Ji Yoon Rhee
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dfad2e0010
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BTTs abstracted to use for both types of NPCs + bunny NPC can use dialogue to indicate puzzle success/fail
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2025-05-04 00:17:38 +09:00 |
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Ji Yoon Rhee
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1ee45e69ac
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added a temporary speech bubble UI, need to add the functionality for scripts
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2025-04-27 19:57:04 +09:00 |
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Ji Yoon Rhee
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06371a7430
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bunny NPC can now perceive stimuli and run away from the player when one of the bunnies get attacked
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2025-04-27 17:13:08 +09:00 |
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Ji Yoon Rhee
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1e50a43086
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organized files, added BTTs for the bunny NPC implementation
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2025-04-26 23:40:22 +09:00 |
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