This website requires JavaScript.
Explore
Help
Register
Sign In
neroberovero
0 Followers
·
0 Following
Joined on
2023-09-26
Block a user
Blocking a user prevents them from interacting with repositories, such as opening or commenting on pull requests or issues. Learn more about blocking a user.
User to block:
Optional note:
The note is not visible to the blocked user.
Cancel
Block
Repositories
1
Projects
Packages
Public Activity
Starred Repositories
neroberovero
pushed to
sharon_delete_water_bottle
at
neroberovero/Illusion-UE5
2024-08-08 02:25:34 +02:00
2cff725d1c
Revert "added some comments to Haesol's implementation for passive skills"
1014e7e8c6
Revert "temp commit of binaries before merging"
70f19789b1
Revert "created few AOE actor classes for future skill set usage"
42fd02358c
Revert "push before merge"
7ccf93ebf5
Revert "Merge branch 'main' of
https://git.nugamestudioclub.com/neroberovero/Illusion-UE5
"
Compare 14 commits »
neroberovero
pushed to
main
at
neroberovero/Illusion-UE5
2024-08-08 02:22:32 +02:00
2cff725d1c
Revert "added some comments to Haesol's implementation for passive skills"
1014e7e8c6
Revert "temp commit of binaries before merging"
70f19789b1
Revert "created few AOE actor classes for future skill set usage"
42fd02358c
Revert "push before merge"
Compare 4 commits »
neroberovero
pushed to
main
at
neroberovero/Illusion-UE5
2024-08-08 02:20:09 +02:00
7ccf93ebf5
Revert "Merge branch 'main' of
https://git.nugamestudioclub.com/neroberovero/Illusion-UE5
"
neroberovero
pushed to
main
at
neroberovero/Illusion-UE5
2024-08-08 01:52:53 +02:00
d6c73f9f83
Merge branch 'main' of
https://git.nugamestudioclub.com/neroberovero/Illusion-UE5
f13816d379
push before merge
6b44048ac4
created few AOE actor classes for future skill set usage
36ffa58b4a
temp commit of binaries before merging
fde4b47b80
added some comments to Haesol's implementation for passive skills
Compare 7 commits »
neroberovero
pushed to
main
at
neroberovero/Illusion-UE5
2024-08-08 01:45:32 +02:00
64cd867812
push before merge
neroberovero
pushed to
main
at
neroberovero/Illusion-UE5
2024-08-01 17:37:28 +02:00
8bd822a6c6
created few AOE actor classes for future skill set usage
neroberovero
pushed to
main
at
neroberovero/Illusion-UE5
2024-08-01 10:07:02 +02:00
90629a6e9e
temp commit of binaries before merging
neroberovero
pushed to
main
at
neroberovero/Illusion-UE5
2024-07-27 03:28:19 +02:00
0176cdb366
added some comments to Haesol's implementation for passive skills
neroberovero
pushed to
main
at
neroberovero/Illusion-UE5
2024-07-20 16:21:56 +02:00
9fa044da25
implemented a temporary fix to the skeletal mesh + animation detachment issue for Haesol and his Hwando sword
neroberovero
pushed to
main
at
neroberovero/Illusion-UE5
2024-07-18 09:25:27 +02:00
096a0f0d2e
player HUD hp,mp bar functionality completed
neroberovero
pushed to
main
at
neroberovero/Illusion-UE5
2024-07-18 07:40:37 +02:00
5a4b0635ce
inventory HUD is now fully functional, graphics not finalized
neroberovero
pushed to
main
at
neroberovero/Illusion-UE5
2024-07-13 03:11:14 +02:00
f55937e63c
got the buff skill implementation started as well as the AOE skill base blueprint class
21b5f7f53f
blocking
Compare 2 commits »
neroberovero
pushed to
main
at
neroberovero/Illusion-UE5
2024-07-03 14:22:24 +02:00
79e9c28851
fixed the issues with animation montages not playing at command
neroberovero
pushed to
main
at
neroberovero/Illusion-UE5
2024-06-30 16:26:30 +02:00
75b078f5e3
created event dispatchers for damage blocking, death, and such
neroberovero
pushed to
main
at
neroberovero/Illusion-UE5
2024-06-22 02:56:30 +02:00
6846c027f1
^
037d5442a5
inventory shows collected items, new anim BPs are created and modified for combat system
Compare 2 commits »
neroberovero
pushed to
main
at
neroberovero/Illusion-UE5
2024-06-17 16:39:14 +02:00
7c5833f033
implemented pick up item
neroberovero
pushed to
main
at
neroberovero/Illusion-UE5
2024-06-13 07:20:06 +02:00
959723df6a
added buff/debuff related components and structs for future use
neroberovero
pushed to
main
at
neroberovero/Illusion-UE5
2024-06-12 15:49:15 +02:00
8b5c9a1f4b
still working on implementing the CheckForIntertactable(). the ui is buggy
ce82fffdda
implemented dashing on blueprints
Compare 2 commits »
neroberovero
pushed to
main
at
neroberovero/Illusion-UE5
2024-06-11 14:53:39 +02:00
18abbad56d
changed some input-related code in player charac controller
917a1bb668
can toggle up inventory UI, can't tell if the input bindings for using item from inventory overlaps with that for normal melee attack
Compare 2 commits »
neroberovero
pushed to
main
at
neroberovero/Illusion-UE5
2024-06-10 11:41:24 +02:00
68d9fafdf6
added input action reference for walking, binded IA_Walk to Move() function
06bb51a198
binded input actions for walking and jogging for haesol
Compare 2 commits »
First
Previous
...
12
13
14
15
16
...
Next
Last