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neroberovero
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2023-09-26
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neroberovero
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neroberovero/Illusion-UE5
2025-04-16 16:24:24 +02:00
d3cfbf7606
added minor changes almost negligible, started implementing the boss field for sanin
c9c9fdbf3f
changed the font for inventory + interaction WGs
ab63088b25
no critical changes made, pretty much the same
fd2d84f25b
changed the collision/overlap settings
d398ed0c5a
added/edited VFX for sanin's abilities
Compare 6 commits »
neroberovero
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neroberovero/Illusion-UE5
2025-04-15 17:58:39 +02:00
ba1579e7b8
fixed the visual bug with rock pillar teleport + added new VFX for when the gonggi stones hit and damage player
neroberovero
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neroberovero/Illusion-UE5
2025-04-14 17:45:18 +02:00
33da1f4cae
reattached the disconnected behavior nodes to Sanin combat BST
5ac3ef72ae
debugged the runtime error with haesol's storm AOE BP
e55fe7a0c4
the 1st dirt trail rotates towards the player's location
d299f3738e
haesol can rotate itself while activating skill 1
Compare 4 commits »
neroberovero
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neroberovero/Illusion-UE5
2025-04-10 14:39:46 +02:00
47b16f6fde
WIP version for sanin's first dirt trail fix
neroberovero
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neroberovero/Illusion-UE5
2025-04-10 14:37:26 +02:00
0ed1836a32
added the new dragon model
neroberovero
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neroberovero/Illusion-UE5
2025-04-09 04:44:50 +02:00
e8d52017be
changed the player movement speed to be in accordance with the size of the new level
neroberovero
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neroberovero/Illusion-UE5
2025-04-06 15:53:25 +02:00
4480f56677
collision makes the player to bounce off; the exact numbers can be altered after playtesting
neroberovero
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neroberovero/Illusion-UE5
2025-04-05 17:05:37 +02:00
4c233c7d0b
sanin's ultimate related AOE material + animation clean up
neroberovero
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neroberovero/Illusion-UE5
2025-04-01 16:11:30 +02:00
1722586de6
plug-in settings modified, download free body snapper plugin
c3962e90ec
added the cel-shader to the level blueprint
8508737b87
skeletal mesh for haesol replaced, added the new input binding for switching to close combat
5c115be210
san-in can throw down large gonggi stones and damage player; needs physics + visual improvements
Compare 4 commits »
neroberovero
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neroberovero/Illusion-UE5
2025-03-28 14:31:42 +01:00
1b17df5282
integration of SFXs and changing the haesol's character mesh to the updated model in BP_Haesol, pull with care
neroberovero
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neroberovero/Illusion-UE5
2025-03-25 11:09:33 +01:00
064b2f94ba
added the cel-shader post processing onto the level
bf4a070fe7
made the retrieval of the gonggi stones to work
Compare 2 commits »
neroberovero
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neroberovero/Illusion-UE5
2025-03-23 04:00:07 +01:00
494bbedc21
added an option to differentiate hit SFXs for aggroNPCs
neroberovero
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neroberovero/Illusion-UE5
2025-03-22 17:07:19 +01:00
330455f8f5
the weighted random integer generation works for chance-based gonggi ult; the retrieval of the gonggi stones are not working properly
neroberovero
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neroberovero/Illusion-UE5
2025-03-22 13:59:06 +01:00
8d524dbdc4
fmod private integration data bank lookup edits, not sure what this does
6675002723
Merge branch 'main' of
https://git.nugamestudioclub.com/neroberovero/Illusion-UE5
40ee5a6f31
new gonggi stone asset for sanin
Compare 3 commits »
neroberovero
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neroberovero/Illusion-UE5
2025-03-17 16:11:22 +01:00
fb9eec0c9e
added a public lifespan variable in rock proj for more flexible lifetime setting when spawning new rocks
neroberovero
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neroberovero/Illusion-UE5
2025-03-17 15:10:21 +01:00
ad6fb1ba83
fixing the conflict
neroberovero
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neroberovero/Illusion-UE5
2025-03-17 15:02:15 +01:00
4b42d5c89e
added my progress for sanin's ultimate
neroberovero
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neroberovero/Illusion-UE5
2025-03-16 12:21:49 +01:00
45dc63bf4a
example commit: added sanin ultimate related data structure
neroberovero
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neroberovero/Illusion-UE5
2025-03-09 15:46:57 +01:00
04d450983e
ik rigs and the retargeter changes while working with the new skeletal mesh integration
74d2963555
i dont remember what exact edits i made on original haesol and weapon mechanism, but i'm sure it were minor, very unimportant changes
Compare 2 commits »
neroberovero
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neroberovero/Illusion-UE5
2025-03-09 15:33:26 +01:00
a9519afac4
aim offset and animation blueprint made for haesol, needs tests after full integration of new haesol model
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