neroberovero
  • Joined on 2023-09-26
neroberovero pushed to main at neroberovero/Illusion-UE5 2025-03-05 13:00:53 +01:00
7c4bb831bf new copy of haesol with the new model
neroberovero pushed to main at neroberovero/Illusion-UE5 2025-03-05 12:59:48 +01:00
ec6b803adb animations and particles demo from haesol new model asset pack
neroberovero pushed to main at neroberovero/Illusion-UE5 2025-03-05 12:57:14 +01:00
a5d5a9fd3e blueprints for haesol new model
neroberovero pushed to main at neroberovero/Illusion-UE5 2025-03-05 12:44:51 +01:00
0c3cd7ab3a meshes for the girl model
neroberovero pushed to main at neroberovero/Illusion-UE5 2025-03-05 12:23:42 +01:00
4f79e5a8d4 meshes for haesol
neroberovero pushed to main at neroberovero/Illusion-UE5 2025-03-05 12:05:36 +01:00
6c49be6280 materials for haesol model
neroberovero pushed to main at neroberovero/Illusion-UE5 2025-03-05 11:54:26 +01:00
0c8829323c material functions and instances for haesol new model
neroberovero pushed to main at neroberovero/Illusion-UE5 2025-03-05 11:38:26 +01:00
e9a7f1bc2c more clothes related mask textures for haesol new model
0a17fb80f6 more textures for haesol new model
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neroberovero pushed to main at neroberovero/Illusion-UE5 2025-03-04 16:21:15 +01:00
b4f71c27b8 base textures for haesol new model
neroberovero pushed to main at neroberovero/Illusion-UE5 2025-03-04 15:15:10 +01:00
497f3f31a4 haesol new model wavy hair texture
neroberovero pushed to main at neroberovero/Illusion-UE5 2025-03-04 15:05:52 +01:00
54f7aff2d0 haesol new model straight hair texture
neroberovero pushed to main at neroberovero/Illusion-UE5 2025-02-28 13:10:32 +01:00
b9c1b7269b changed the timings of combos on the anim montages
6503a15916 nerfed sanin's projectil damage, buffed sanin's stack logic
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neroberovero pushed to main at neroberovero/Illusion-UE5 2025-02-27 16:01:54 +01:00
b420d87b72 attempted to fix the weird input consumption issues, but no solid improvements
5b3e5c3674 added the gonggi nori implementation to the original san-in blueprint
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neroberovero pushed to main at neroberovero/Illusion-UE5 2025-02-27 10:18:54 +01:00
276e16590e added logic for taking care of cancelling combo
9d6106ab4c adding the part that checks if the NPC is dead before setting the character combative
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neroberovero pushed to main at neroberovero/Illusion-UE5 2025-02-26 14:52:16 +01:00
e57fd047db some very minor changes for the two maps while testing the VFXs
neroberovero pushed to main at neroberovero/Illusion-UE5 2025-02-26 14:50:21 +01:00
da0ae7e07c added shockwave + emerging from the ground trail VFXs on sanin
neroberovero pushed to main at neroberovero/Illusion-UE5 2025-02-26 14:49:16 +01:00
08d0b66a75 debugging animation blueprints for goblin and sanin
neroberovero pushed to main at neroberovero/Illusion-UE5 2025-02-26 14:46:46 +01:00
df1e820ba5 niagara effects
neroberovero pushed to main at neroberovero/Illusion-UE5 2025-02-26 14:42:56 +01:00
34c344ffad assets for rock, stone vfx
neroberovero pushed to main at neroberovero/Illusion-UE5 2025-02-26 14:39:01 +01:00
b178e55e79 deleted the assets that are not used at all