Commit Graph

3 Commits

Author SHA1 Message Date
striandafellos
b50f265b10 Fixed AI movement
Fixed navmesh on Austin test map and fixed enemy spawner blueprint recursively calling itself infinitely
2023-10-27 20:09:07 -04:00
striandafellos
dd9d13a727 Added Movement to Civilian BP Class
now randomly moves on its own given a nav mesh boundary volume
2023-10-23 20:03:16 -04:00
49bdd62caa Add a test scene for myself with an enemy spawner tester 2023-10-09 19:58:21 -04:00