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neroberovero
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2023-09-26
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neroberovero
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neroberovero/Illusion-UE5
2024-06-30 16:26:30 +02:00
75b078f5e3
created event dispatchers for damage blocking, death, and such
neroberovero
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neroberovero/Illusion-UE5
2024-06-22 02:56:30 +02:00
6846c027f1
^
037d5442a5
inventory shows collected items, new anim BPs are created and modified for combat system
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neroberovero
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neroberovero/Illusion-UE5
2024-06-17 16:39:14 +02:00
7c5833f033
implemented pick up item
neroberovero
pushed to
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neroberovero/Illusion-UE5
2024-06-13 07:20:06 +02:00
959723df6a
added buff/debuff related components and structs for future use
neroberovero
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neroberovero/Illusion-UE5
2024-06-12 15:49:15 +02:00
8b5c9a1f4b
still working on implementing the CheckForIntertactable(). the ui is buggy
ce82fffdda
implemented dashing on blueprints
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neroberovero
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neroberovero/Illusion-UE5
2024-06-11 14:53:39 +02:00
18abbad56d
changed some input-related code in player charac controller
917a1bb668
can toggle up inventory UI, can't tell if the input bindings for using item from inventory overlaps with that for normal melee attack
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neroberovero
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neroberovero/Illusion-UE5
2024-06-10 11:41:24 +02:00
68d9fafdf6
added input action reference for walking, binded IA_Walk to Move() function
06bb51a198
binded input actions for walking and jogging for haesol
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neroberovero
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neroberovero/Illusion-UE5
2024-06-09 15:25:37 +02:00
264db39cc1
included the input mapping contexts to character.cpp and playercharaccontroller.cpp. need to replace the interact to character
c956bf2978
added death event, stance variable to character blueprint
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neroberovero
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neroberovero/Illusion-UE5
2024-06-08 16:27:54 +02:00
1b515981f5
created input mapping context for projectile attacks and UI toggling
d51ec24938
set up input mapping in hwanyoung2 character
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neroberovero
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neroberovero/Illusion-UE5
2024-06-08 01:25:50 +02:00
cf35258254
added anim bp and base character bp
neroberovero
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neroberovero/Illusion-UE5
2024-06-01 06:50:32 +02:00
d69e46553f
visual effect assets
neroberovero
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neroberovero/Illusion-UE5
2024-06-01 02:34:15 +02:00
4e5f371b49
add blueprints for HP system, assets, and MP system
c03b8968e1
deleted off unnecessary, conflicting files in our solution file
87c47a72e3
commit
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neroberovero
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neroberovero/Illusion-UE5
2024-03-30 00:50:30 +01:00
c5f825f16d
committing for now
neroberovero
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neroberovero/Illusion-UE5
2024-03-23 00:27:49 +01:00
1b20057b1e
bruh moment
neroberovero
closed pull request
neroberovero/Illusion-UE5#3
2024-03-23 00:06:05 +01:00
bruh moment :')
neroberovero
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neroberovero/Illusion-UE5
2024-03-23 00:05:00 +01:00
c6e0e40fc6
uh
neroberovero
created pull request
neroberovero/Illusion-UE5#3
2024-03-23 00:03:41 +01:00
bruh moment :')
neroberovero
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neroberovero/Illusion-UE5
2024-03-22 23:21:01 +01:00
5bb52e3748
getting rid of .dll
neroberovero
pushed to
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neroberovero/Illusion-UE5
2024-03-22 23:05:11 +01:00
3cca1ed901
committing before fixing branch issue
neroberovero
pushed to
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neroberovero/Illusion-UE5
2024-02-26 00:47:52 +01:00
0e4fd6a175
bruh moment?
2c8481bd61
fixed issue
b045551102
Revert "let's try this"
40f878afd6
let's try this
0e42abd151
Revert "mmm"
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