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Shio
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2024-02-11
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Shio
pushed to
fmod-integration
at
neroberovero/Illusion-UE5
2024-08-08 02:35:41 +02:00
56bf0a96a9
Merge?
Shio
pushed to
fmod-integration
at
neroberovero/Illusion-UE5
2024-08-08 01:21:36 +02:00
4e40a39b55
Merge remote-tracking branch 'origin/main' into fmod-integration
8bd822a6c6
created few AOE actor classes for future skill set usage
90629a6e9e
temp commit of binaries before merging
0176cdb366
added some comments to Haesol's implementation for passive skills
9fa044da25
implemented a temporary fix to the skeletal mesh + animation detachment issue for Haesol and his Hwando sword
Compare 5 commits »
Shio
pushed to
fmod-integration
at
neroberovero/Illusion-UE5
2024-08-08 00:17:57 +02:00
d8fed1510e
block fixes
Shio
pushed to
fmod-integration
at
neroberovero/Illusion-UE5
2024-07-20 00:44:09 +02:00
66ea60f725
Pickup and block Fix
Shio
pushed to
fmod-integration
at
neroberovero/Illusion-UE5
2024-07-20 00:23:13 +02:00
8421e12653
Sound implementation for block attack and inventory
535006c027
Merge remote-tracking branch 'origin/main' into fmod-integration
096a0f0d2e
player HUD hp,mp bar functionality completed
5a4b0635ce
inventory HUD is now fully functional, graphics not finalized
Compare 4 commits »
Shio
pushed to
fmod-integration
at
neroberovero/Illusion-UE5
2024-07-19 00:43:53 +02:00
38c1531c51
+fmod changes
5b111fd551
Buff added
119362de63
Merge remote-tracking branch 'origin/main' into fmod-integration
f55937e63c
got the buff skill implementation started as well as the AOE skill base blueprint class
21b5f7f53f
blocking
Compare 7 commits »
Shio
pushed to
fmod-integration
at
neroberovero/Illusion-UE5
2024-07-15 00:34:17 +02:00
0e509e4937
Bow Draw Added
Shio
pushed to
fmod-integration
at
neroberovero/Illusion-UE5
2024-06-27 18:09:47 +02:00
0c17aa564a
Sword Anim Montage
b7c9736c48
Merge branch 'main' into fmod-integration
9aa9d15e13
Merge branch 'main' of
https://git.nugamestudioclub.com/neroberovero/Illusion-UE5
6846c027f1
^
037d5442a5
inventory shows collected items, new anim BPs are created and modified for combat system
Compare 9 commits »
Shio
pushed to
fmod-integration
at
neroberovero/Illusion-UE5
2024-06-24 23:56:40 +02:00
9c53b5f8dc
Dash/Inventory
Shio
pushed to
main
at
neroberovero/Illusion-UE5
2024-06-13 06:19:43 +02:00
57fc23c8b0
Merge branch 'fmod-integration'
9c53b5f8dc
Dash/Inventory
32ea3d2d49
Merge branch 'main' into fmod-integration
d9fdf4a0a7
Auto stash before merge of "fmod-integration" and "origin/fmod-integration"
d5df643577
Merge remote-tracking branch 'origin/main' into fmod-integration
Compare 15 commits »
Shio
pushed to
fmod-integration
at
neroberovero/Illusion-UE5
2024-06-13 03:26:26 +02:00
32ea3d2d49
Merge branch 'main' into fmod-integration
8b5c9a1f4b
still working on implementing the CheckForIntertactable(). the ui is buggy
ce82fffdda
implemented dashing on blueprints
Compare 3 commits »
Shio
pushed to
fmod-integration
at
neroberovero/Illusion-UE5
2024-06-11 22:18:40 +02:00
d9fdf4a0a7
Auto stash before merge of "fmod-integration" and "origin/fmod-integration"
Shio
pushed to
fmod-integration
at
neroberovero/Illusion-UE5
2024-06-11 22:15:39 +02:00
d5df643577
Merge remote-tracking branch 'origin/main' into fmod-integration
18abbad56d
changed some input-related code in player charac controller
917a1bb668
can toggle up inventory UI, can't tell if the input bindings for using item from inventory overlaps with that for normal melee attack
68d9fafdf6
added input action reference for walking, binded IA_Walk to Move() function
06bb51a198
binded input actions for walking and jogging for haesol
Compare 16 commits »
Shio
pushed to
fmod-integration
at
neroberovero/Illusion-UE5
2024-05-25 00:53:34 +02:00
2d873057cf
New Combat assets and menu
2c35bd3e1a
Music yo
Compare 2 commits »
Shio
pushed to
fmod-integration
at
neroberovero/Illusion-UE5
2024-04-09 05:38:05 +02:00
664e26d786
UI Setup
Shio
pushed to
fmod-integration
at
neroberovero/Illusion-UE5
2024-04-09 05:32:52 +02:00
eda6879933
Main Merge
c5f825f16d
committing for now
2408ece0ad
hi
074d3100b9
lmao
1b20057b1e
bruh moment
Compare 15 commits »
Shio
pushed to
main
at
neroberovero/Illusion-UE5
2024-03-23 00:18:10 +01:00
6c5b66537c
Fix Fmod Maybe???
Shio
pushed to
fmod-integration
at
neroberovero/Illusion-UE5
2024-02-26 01:31:16 +01:00
9096ce0d50
FMOD integration completed
Shio
pushed to
fmod-integration
at
neroberovero/Illusion-UE5
2024-02-11 22:18:43 +01:00
34eac95019
Merge branch 'Fmod-2' into fmod-integration
3af569d9b9
set up pt 1
2c8481bd61
fixed issue
b045551102
Revert "let's try this"
40f878afd6
let's try this
Compare 6 commits »
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