217f2e6
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Revert "push before merge"
This reverts commit f13816d379 .
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2024-08-08 09:51:48 +09:00 |
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Ji Yoon Rhee
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7405cd4205
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push before merge
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2024-08-08 09:50:30 +09:00 |
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Ji Yoon Rhee
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8fd7b194f1
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implemented a temporary fix to the skeletal mesh + animation detachment issue for Haesol and his Hwando sword
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2024-08-08 09:49:24 +09:00 |
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Ji Yoon Rhee
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21b5f7f53f
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blocking
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2024-07-13 07:49:22 +09:00 |
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Ji Yoon Rhee
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79e9c28851
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fixed the issues with animation montages not playing at command
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2024-07-03 21:20:19 +09:00 |
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Ji Yoon Rhee
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75b078f5e3
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created event dispatchers for damage blocking, death, and such
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2024-06-30 23:25:01 +09:00 |
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Ji Yoon Rhee
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7c5833f033
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implemented pick up item
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2024-06-17 23:38:43 +09:00 |
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Ji Yoon Rhee
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4e5f371b49
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add blueprints for HP system, assets, and MP system
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2024-06-01 09:30:13 +09:00 |
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