Illusion-UE5/hwanyoung2/Content/Hwanyoung/Character/PlayerCharacter/Playables/Haesol/Animations/Sequences
2024-11-24 13:18:11 +09:00
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Anim_Hwando_Defense_React_Soldier.uasset repositioned the melee socket for haesol, created a custom vfx for sword trail, needs more parameter tuning for better results 2024-11-10 23:48:13 +09:00
Anim_Hwando_Defense_React_Weapon.uasset created event dispatchers for damage blocking, death, and such 2024-06-30 23:25:01 +09:00
Anim_Hwando_Die_Soldier.uasset updated AI controllers to have a new base AI controller 2024-11-19 00:06:48 +09:00
Anim_Hwando_Hold_Defense_Soldier.uasset repositioned the melee socket for haesol, created a custom vfx for sword trail, needs more parameter tuning for better results 2024-11-10 23:48:13 +09:00
Anim_Hwando_Hold_Defense_Weapon.uasset created event dispatchers for damage blocking, death, and such 2024-06-30 23:25:01 +09:00
Anim_Sword_1H_Attack_Combo1.uasset used ik rig to retarget combat anims, need to debug the cancelling of animations for combo attack 2024-11-22 23:11:23 +09:00
Anim_Sword_1H_Attack_Jump1.uasset used ik rig to retarget combat anims, need to debug the cancelling of animations for combo attack 2024-11-22 23:11:23 +09:00
Anim_Sword_1H_Attack_Jump2.uasset used ik rig to retarget combat anims, need to debug the cancelling of animations for combo attack 2024-11-22 23:11:23 +09:00
Anim_Sword_1H_Attack_Jump3.uasset used ik rig to retarget combat anims, need to debug the cancelling of animations for combo attack 2024-11-22 23:11:23 +09:00
Anim_Sword_1H_Attack_Jump4.uasset used ik rig to retarget combat anims, need to debug the cancelling of animations for combo attack 2024-11-22 23:11:23 +09:00
Anim_Sword_1H_Attack_Slash5.uasset used ik rig to retarget combat anims, need to debug the cancelling of animations for combo attack 2024-11-22 23:11:23 +09:00
Anim_Sword_1H_Attack_Slash6.uasset used ik rig to retarget combat anims, need to debug the cancelling of animations for combo attack 2024-11-22 23:11:23 +09:00
Anim_Sword_1H_Attack_Stab1.uasset used ik rig to retarget combat anims, need to debug the cancelling of animations for combo attack 2024-11-22 23:11:23 +09:00