Added the Unreal Project to the repo
Adding a Third Person Unreal Template project to the repo
This commit is contained in:
parent
f54ac7af2a
commit
128f80fec9
13
.vsconfig
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13
.vsconfig
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{
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"version": "1.0",
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"components": [
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"Microsoft.Net.Component.4.6.2.TargetingPack",
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"Microsoft.VisualStudio.Component.VC.14.36.17.6.x86.x64",
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"Microsoft.VisualStudio.Component.VC.Tools.x86.x64",
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"Microsoft.VisualStudio.Component.Windows10SDK.22000",
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"Microsoft.VisualStudio.Workload.CoreEditor",
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"Microsoft.VisualStudio.Workload.ManagedDesktop",
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"Microsoft.VisualStudio.Workload.NativeDesktop",
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"Microsoft.VisualStudio.Workload.NativeGame"
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]
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}
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11
Config/DefaultEditor.ini
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11
Config/DefaultEditor.ini
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[UnrealEd.SimpleMap]
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SimpleMapName=/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap
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[EditoronlyBP]
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bAllowClassAndBlueprintPinMatching=true
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bReplaceBlueprintWithClass= true
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bDontLoadBlueprintOutsideEditor= true
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bBlueprintIsNotBlueprintType= true
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[/Script/AdvancedPreviewScene.SharedProfiles]
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2
Config/DefaultEditorPerProjectUserSettings.ini
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2
Config/DefaultEditorPerProjectUserSettings.ini
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[ContentBrowser]
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ContentBrowserTab1.SelectedPaths=/Game/ThirdPersonCPP
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74
Config/DefaultEngine.ini
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74
Config/DefaultEngine.ini
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[/Script/EngineSettings.GameMapsSettings]
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GameDefaultMap=/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap
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EditorStartupMap=/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap
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GlobalDefaultGameMode="/Script/jumpingship.jumpingshipGameMode"
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[/Script/Engine.RendererSettings]
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r.ReflectionMethod=1
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r.GenerateMeshDistanceFields=True
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r.DynamicGlobalIlluminationMethod=1
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r.Lumen.TraceMeshSDFs=0
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r.Shadow.Virtual.Enable=1
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r.Mobile.EnableNoPrecomputedLightingCSMShader=1
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r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
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r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=true
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r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
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r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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-D3D12TargetedShaderFormats=PCD3D_SM5
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+D3D12TargetedShaderFormats=PCD3D_SM6
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-D3D11TargetedShaderFormats=PCD3D_SM5
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+D3D11TargetedShaderFormats=PCD3D_SM5
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Compiler=Default
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AudioSampleRate=48000
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AudioCallbackBufferFrameSize=1024
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AudioNumBuffersToEnqueue=1
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AudioMaxChannels=0
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AudioNumSourceWorkers=4
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SpatializationPlugin=
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SourceDataOverridePlugin=
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ReverbPlugin=
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OcclusionPlugin=
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CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
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CacheSizeKB=65536
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MaxChunkSizeOverrideKB=0
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bResampleForDevice=False
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MaxSampleRate=48000.000000
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HighSampleRate=32000.000000
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MedSampleRate=24000.000000
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LowSampleRate=12000.000000
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MinSampleRate=8000.000000
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CompressionQualityModifier=1.000000
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AutoStreamingThreshold=0.000000
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SoundCueCookQualityIndex=-1
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[/Script/HardwareTargeting.HardwareTargetingSettings]
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TargetedHardwareClass=Desktop
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AppliedTargetedHardwareClass=Desktop
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DefaultGraphicsPerformance=Maximum
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AppliedDefaultGraphicsPerformance=Maximum
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[/Script/Engine.Engine]
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+ActiveGameNameRedirects=(OldGameName="TP_ThirdPerson",NewGameName="/Script/jumpingship")
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+ActiveGameNameRedirects=(OldGameName="/Script/TP_ThirdPerson",NewGameName="/Script/jumpingship")
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+ActiveClassRedirects=(OldClassName="TP_ThirdPersonGameMode",NewClassName="jumpingshipGameMode")
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+ActiveClassRedirects=(OldClassName="TP_ThirdPersonCharacter",NewClassName="jumpingshipCharacter")
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[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
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bEnablePlugin=True
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bAllowNetworkConnection=True
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SecurityToken=537DB8084427F7C91BC2EE88E8CFB71A
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bIncludeInShipping=False
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bAllowExternalStartInShipping=False
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bCompileAFSProject=False
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bUseCompression=False
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bLogFiles=False
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bReportStats=False
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ConnectionType=USBOnly
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bUseManualIPAddress=False
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ManualIPAddress=
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3
Config/DefaultGame.ini
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3
Config/DefaultGame.ini
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[/Script/EngineSettings.GeneralProjectSettings]
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ProjectID=1B0A2EEA4384D9CFD2144284C94AD3D9
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ProjectName=Third Person Game Template
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86
Config/DefaultInput.ini
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86
Config/DefaultInput.ini
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[/Script/Engine.InputSettings]
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-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
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-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
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-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
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-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
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-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
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-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
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-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
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+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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bAltEnterTogglesFullscreen=True
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bF11TogglesFullscreen=True
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bUseMouseForTouch=False
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bEnableMouseSmoothing=True
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bEnableFOVScaling=True
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bCaptureMouseOnLaunch=True
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bEnableLegacyInputScales=True
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bEnableMotionControls=True
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bFilterInputByPlatformUser=False
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bShouldFlushPressedKeysOnViewportFocusLost=True
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bAlwaysShowTouchInterface=False
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bShowConsoleOnFourFingerTap=True
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bEnableGestureRecognizer=False
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bUseAutocorrect=False
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DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
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DefaultViewportMouseLockMode=LockOnCapture
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FOVScale=0.011110
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DoubleClickTime=0.200000
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DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
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DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
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DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
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-ConsoleKeys=Tilde
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+ConsoleKeys=Tilde
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Content/Characters/Mannequin_UE4/Animations/Jog_Fwd.uasset
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Content/Characters/Mannequin_UE4/Animations/Jog_Fwd.uasset
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Content/Characters/Mannequin_UE4/Materials/Layers/ML_Latex_Black.uasset
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Content/Characters/Mannequin_UE4/Materials/Layers/ML_Latex_Black.uasset
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Content/Characters/Mannequin_UE4/Materials/Layers/ML_ShinyPlastic_Beige.uasset
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Content/Characters/Mannequin_UE4/Materials/Layers/ML_ShinyPlastic_Beige.uasset
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Content/Characters/Mannequin_UE4/Materials/Layers/ML_ShinyPlastic_Beige_Logo.uasset
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Content/Characters/Mannequin_UE4/Materials/Layers/ML_ShinyPlastic_Beige_Logo.uasset
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Content/Characters/Mannequin_UE4/Materials/Layers/ML_SoftMetal.uasset
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Content/Characters/Mannequin_UE4/Materials/Layers/ML_SoftMetal.uasset
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Content/Characters/Mannequin_UE4/Materials/M_MannequinUE4_Body.uasset
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Content/Characters/Mannequin_UE4/Materials/M_MannequinUE4_Body.uasset
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Content/Characters/Mannequin_UE4/Materials/M_MannequinUE4_ChestLogo.uasset
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Content/Characters/Mannequin_UE4/Materials/M_MannequinUE4_ChestLogo.uasset
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Content/Characters/Mannequin_UE4/Meshes/SK_Mannequin.uasset
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Content/Characters/Mannequin_UE4/Meshes/SK_Mannequin.uasset
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Content/Characters/Mannequin_UE4/Meshes/SK_Mannequin_PhysicsAsset.uasset
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Content/Characters/Mannequin_UE4/Meshes/SK_Mannequin_PhysicsAsset.uasset
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Content/Characters/Mannequin_UE4/Meshes/SK_Mannequin_Skeleton.uasset
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Content/Characters/Mannequin_UE4/Meshes/SK_Mannequin_Skeleton.uasset
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Content/Characters/Mannequin_UE4/Rigs/IK_UE4_Mannequin.uasset
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Content/Characters/Mannequin_UE4/Rigs/IK_UE4_Mannequin.uasset
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Content/Characters/Mannequin_UE4/Rigs/RTG_UE4Manny_UE5Manny.uasset
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Content/Characters/Mannequin_UE4/Rigs/RTG_UE4Manny_UE5Manny.uasset
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Content/Characters/Mannequin_UE4/Rigs/RTG_UE5Manny_UE4Manny.uasset
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Content/Characters/Mannequin_UE4/Rigs/RTG_UE5Manny_UE4Manny.uasset
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Content/Characters/Mannequin_UE4/Textures/T_ML_Aluminum01.uasset
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Content/Characters/Mannequin_UE4/Textures/T_ML_Aluminum01.uasset
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Content/Characters/Mannequin_UE4/Textures/T_ML_Aluminum01_N.uasset
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Content/Characters/Mannequin_UE4/Textures/T_ML_Aluminum01_N.uasset
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Content/Characters/Mannequin_UE4/Textures/T_ML_Rubber_Blue_01_D.uasset
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Content/Characters/Mannequin_UE4/Textures/T_ML_Rubber_Blue_01_D.uasset
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Content/Characters/Mannequin_UE4/Textures/T_ML_Rubber_Blue_01_N.uasset
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Content/Characters/Mannequin_UE4/Textures/T_ML_Rubber_Blue_01_N.uasset
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Content/Characters/Mannequin_UE4/Textures/T_UE4_Mannequin_MAT_MASKA.uasset
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Content/Characters/Mannequin_UE4/Textures/T_UE4_Mannequin_MAT_MASKA.uasset
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Content/Characters/Mannequin_UE4/Textures/T_UE4_Mannequin__normals.uasset
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Content/Characters/Mannequin_UE4/Textures/T_UE4_Mannequin__normals.uasset
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Content/Characters/Mannequin_UE4/Textures/T_UELogo_Mask.uasset
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Content/Characters/Mannequin_UE4/Textures/T_UELogo_Mask.uasset
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Content/Characters/Mannequin_UE4/Textures/T_UELogo_N_TGA.uasset
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Content/Characters/Mannequin_UE4/Textures/T_UELogo_N_TGA.uasset
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Content/Characters/Mannequins/Animations/ABP_Manny.uasset
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Content/Characters/Mannequins/Animations/ABP_Manny.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Animations/ABP_Quinn.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Animations/ABP_Quinn.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Animations/Manny/BS_MM_WalkRun.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Animations/Manny/BS_MM_WalkRun.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Animations/Manny/MM_Fall_Loop.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Animations/Manny/MM_Fall_Loop.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Animations/Manny/MM_Idle.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Animations/Manny/MM_Idle.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Animations/Manny/MM_Jump.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Animations/Manny/MM_Jump.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Animations/Manny/MM_Land.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Animations/Manny/MM_Land.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Animations/Manny/MM_Run_Fwd.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Animations/Manny/MM_Run_Fwd.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Animations/Manny/MM_T_Pose.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Animations/Manny/MM_T_Pose.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Characters/Mannequins/Animations/Manny/MM_Walk_Fwd.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Animations/Manny/MM_Walk_Fwd.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Animations/Manny/MM_Walk_InPlace.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Animations/Manny/MM_Walk_InPlace.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Animations/Quinn/BS_MF_Unarmed_WalkRun.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Animations/Quinn/BS_MF_Unarmed_WalkRun.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Animations/Quinn/MF_Idle.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Animations/Quinn/MF_Idle.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Animations/Quinn/MF_Run_Fwd.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Animations/Quinn/MF_Run_Fwd.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Animations/Quinn/MF_Walk_Fwd.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Animations/Quinn/MF_Walk_Fwd.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Materials/Functions/CA_Mannequin.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Materials/Functions/CA_Mannequin.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Materials/Functions/ChromaticCurve.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Materials/Functions/ChromaticCurve.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Materials/Functions/MF_Diffraction.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Materials/Functions/MF_Diffraction.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Characters/Mannequins/Materials/Functions/MF_logo3layers.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Materials/Functions/MF_logo3layers.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Materials/Functions/ML_BaseColorFallOff.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Materials/Functions/ML_BaseColorFallOff.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Characters/Mannequins/Materials/Instances/Manny/MI_Manny_01.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Materials/Instances/Manny/MI_Manny_01.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Characters/Mannequins/Materials/Instances/Manny/MI_Manny_02.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Materials/Instances/Manny/MI_Manny_02.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Characters/Mannequins/Materials/Instances/Quinn/MI_Quinn_01.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Materials/Instances/Quinn/MI_Quinn_01.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Characters/Mannequins/Materials/Instances/Quinn/MI_Quinn_02.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Materials/Instances/Quinn/MI_Quinn_02.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Materials/M_Mannequin.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Materials/M_Mannequin.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Meshes/Mannequin_LODSettings.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Meshes/Mannequin_LODSettings.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Characters/Mannequins/Meshes/SKM_Manny.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Meshes/SKM_Manny.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Characters/Mannequins/Meshes/SKM_Manny_Simple.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Meshes/SKM_Manny_Simple.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Meshes/SKM_Quinn.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Meshes/SKM_Quinn.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Meshes/SKM_Quinn_Simple.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Meshes/SKM_Quinn_Simple.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Meshes/SK_Mannequin.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Meshes/SK_Mannequin.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/ABP_Manny_PostProcess.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/ABP_Manny_PostProcess.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/ABP_Quinn_PostProcess.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/ABP_Quinn_PostProcess.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/CR_Mannequin_BasicFootIK.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/CR_Mannequin_BasicFootIK.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Characters/Mannequins/Rigs/CR_Mannequin_Body.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/CR_Mannequin_Body.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/CR_Mannequin_Procedural.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/CR_Mannequin_Procedural.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/IK_Mannequin.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/IK_Mannequin.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/PA_Mannequin.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/PA_Mannequin.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_calf_l_anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_calf_l_anim.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_calf_l_pose.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_calf_l_pose.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_calf_r_anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_calf_r_anim.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_calf_r_pose.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_calf_r_pose.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_clavicle_l_anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_clavicle_l_anim.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_clavicle_l_pose.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_clavicle_l_pose.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_clavicle_r_anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_clavicle_r_anim.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_clavicle_r_pose.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_clavicle_r_pose.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_foot_l_anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_foot_l_anim.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_foot_l_pose.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_foot_l_pose.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_foot_r_anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_foot_r_anim.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_foot_r_pose.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_foot_r_pose.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_hand_l_anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_hand_l_anim.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_hand_l_pose.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_hand_l_pose.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_hand_r_anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_hand_r_anim.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_hand_r_pose.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_hand_r_pose.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_lowerarm_l_anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_lowerarm_l_anim.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_lowerarm_l_pose.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_lowerarm_l_pose.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_lowerarm_r_anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_lowerarm_r_anim.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_lowerarm_r_pose.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_lowerarm_r_pose.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_thigh_l_anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_thigh_l_anim.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_thigh_l_pose.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_thigh_l_pose.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_thigh_r_anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_thigh_r_anim.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_thigh_r_pose.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_thigh_r_pose.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_upperarm_l_anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_upperarm_l_anim.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_upperarm_l_pose.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_upperarm_l_pose.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_upperarm_r_anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_upperarm_r_anim.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_upperarm_r_pose.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_upperarm_r_pose.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_calf_l_anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_calf_l_anim.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_calf_l_pose.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_calf_l_pose.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_calf_r_anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_calf_r_anim.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_calf_r_pose.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_calf_r_pose.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_clavicle_l_anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_clavicle_l_anim.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_clavicle_l_pose.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_clavicle_l_pose.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_clavicle_r_anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_clavicle_r_anim.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
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