Logo
Explore Help
Register Sign In
neroberovero/Illusion-UE5
1
0
Fork 0
You've already forked Illusion-UE5
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
1a9335cf55f4797ce6a7236d01ea47eb1e214d73
Illusion-UE5/hwanyoung2/Content/Hwanyoung/Character/NPC/Behavior
History
sharon2pan 1a9335cf55 goblin blueprint+behavior tree continued
2024-11-27 23:29:23 -05:00
..
BST
bgm updated, sound volume sliders debugged
2024-11-14 13:41:50 +09:00
BT_Decorators
updated AI controllers to have a new base AI controller
2024-11-19 00:06:48 +09:00
BT_Services
implemented san-in teleport base logic, need more aesthetic programmign
2024-11-23 11:39:26 +09:00
BT_Tasks
implemented san-in teleport base logic, need more aesthetic programmign
2024-11-23 11:39:26 +09:00
EQS
implemented san-in teleport base logic, need more aesthetic programmign
2024-11-23 11:39:26 +09:00
BB_AggroNPCBase.uasset
caught up on EQS settings, added EQS_Strafe and EQS_FindCover for future usage
2024-10-31 22:47:55 +09:00
BB_Sanin.uasset
created decorators and tasks that abstract out the enemy base behaviors; also added animation assets for san-in
2024-11-07 00:50:32 +09:00
BT_AggroNPCBase.uasset
added anim montage for staggering
2024-11-08 10:05:10 +09:00
BT_Goblin.uasset
goblin blueprint+behavior tree continued
2024-11-27 23:29:23 -05:00
BT_Sanin.uasset
added new animations for haesol bow and arrows
2024-11-25 21:33:26 +09:00
Powered by Gitea Version: 1.24.2 Page: 58ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API