Logo
Explore Help
Register Sign In
neroberovero/Illusion-UE5
1
0
Fork 0
You've already forked Illusion-UE5
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Illusion-UE5/hwanyoung2/Content/Hwanyoung/Character/NPC/Behavior
History
Ji Yoon Rhee 73f91af7a5 phew
2024-12-11 11:22:59 +09:00
..
BST
phew
2024-12-11 11:22:59 +09:00
BT_Decorators
updated AI controllers to have a new base AI controller
2024-11-19 00:06:48 +09:00
BT_Services
implemented san-in teleport base logic, need more aesthetic programmign
2024-11-23 11:39:26 +09:00
BT_Tasks
phew
2024-12-11 11:22:59 +09:00
EQS
bro
2024-11-28 13:36:08 +09:00
BB_AggroNPCBase.uasset
caught up on EQS settings, added EQS_Strafe and EQS_FindCover for future usage
2024-10-31 22:47:55 +09:00
BB_Sanin.uasset
created decorators and tasks that abstract out the enemy base behaviors; also added animation assets for san-in
2024-11-07 00:50:32 +09:00
BT_AggroNPCBase.uasset
added anim montage for staggering
2024-11-08 10:05:10 +09:00
BT_Goblin.uasset
goblin blueprint+behavior tree continued
2024-11-27 23:29:23 -05:00
BT_Sanin.uasset
phew
2024-12-11 11:22:59 +09:00
Powered by Gitea Version: 1.23.5 Page: 131ms Template: 8ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API