neroberovero
  • Joined on 2023-09-26
neroberovero pushed to main at neroberovero/Illusion-UE5 2024-10-08 14:42:09 +02:00
a3aced30a6 states added to the base NPC
neroberovero pushed to main at neroberovero/Illusion-UE5 2024-10-06 14:49:31 +02:00
6b9c29d295 successfully merged with fmod-integration branch, tiles under the lake fixed
neroberovero pushed to main at neroberovero/Illusion-UE5 2024-10-05 14:30:43 +02:00
1e28ace4be perception added to the AI controller
neroberovero pushed to main at neroberovero/Illusion-UE5 2024-10-05 01:27:32 +02:00
5879f32e77 re-configured gitattribtues
neroberovero pushed to main at neroberovero/Illusion-UE5 2024-10-03 15:56:05 +02:00
ba74f12c4f created new NPC c++ class
neroberovero pushed to main at neroberovero/Illusion-UE5 2024-10-03 15:55:20 +02:00
a5540f5bbc attempt to lfs push
bf28ba6ab3 dude what
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neroberovero pushed to main at neroberovero/Illusion-UE5 2024-09-27 17:57:06 +02:00
c4e4d22c82 major change in the spring level texturing, some more assets
neroberovero pushed to main at neroberovero/Illusion-UE5 2024-09-16 17:06:19 +02:00
564f2a80cd crafting system is fully functional
neroberovero pushed to main at neroberovero/Illusion-UE5 2024-09-15 02:49:03 +02:00
63d4092c2c level 1, block out started
neroberovero pushed to main at neroberovero/Illusion-UE5 2024-09-10 03:47:26 +02:00
cf526110b3 lmfao
neroberovero pushed to main at neroberovero/Illusion-UE5 2024-09-10 03:31:45 +02:00
eeaf691a1a saving/loading systems successfully migrated to player controller
neroberovero pushed to main at neroberovero/Illusion-UE5 2024-08-31 04:50:50 +02:00
95f07b67ac saving/loading system re-implemented on main branch due to unprecedented bug
neroberovero pushed to main at neroberovero/Illusion-UE5 2024-08-27 07:35:09 +02:00
682231dd0f the player can pick up consumable items and use items for different effects; needs optimization in player character base BP class
neroberovero pushed to main at neroberovero/Illusion-UE5 2024-08-22 16:24:32 +02:00
e8cacbe1c7 the player character can automatically pick up souls
d91704b9a7 the NPC drops souls after being eliminated
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neroberovero pushed to main at neroberovero/Illusion-UE5 2024-08-20 08:43:26 +02:00
83e44925bf added attribute sets for each types of attack, optimized some functions
neroberovero pushed to main at neroberovero/Illusion-UE5 2024-08-10 01:59:00 +02:00
05782979e9 worked on AOE-Fire, integration is pretty much ok
neroberovero pushed to main at neroberovero/Illusion-UE5 2024-08-08 03:11:49 +02:00
ef7be2cd84 Revert "implemented a temporary fix to the skeletal mesh + animation detachment issue for Haesol and his Hwando sword"
f2d7767398 Revert "delete water bottle + new interactables added"
24d9282709 Revert "added 3d interactables"
89bc3ecacb Revert "added some comments to Haesol's implementation for passive skills"
51414ad189 Revert "created few AOE actor classes for future skill set usage"
Compare 6 commits »
neroberovero pushed to main at neroberovero/Illusion-UE5 2024-08-08 03:02:09 +02:00
322fbc3ade Revert "added some comments to Haesol's implementation for passive skills"
0e71da9cf4 Revert "created few AOE actor classes for future skill set usage"
0f407eb9c4 Revert "push before merge"
ca4ae06aef Reapply "push before merge"
Compare 8 commits »
neroberovero pushed to main at neroberovero/Illusion-UE5 2024-08-08 02:54:04 +02:00
e4628fcd9d Revert "added some comments to Haesol's implementation for passive skills"
1cb27502ca Revert "temp commit of binaries before merging"
420f46c7d3 Revert "created few AOE actor classes for future skill set usage"
5b3217f2e6 Revert "push before merge"
Compare 28 commits »
neroberovero pushed to main at neroberovero/Illusion-UE5 2024-08-08 02:42:56 +02:00
db319a6bb9 can i please delete these uassets