.. |
hwanyoung2.Build.cs
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deleted off unnecessary, conflicting files in our solution file
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2024-06-01 09:29:00 +09:00 |
hwanyoung2.cpp
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initial stuff hopefully this works
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2023-10-09 19:37:22 -04:00 |
hwanyoung2.h
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initial stuff hopefully this works
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2023-10-09 19:37:22 -04:00 |
hwanyoung2Character.cpp
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still working on implementing the CheckForIntertactable(). the ui is buggy
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2024-06-12 22:48:50 +09:00 |
hwanyoung2Character.h
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still working on implementing the CheckForIntertactable(). the ui is buggy
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2024-06-12 22:48:50 +09:00 |
hwanyoung2GameMode.cpp
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initial stuff hopefully this works
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2023-10-09 19:37:22 -04:00 |
hwanyoung2GameMode.h
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initial stuff hopefully this works
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2023-10-09 19:37:22 -04:00 |
HwanyoungAssetManager.cpp
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initial stuff hopefully this works
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2023-10-09 19:37:22 -04:00 |
HwanyoungAssetManager.h
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initial stuff hopefully this works
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2023-10-09 19:37:22 -04:00 |
HYAIController.cpp
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initial stuff hopefully this works
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2023-10-09 19:37:22 -04:00 |
HYAIController.h
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initial stuff hopefully this works
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2023-10-09 19:37:22 -04:00 |
HYAttackComponent.cpp
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bruh moment?
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2024-02-25 17:46:42 -05:00 |
HYAttackComponent.h
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bruh moment?
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2024-02-25 17:46:42 -05:00 |
HYEnemy.cpp
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Revert "mmm"
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2024-02-09 21:17:46 -05:00 |
HYEnemy.h
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Revert "mmm"
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2024-02-09 21:17:46 -05:00 |
HYGameStateBase.cpp
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abstract weapon class
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2024-02-02 19:55:36 -05:00 |
HYGameStateBase.h
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interactables, game state
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2023-10-15 21:18:31 -04:00 |
HYInteractableActor.cpp
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major inventory system scripting job done, now onto creating blueprints, input action, and working on the GUI
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2024-01-01 21:54:48 +09:00 |
HYInteractableActor.h
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accidentally fixed the bug for camera component not being properly placed in-game; will need to fine tune the numbers next
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2024-01-04 23:03:39 +09:00 |
HYManualPickUp.cpp
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Revert "mmm"
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2024-02-09 21:17:46 -05:00 |
HYManualPickUp.h
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Revert "mmm"
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2024-02-09 21:17:46 -05:00 |
HYPlayerCharacController.cpp
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changed some input-related code in player charac controller
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2024-06-11 21:53:04 +09:00 |
HYPlayerCharacController.h
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changed some input-related code in player charac controller
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2024-06-11 21:53:04 +09:00 |
HYProjectileAttackComponent.cpp
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bruh moment?
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2024-02-25 17:46:42 -05:00 |
HYProjectileAttackComponent.h
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bruh moment?
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2024-02-25 17:46:42 -05:00 |
HYWeapon.cpp
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Revert "mmm"
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2024-02-09 21:17:46 -05:00 |
HYWeapon.h
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bruh moment?
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2024-02-25 17:46:42 -05:00 |
InventoryItem.cpp
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Revert "mmm"
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2024-02-09 21:17:46 -05:00 |
InventoryItem.h
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Revert "mmm"
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2024-02-09 21:17:46 -05:00 |