neroberovero
  • Joined on 2023-09-26
neroberovero pushed to main at neroberovero/Illusion-UE5 2025-05-11 05:29:25 +02:00
063fa6146c dialogue localization and added bunny dialogue lines for early puzzle quit
491656378e edited some descriptions for items
57c3968d0f preliminary work for sfx integration for interactable bunny
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neroberovero pushed to main at neroberovero/Illusion-UE5 2025-05-11 05:26:27 +02:00
ffcd1cac98 merge with chaz's branch
neroberovero pushed to main at neroberovero/Illusion-UE5 2025-05-10 17:07:38 +02:00
25e07ef7e5 recovering chaz's files for the UI related sounds
neroberovero pushed to main at neroberovero/Illusion-UE5 2025-05-10 15:15:15 +02:00
70a785d170 extra adjustments on the item slot text font
6cf96ee241 i think i have my stuff back now
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neroberovero pushed to main at neroberovero/Illusion-UE5 2025-05-10 15:00:27 +02:00
e11d9f416b cooking cauldron + cooking HUD + player HUD skill icon update
neroberovero pushed to main at neroberovero/Illusion-UE5 2025-05-10 14:59:04 +02:00
89edac3770 what even is this
a62a9af2ff DOT tick sfx?
53546f7059 merge chaz's new files?
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neroberovero pushed to main at neroberovero/Illusion-UE5 2025-05-10 04:07:10 +02:00
5bcec36ae2 temp push for reaven
neroberovero pushed to main at neroberovero/Illusion-UE5 2025-05-09 17:03:23 +02:00
aa100f64f4 adjusted the nav mesh a bit on sanin's side
neroberovero pushed to main at neroberovero/Illusion-UE5 2025-05-09 16:59:25 +02:00
f9f18738e4 dialogue options added for Sanin pre- and post-combat + new struct fields for adding SFXs and bark/effort lines in dialogue
neroberovero pushed to main at neroberovero/Illusion-UE5 2025-05-09 14:36:13 +02:00
73d50b0882 treasure chest (for sound designers)
neroberovero pushed to main at neroberovero/Illusion-UE5 2025-05-05 13:32:28 +02:00
ff3e39ab4d deleted the unnecessary puzzle field AOE blueprint from the sprink_test map
635c4bfb04 improved dialogue system for puzzle NPC
56630f16bf treasure chest BP
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neroberovero pushed to main at neroberovero/Illusion-UE5 2025-05-03 17:31:10 +02:00
0fa45e41c5 i added the bunny NPC and stuff, please use my version of the map file
4a9bd8766d added some more dialogues and useful assets like tree ribbons(?) and treasure chest
dfad2e0010 BTTs abstracted to use for both types of NPCs + bunny NPC can use dialogue to indicate puzzle success/fail
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neroberovero pushed to main at neroberovero/Illusion-UE5 2025-05-03 01:53:18 +02:00
d0980840ad complete merge
8b76377bb4 added the nav mesh for bunny AI + incorporated dialogues into bunny NPC
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neroberovero pushed to main at neroberovero/Illusion-UE5 2025-05-01 17:00:18 +02:00
8b76377bb4 added the nav mesh for bunny AI + incorporated dialogues into bunny NPC
neroberovero pushed to main at neroberovero/Illusion-UE5 2025-05-01 12:11:32 +02:00
4e1bfde84b updated the map from the updates in puzzle NPC + changed the fonts for the dialogue WG
d778a0b0e7 fixed some dialogue options and added korean trasnlations
84cfc72ef9 merge for dragon anims
38fe73dee0 i forgot to add this on the first commit
36ba2fc70a minor rig changes, i don't even know what they are so you can probably ignore them
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neroberovero pushed to main at neroberovero/Illusion-UE5 2025-04-30 17:04:05 +02:00
5e8425c505 added the scripts in the dialogue DT and translated in Korean
neroberovero pushed to main at neroberovero/Illusion-UE5 2025-04-29 15:11:10 +02:00
b8e2c42e0f fixed some buggies
neroberovero pushed to main at neroberovero/Illusion-UE5 2025-04-29 15:05:35 +02:00
e8af48a1de please do not add the fmod studio documentations plz
neroberovero pushed to main at neroberovero/Illusion-UE5 2025-04-29 09:41:39 +02:00
d84d9753b8 added the bunny NPC and interactable bunny to the map for functionality test
bc7f6ad9f3 added the dialogue starting feature to the puzzle NPCs and player controller
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neroberovero pushed to main at neroberovero/Illusion-UE5 2025-04-28 16:13:04 +02:00
5035dcf469 added the interface for dialogue system