.. |
FlareBeacon
|
imported music, added combat and death
|
2023-04-21 03:30:43 -04:00 |
Pistol
|
fixed strafing, added shooting effects, created a new testing level, enlarged enemies, updated bullet firing system
|
2023-05-29 00:16:05 -04:00 |
Registers
|
imported music, added combat and death
|
2023-04-21 03:30:43 -04:00 |
CarryableItem.cs
|
first push 2
|
2023-03-13 19:59:59 -04:00 |
CarryableItem.cs.meta
|
first push 2
|
2023-03-13 19:59:59 -04:00 |
DoorInteractable.cs
|
fixed camera system and brightened recipticles
|
2023-05-10 23:59:58 -04:00 |
DoorInteractable.cs.meta
|
updates to scene. Working on pickup
|
2023-03-21 14:49:47 -04:00 |
FlareBeacon.meta
|
resource limits added
|
2023-04-17 22:29:21 -04:00 |
GenericInteractable.cs
|
slight modifications to assets'
|
2023-04-22 15:56:22 -04:00 |
GenericInteractable.cs.meta
|
slight modifications to assets'
|
2023-04-22 15:56:22 -04:00 |
HeavyInteractableItem.cs
|
updates to scene. Working on pickup
|
2023-03-21 14:49:47 -04:00 |
HeavyInteractableItem.cs.meta
|
first push 2
|
2023-03-13 19:59:59 -04:00 |
HeavyItemReceiver.cs
|
fixed item system
|
2023-04-03 23:00:18 -04:00 |
HeavyItemReceiver.cs.meta
|
fixed item system
|
2023-04-03 23:00:18 -04:00 |
InteractableItem.cs
|
gun elements added and uvs updated to better space out texture.
|
2023-04-03 11:02:34 -04:00 |
InteractableItem.cs.meta
|
first push 2
|
2023-03-13 19:59:59 -04:00 |
KeyItem.cs
|
updates to scene. Working on pickup
|
2023-03-21 14:49:47 -04:00 |
KeyItem.cs.meta
|
first push 2
|
2023-03-13 19:59:59 -04:00 |
Pistol.meta
|
updated start menu, added beacon
|
2023-04-17 18:23:47 -04:00 |
Registers.meta
|
imported music, added combat and death
|
2023-04-21 03:30:43 -04:00 |
SpecialItemCycler.cs
|
imported music, added combat and death
|
2023-04-21 03:30:43 -04:00 |
SpecialItemCycler.cs.meta
|
resource limits added
|
2023-04-17 22:29:21 -04:00 |