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station_obscurum_unity/Assets/Scripts/Item/InteractableItem.cs

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using FishNet.Object;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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namespace Item
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{
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[RequireComponent(typeof(Collider))]
[RequireComponent(typeof(Rigidbody))]
public abstract class InteractableItem : CarryableItem
{
[SerializeField] private Canvas interactionCanvas;
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[SerializeField] protected bool canPickup;
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private Image[] interaction_images;
private TMP_Text[] interaction_texts;
protected bool isEnabled;
protected float target_alpha;
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public bool CanPickup => canPickup;
public bool IsEnabled => isEnabled;
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private void Awake()
{
BaseAwake();
}
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private void FixedUpdate()
{
BaseFixedUpdate();
}
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public void Enable()
{
//print("Enabled!");
interactionCanvas.transform.LookAt(GameObject.FindGameObjectWithTag("MainCamera").transform.position);
interactionCanvas.transform.Rotate(0, 180, 0);
target_alpha = 1;
isEnabled = true;
}
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public void Disable()
{
//print("Disabled!");
target_alpha = 0;
isEnabled = true;
}
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public abstract bool Interact();
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public abstract bool Interact(ref Inventory inventory, ref HeavyInteractableItem heavyInvent);
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protected void BaseAwake()
{
interaction_texts = interactionCanvas.GetComponentsInChildren<TMP_Text>();
interaction_images = interactionCanvas.GetComponentsInChildren<Image>();
foreach (var text in interaction_texts) text.color = new Color(text.color.r, text.color.g, text.color.b, 0);
foreach (var image in interaction_images)
image.color = new Color(image.color.r, image.color.g, image.color.b, 0);
}
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protected void BaseFixedUpdate()
{
foreach (var text in interaction_texts)
text.color = Color.Lerp(new Color(text.color.r, text.color.g, text.color.b, text.color.a),
new Color(text.color.r, text.color.g, text.color.b, target_alpha), 10 * Time.deltaTime);
foreach (var image in interaction_images)
image.color = Color.Lerp(new Color(image.color.r, image.color.g, image.color.b, image.color.a),
new Color(image.color.r, image.color.g, image.color.b, target_alpha), 10 * Time.deltaTime);
}
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}
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}