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neroberovero
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2023-09-26
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neroberovero
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neroberovero/Illusion-UE5
2024-12-07 00:10:23 +01:00
ef4b5a6fc0
hmmm
36dd224aca
adjusted the parameters for rotation/zoom-in when aiming
f7067deab0
bow and arrows implementation started
a1d8ff8373
bow and arrows
Compare 4 commits »
neroberovero
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neroberovero/Illusion-UE5
2024-11-30 16:03:35 +01:00
62ffea203d
some changes with sword trails + retargeted bow anims for haesol
neroberovero
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neroberovero/Illusion-UE5
2024-11-30 05:05:55 +01:00
f16aa77dd5
bruh moment
a07c5ff38c
more anims for haesol
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neroberovero
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neroberovero/Illusion-UE5
2024-11-28 05:37:56 +01:00
8253027429
bro pt 2
7f0953ff91
bro
Compare 2 commits »
neroberovero
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neroberovero/Illusion-UE5
2024-11-25 13:39:29 +01:00
b327d5b260
added new animations for haesol bow and arrows
neroberovero
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neroberovero/Illusion-UE5
2024-11-24 05:19:02 +01:00
6722c3a5ed
jump down attack implemented, damage dealing not yet done
neroberovero
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neroberovero/Illusion-UE5
2024-11-23 03:43:32 +01:00
62c21f1d00
implemented san-in teleport base logic, need more aesthetic programmign
neroberovero
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neroberovero/Illusion-UE5
2024-11-22 15:13:19 +01:00
9188514222
used ik rig to retarget combat anims, need to debug the cancelling of animations for combo attack
neroberovero
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neroberovero/Illusion-UE5
2024-11-19 14:41:57 +01:00
34f375eb8d
resolved runtime errors with sanin's default attack, started teleport implementation
neroberovero
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neroberovero/Illusion-UE5
2024-11-18 16:08:07 +01:00
6ff8cec02b
updated AI controllers to have a new base AI controller
neroberovero
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neroberovero/Illusion-UE5
2024-11-15 01:06:33 +01:00
4bfad94952
a lot of commits
neroberovero
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neroberovero/Illusion-UE5
2024-11-14 05:42:24 +01:00
ef7b484a49
bgm updated, sound volume sliders debugged
neroberovero
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neroberovero/Illusion-UE5
2024-11-14 04:32:26 +01:00
26720f3bce
why is it doing this to me?
neroberovero
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neroberovero/Illusion-UE5
2024-11-14 04:31:41 +01:00
94950b90d9
please help me
neroberovero
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neroberovero/Illusion-UE5
2024-11-14 04:11:40 +01:00
1bb47752aa
???
566b802e47
merge??
adad96778b
bruh moment
Compare 3 commits »
neroberovero
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neroberovero/Illusion-UE5
2024-11-12 14:25:28 +01:00
de62c9ecfa
implemented and applied custom cel-shader post-process shader to interactables and characters
neroberovero
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neroberovero/Illusion-UE5
2024-11-10 16:01:13 +01:00
bedd411254
repositioned the melee socket for haesol, created a custom vfx for sword trail, needs more parameter tuning for better results
neroberovero
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neroberovero/Illusion-UE5
2024-11-09 03:06:34 +01:00
e286d0c131
more assets downloaded
neroberovero
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neroberovero/Illusion-UE5
2024-11-08 02:07:14 +01:00
503d43a479
added anim montage for staggering
5b4757e1f9
created decorators and tasks that abstract out the enemy base behaviors; also added animation assets for san-in
Compare 2 commits »
neroberovero
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neroberovero/Illusion-UE5
2024-11-03 05:49:43 +01:00
14c96727b4
more animation montages for san-in
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