Illusion-UE5/hwanyoung2/Content/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap
2024-09-05 11:43:15 +09:00
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0 the player can pick up consumable items and use items for different effects; needs optimization in player character base BP class 2024-08-27 14:29:55 +09:00
1 saving/loading systems successfully migrated to player controller 2024-09-05 11:43:15 +09:00
2/PO added attribute sets for each types of attack, optimized some functions 2024-08-20 15:41:33 +09:00
3 added attribute sets for each types of attack, optimized some functions 2024-08-20 15:41:33 +09:00
5/Q1 the player can pick up consumable items and use items for different effects; needs optimization in player character base BP class 2024-08-27 14:29:55 +09:00
6 added attribute sets for each types of attack, optimized some functions 2024-08-20 15:41:33 +09:00
8 saving/loading systems successfully migrated to player controller 2024-09-05 11:43:15 +09:00
9 the player can pick up consumable items and use items for different effects; needs optimization in player character base BP class 2024-08-27 14:29:55 +09:00
A worked on AOE-Fire, integration is pretty much ok 2024-08-10 08:57:30 +09:00
B initial stuff hopefully this works 2023-10-09 19:37:22 -04:00
C added attribute sets for each types of attack, optimized some functions 2024-08-20 15:41:33 +09:00
D the NPC drops souls after being eliminated 2024-08-22 23:23:44 +09:00
E the player can pick up consumable items and use items for different effects; needs optimization in player character base BP class 2024-08-27 14:29:55 +09:00