Update PlayerInteractionHandler.cs

This commit is contained in:
sebastianhampel1 2023-07-14 20:11:21 -04:00
parent e5642f20b3
commit f4d0ef5f47

View File

@ -203,7 +203,7 @@ public class PlayerInteractionHandler : NetworkBehaviour
{
SwitchWeaponMode();
if (!IsServer) {
if (false) {
GunEnabled = !GunEnabled;
if (!GunEnabled)
pistol.Disable();