Update PlayerInteractionHandler.cs

This commit is contained in:
sebastianhampel1 2023-07-14 20:04:56 -04:00
parent 2956fe9b99
commit 3deb223006

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@ -201,7 +201,7 @@ public class PlayerInteractionHandler : NetworkBehaviour
{ {
SwitchWeaponMode(); SwitchWeaponMode();
if (!IsServer) { if (true) {
GunEnabled = !GunEnabled; GunEnabled = !GunEnabled;
if (!GunEnabled) if (!GunEnabled)
pistol.Disable(); pistol.Disable();